Player Matchup

Cu Chulainn
Cu Chulainn
Commie_Pitino
Cu Chulainn
Level 82
God Stats
37W - 41L
1,389 SR
Queue Stats
257W - 259L
1,488 Elo+
Solo
Ra
Ra
PinMagician1610
Ra
Level 148
God Stats
12W - 9L
1,588 SR
Queue Stats
316W - 276L
1,460 Elo+
Solo
Ah Puch
Ah Puch
SnatcH x HID
Ah Puch
Level 62
God Stats
50W - 54L
1,499 SR
Queue Stats
333W - 388L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Yahmayy
Danzaburou
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 117L
1,369 Elo+
Party 2
Mercury
Mercury
cashkaii
Mercury
Level 16
God Stats
8W - 4L
1,658 SR
Queue Stats
22W - 35L
1,347 Elo+
Party 2
Team Averages
Level 72
1,527 SR
1,433 Elo+

VS

Team Averages
Level 90
1,488 SR
1,404 Elo+
Ah Puch
Ah Puch
Blutengel626
Ah Puch
Level 47
God Stats
28W - 27L
1,400 SR
Queue Stats
213W - 260L
1,354 Elo+
Party 1
Osiris
Osiris
CrownClown07
Osiris
Level 98
God Stats
4W - 12L
1,280 SR
Queue Stats
400W - 433L
1,435 Elo+
Party 3
Izanami
Izanami
Darthwader912
Izanami
Level 79
God Stats
25W - 13L
1,561 SR
Queue Stats
138W - 165L
1,438 Elo+
Party 3
Cerberus
Cerberus
oBLOOD THORNo
Cerberus
Level 112
God Stats
56W - 58L
1,521 SR
Queue Stats
344W - 374L
1,474 Elo+
Solo
Chang'e
Chang'e
venatorumbras
Chang'e
Level 116
God Stats
1W - 0L
1,677 SR
Queue Stats
4W - 8L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Commie_Pitino
Cu Chulainn
19
5 / 6 / 11
13,595
1,046
17,750
27,303
27,744
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 11 / 10
13,557
1,043
18,212
26,047
10,973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
SnatcH x HID
Ah Puch
17
3 / 5 / 5
11,293
869
8,024
9,962
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Yahmayy
Danzaburou
19
2 / 10 / 12
12,861
989
19,050
23,666
10,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
cashkaii
Mercury
18
5 / 6 / 8
12,047
927
13,666
19,717
8,207
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blutengel626
Ah Puch
20
11 / 2 / 15
14,016
1,078
26,058
8,037
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
20
5 / 5 / 24
13,712
1,055
15,563
21,804
24,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
20
12 / 2 / 16
14,574
1,121
23,000
10,941
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
oBLOOD THORNo
Cerberus
20
6 / 6 / 25
13,220
1,017
18,835
26,819
32,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
20
4 / 4 / 21
12,413
955
17,694
15,905
7,620
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
139
19
Kills
38
38
Deaths
19
46
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Blutengel626
Ah Puch
11
2
15
9.25
L
Cu Chulainn
Commie_Pitino
Cu Chulainn
5
6
11
1.75
W
Osiris
5
5
24
3.4
W
Izanami
12
2
16
10
L
4
11
10
0.82
L
Ah Puch
SnatcH x HID
Ah Puch
3
5
5
1.1
L
Danzaburou
Yahmayy
Danzaburou
2
10
12
0.8
L
Mercury
cashkaii
Mercury
5
6
8
1.5
W
Cerberus
oBLOOD THORNo
Cerberus
6
6
25
3.08
W
Chang'e
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,702
Damage
101,150
106,695
Taken
83,506
60,374
Mitigated
73,700
14,752
Healing
24,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Blutengel626
Ah Puch
26,058
329
0
819
8,037
3,827
0
2,173
5,864
52,110
0
L
Cu Chulainn
Commie_Pitino
Cu Chulainn
17,750
5,281
0
0
27,303
27,744
0
16,764
10,539
0
39,683
W
Osiris
15,563
4,565
0
1,139
21,804
24,348
0
7,134
14,670
6,495
23,887
W
Izanami
23,000
16,709
0
3,446
10,941
5,178
0
4,259
6,682
0
52,617
L
18,212
663
3,249
8,379
26,047
10,973
0
15,595
10,452
64,413
0
L
Ah Puch
SnatcH x HID
Ah Puch
8,024
614
0
586
9,962
3,058
0
7,866
2,096
19,179
0
L
Danzaburou
Yahmayy
Danzaburou
19,050
10,002
0
2,060
23,666
10,392
0
14,510
9,156
0
41,140
L
Mercury
cashkaii
Mercury
13,666
5,950
0
478
19,717
8,207
0
11,080
8,637
0
16,824
W
Cerberus
oBLOOD THORNo
Cerberus
18,835
1,080
392
7,985
26,819
32,727
0
9,275
17,544
33,857
0
W
Chang'e
17,694
377
5,613
5,377
15,905
7,620
0
3,395
12,510
41,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,353
Gold Earned
67,935
242
Minions Killed
294
12
Camps Cleared
6
1,071,830
Distance Traveled
1,143,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,016
1,078
56
4
1
215,460
0
L
Cu Chulainn
13,595
1,046
37
3
3
232,176
0
W
Osiris
13,712
1,055
34
3
0
247,104
0
W
Izanami
14,574
1,121
87
7
3
217,961
0
L
Ra
13,557
1,043
129
10
4
228,576
0
L
Ah Puch
11,293
869
17
1
0
157,654
0
L
Danzaburou
12,861
989
53
4
5
200,773
0
L
Mercury
12,047
927
6
0
0
252,651
0
W
Cerberus
13,220
1,017
44
3
1
225,626
0
W
Chang'e
12,413
955
73
6
1
237,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role