Player Matchup

Artemis
Artemis
CathrinaCalavera
Artemis
Level 49
God Stats
6W - 15L
1,202 SR
Queue Stats
16W - 35L
1,238 Elo+
Party 2
Fenrir
Fenrir
LuNa_PeyZe
Fenrir
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 27L
1,266 Elo+
Party 2
Hel
Hel
Tiworlf
Hel
Level 65
God Stats
25W - 26L
1,413 SR
Queue Stats
179W - 249L
1,354 Elo+
Party 1
Cernunnos
Cernunnos
adamasku
Cernunnos
Level 61
God Stats
2W - 4L
1,280 SR
Queue Stats
134W - 169L
1,308 Elo+
Party 1
Ganesha
Ganesha
xX-Shadowclaw-Xx
Ganesha
Level 27
God Stats
2W - 4L
1,385 SR
Queue Stats
56W - 82L
1,235 Elo+
Party 1
Team Averages
Level 44
1,356 SR
1,280 Elo+

VS

Team Averages
Level 64
1,472 SR
1,391 Elo+
King Arthur
King Arthur
Oscurasanguijuel
King Arthur
Level 78
God Stats
8W - 8L
1,457 SR
Queue Stats
78W - 84L
1,401 Elo+
Party 3
Sol
Sol
PixelBeard
Sol
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
189W - 197L
1,444 Elo+
Solo
Arachne
Arachne
legea02
Arachne
Level 45
God Stats
10W - 13L
1,401 SR
Queue Stats
51W - 65L
1,404 Elo+
Party 3
Izanami
Izanami
meri_rey
Izanami
Level 52
God Stats
73W - 74L
1,501 SR
Queue Stats
106W - 137L
1,350 Elo+
Party 3
Zhong Kui
Zhong Kui
thetoniopachi
Zhong Kui
Level 83
God Stats
35W - 33L
1,502 SR
Queue Stats
109W - 135L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 3
7,402
390
5,496
11,162
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
LuNa_PeyZe
Fenrir
13
6 / 4 / 1
8,698
458
6,182
14,300
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
14
0 / 1 / 1
8,575
451
6,333
12,130
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
adamasku
Cernunnos
17
1 / 2 / 0
9,492
500
7,739
13,517
4,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 7
7,725
407
5,143
16,862
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Oscurasanguijuel
King Arthur
17
0 / 1 / 3
9,886
520
9,707
11,727
9,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 0 / 3
10,279
541
10,856
9,152
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
legea02
Arachne
16
7 / 2 / 3
9,701
511
9,884
14,047
5,426
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
meri_rey
Izanami
16
5 / 2 / 8
9,829
517
7,738
9,953
3,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
thetoniopachi
Zhong Kui
15
4 / 4 / 7
9,071
477
13,415
12,557
6,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
19
19
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Fenrir
LuNa_PeyZe
Fenrir
6
4
1
1.63
W
King Arthur
Oscurasanguijuel
King Arthur
0
1
3
1.5
W
3
0
3
4.5
L
Hel
0
1
1
0.5
L
Cernunnos
adamasku
Cernunnos
1
2
0
0.5
W
Arachne
legea02
Arachne
7
2
3
4.25
W
Izanami
meri_rey
Izanami
5
2
8
4.5
W
Zhong Kui
thetoniopachi
Zhong Kui
4
4
7
1.88
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,893
Damage
51,600
67,971
Taken
57,436
29,444
Mitigated
28,588
25,193
Healing
25,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,496
1,919
0
125
11,162
3,044
0
4,937
5,775
0
29,997
L
Fenrir
LuNa_PeyZe
Fenrir
6,182
2,179
0
5,943
14,300
5,152
0
3,664
10,427
0
47,779
W
King Arthur
Oscurasanguijuel
King Arthur
9,707
827
0
3,904
11,727
9,387
0
564
11,163
0
71,291
W
10,856
3,671
0
6,216
9,152
3,761
556
4,726
4,426
71,514
6,690
L
Hel
6,333
0
428
6,622
12,130
4,473
0
6,183
5,927
58,567
0
L
Cernunnos
adamasku
Cernunnos
7,739
4,492
0
7,991
13,517
4,538
920
1,514
11,043
0
66,511
W
Arachne
legea02
Arachne
9,884
7,701
0
7,534
14,047
5,426
384
2,295
11,752
0
58,254
W
Izanami
meri_rey
Izanami
7,738
4,118
0
2,407
9,953
3,135
666
1,198
8,755
0
73,321
W
Zhong Kui
thetoniopachi
Zhong Kui
13,415
448
601
5,107
12,557
6,879
386
2,693
9,864
42,233
0
L
5,143
119
0
4,084
16,862
12,237
0
6,055
10,421
24,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,892
Gold Earned
48,766
439
Minions Killed
581
0
Camps Cleared
0
1,646,895
Distance Traveled
1,785,227
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,402
390
72
4
0
285,108
7
L
Fenrir
8,698
458
86
5
0
343,323
1
W
King Arthur
9,886
520
151
8
0
372,076
4
W
Sol
10,279
541
151
8
0
363,637
2
L
Hel
8,575
451
126
7
0
388,719
1
L
Cernunnos
9,492
500
145
8
0
279,010
1
W
Arachne
9,701
511
92
5
0
406,588
0
W
Izanami
9,829
517
113
6
0
323,124
5
W
Zhong Kui
9,071
477
74
4
0
319,802
1
L
Ganesha
7,725
407
10
1
0
350,735
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role