Player Matchup

Nemesis
Nemesis
Jducuara12
Nemesis
Level 9
God Stats
0W - 1L
1,240 SR
Queue Stats
9W - 13L
1,389 Elo+
Solo
Ymir
Ymir
MatchingFir6398
Ymir
Level 8
God Stats
1W - 1L
1,693 SR
Queue Stats
3W - 7L
1,295 Elo+
Party 2
Izanami
Izanami
Rhino8080
Izanami
Level 6
God Stats
0W - 2L
1,428 SR
Queue Stats
9W - 9L
1,373 Elo+
Solo
Khepri
Khepri
lalozz
Khepri
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 100L
1,314 Elo+
Party 2
Discordia
Discordia
nezukochan1201
Discordia
Level 24
God Stats
5W - 11L
1,528 SR
Queue Stats
43W - 47L
1,416 Elo+
Solo
Team Averages
Level 16
1,478 SR
1,357 Elo+

VS

Team Averages
Level 15
1,525 SR
1,356 Elo+
Tyr
Tyr
 
Tyr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FAMBRICIO
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,229 Elo+
Party 1
Odin
Odin
NEWBtoTHEmax
Odin
Level 11
God Stats
1W - 0L
1,719 SR
Queue Stats
2W - 6L
1,265 Elo+
Solo
Sol
Sol
NegroidPizza
Sol
Level 27
God Stats
12W - 13L
1,404 SR
Queue Stats
28W - 24L
1,309 Elo+
Solo
Rama
Rama
ariiowo
Rama
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jducuara12
Nemesis
10
1 / 2 / 2
7,795
354
1,881
4,664
1,295
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 5 / 9
10,179
463
10,755
19,945
16,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Rhino8080
Izanami
18
10 / 4 / 6
12,159
553
22,101
13,523
5,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
lalozz
Khepri
15
2 / 2 / 8
10,137
461
3,662
17,053
19,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
nezukochan1201
Discordia
18
8 / 4 / 5
11,589
527
12,655
9,380
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
3 / 3 / 6
10,664
485
9,640
15,067
18,782
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
FAMBRICIO
Yemoja
15
0 / 3 / 1
9,215
419
1,702
12,287
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 4 / 8
9,123
415
5,502
12,819
16,590
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
13 / 3 / 1
12,708
578
23,356
18,352
6,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
ariiowo
Rama
11
1 / 13 / 1
7,766
353
3,614
17,780
5,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
23
Kills
17
17
Deaths
26
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
3
6
2
W
Yemoja
FAMBRICIO
Yemoja
0
3
1
0.17
L
Nemesis
Jducuara12
Nemesis
1
2
2
1
L
2
5
9
1.3
W
0
4
8
1
W
13
3
1
4.5
L
Izanami
Rhino8080
Izanami
10
4
6
3.25
W
Rama
ariiowo
Rama
1
13
1
0.12
L
Khepri
lalozz
Khepri
2
2
8
3
L
Discordia
nezukochan1201
Discordia
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,054
Damage
43,814
64,565
Taken
76,305
46,723
Mitigated
59,568
13,848
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,640
1,198
0
2,423
15,067
18,782
445
5,647
9,264
0
55,778
W
Yemoja
FAMBRICIO
Yemoja
1,702
576
606
854
12,287
12,079
860
2,977
9,154
32,693
0
L
Nemesis
Jducuara12
Nemesis
1,881
648
0
0
4,664
1,295
104
653
4,011
0
18,581
L
10,755
1,922
112
4,571
19,945
16,009
0
5,659
13,946
57,118
0
W
5,502
811
0
530
12,819
16,590
464
4,305
8,336
0
31,267
W
23,356
7,672
0
10,144
18,352
6,587
3,460
6,609
11,389
71,629
736
L
Izanami
Rhino8080
Izanami
22,101
16,977
0
4,461
13,523
5,780
5,369
6,402
7,121
0
110,135
W
Rama
ariiowo
Rama
3,614
3,129
0
1,242
17,780
5,530
450
6,404
11,090
0
27,291
L
Khepri
lalozz
Khepri
3,662
575
359
2,297
17,053
19,718
293
7,314
9,431
32,581
0
L
Discordia
nezukochan1201
Discordia
12,655
872
0
2,048
9,380
3,921
879
4,542
4,717
62,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,859
Gold Earned
49,476
493
Minions Killed
364
0
Camps Cleared
0
1,787,712
Distance Traveled
1,865,926
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,664
485
103
5
0
418,817
0
W
Yemoja
9,215
419
45
2
0
307,527
0
L
Nemesis
7,795
354
34
2
0
236,806
0
L
Ymir
10,179
463
100
5
0
392,184
0
W
Odin
9,123
415
58
3
0
411,532
2
W
Sol
12,708
578
100
5
0
390,193
4
L
Izanami
12,159
553
202
9
0
356,987
1
W
Rama
7,766
353
58
3
0
337,857
0
L
Khepri
10,137
461
49
2
0
430,928
2
L
Discordia
11,589
527
108
5
0
370,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role