Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Laukrr
Baron Samedi
Level 29
God Stats
15W - 19L
1,169 SR
Queue Stats
187W - 200L
1,510 Elo+
Solo
Susano
Susano
YIRYU696
Susano
Level 141
God Stats
4W - 8L
1,206 SR
Queue Stats
86W - 150L
1,348 Elo+
Solo
Team Averages
Level 79
1,291 SR
1,453 Elo+

VS

Team Averages
Level 51
1,387 SR
1,179 Elo+
Bacchus
Bacchus
BriefingFaun792
Bacchus
Level 23
God Stats
4W - 5L
1,504 SR
Queue Stats
11W - 26L
1,192 Elo+
Party 1
Anubis
Anubis
SrLaughss
Anubis
Level 87
God Stats
1W - 5L
1,308 SR
Queue Stats
15W - 42L
1,189 Elo+
Party 1
Danzaburou
Danzaburou
XgabrielcelaniX
Danzaburou
Level 42
God Stats
1W - 2L
1,350 SR
Queue Stats
11W - 33L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 3 / 12
11,030
735
12,724
13,569
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Laukrr
Baron Samedi
16
10 / 2 / 6
11,885
792
16,566
13,042
4,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Susano
YIRYU696
Susano
14
6 / 3 / 8
11,571
771
13,562
16,273
5,695
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
9,608
641
4,562
15,438
18,067
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
SrLaughss
Anubis
14
3 / 6 / 5
10,265
684
12,445
15,044
7,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
XgabrielcelaniX
Danzaburou
12
2 / 12 / 3
10,048
670
5,847
18,332
6,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
20
Kills
8
8
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
3
12
3.33
L
3
2
4
2.5
W
Baron Samedi
Laukrr
Baron Samedi
10
2
6
6.5
L
Anubis
SrLaughss
Anubis
3
6
5
0.92
L
Danzaburou
XgabrielcelaniX
Danzaburou
2
12
3
0.29
W
Susano
YIRYU696
Susano
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,852
Damage
22,854
42,884
Taken
48,814
17,485
Mitigated
31,703
18,675
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
12,724
936
4,490
7,115
13,569
7,366
774
5,636
7,933
45,899
0
L
4,562
391
0
2,622
15,438
18,067
0
9,974
5,464
11,057
0
W
Baron Samedi
Laukrr
Baron Samedi
16,566
2,226
1,470
3,564
13,042
4,424
1,279
5,826
7,216
53,522
0
L
Anubis
SrLaughss
Anubis
12,445
189
0
3,723
15,044
7,348
0
9,418
5,626
38,476
0
L
Danzaburou
XgabrielcelaniX
Danzaburou
5,847
1,494
0
1,063
18,332
6,288
0
10,212
8,120
0
20,630
W
Susano
YIRYU696
Susano
13,562
2,853
0
2,036
16,273
5,695
858
6,453
9,820
0
35,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
29,921
177
Minions Killed
106
10
Camps Cleared
2
849,093
Distance Traveled
714,980
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,030
735
70
5
3
278,611
2
L
Bacchus
9,608
641
17
1
1
267,783
0
W
Baron Samedi
11,885
792
78
5
4
259,491
1
L
Anubis
10,265
684
61
4
1
238,742
4
L
Danzaburou
10,048
670
28
2
0
208,455
0
W
Susano
11,571
771
29
2
3
310,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role