Player Matchup

Loki
Loki
 
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bydeivid15
Morgan Le Fay
Level 19
God Stats
2W - 5L
1,534 SR
Queue Stats
40W - 35L
1,624 Elo+
Solo
Hel
Hel
CucharaAsesina
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 11L
1,753 Elo+
Party 1
Hachiman
Hachiman
Niksan91
Hachiman
Level 93
God Stats
5W - 4L
1,636 SR
Queue Stats
101W - 70L
1,658 Elo+
Party 1
Tyr
Tyr
TecladoAsesino
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,760 Elo+
Party 1
Team Averages
Level 32
1,534 SR
1,659 Elo+

VS

Team Averages
Level 20
1,569 SR
1,640 Elo+
Nox
Nox
Krattoss14
Nox
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 68L
1,613 Elo+
Solo
Chronos
Chronos
NoHomework
Chronos
Level 6
God Stats
15W - 8L
1,686 SR
Queue Stats
19W - 14L
1,638 Elo+
Solo
Achilles
Achilles
SmiteAiBeta
Achilles
Level 16
God Stats
8W - 2L
1,945 SR
Queue Stats
47W - 27L
1,687 Elo+
Solo
Hercules
Hercules
jugon2
Hercules
Level 20
God Stats
4W - 5L
1,434 SR
Queue Stats
29W - 21L
1,674 Elo+
Solo
Chiron
Chiron
zerotwo0o0o0o
Chiron
Level 29
God Stats
1W - 0L
1,283 SR
Queue Stats
94W - 90L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 1 / 1
5,139
467
4,060
6,052
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Bydeivid15
Morgan Le Fay
8
0 / 3 / 0
4,998
454
4,156
5,500
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 1 / 0
4,720
429
1,534
5,489
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Niksan91
Hachiman
10
0 / 1 / 0
5,406
491
2,591
4,565
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 0
6,850
623
3,091
6,952
3,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,989
544
2,901
4,413
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
NoHomework
Chronos
11
0 / 2 / 0
5,827
530
2,396
6,317
1,775
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
SmiteAiBeta
Achilles
9
1 / 0 / 0
5,396
491
3,402
6,325
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
jugon2
Hercules
11
3 / 0 / 2
6,315
574
4,671
7,278
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 0
6,144
559
2,312
4,321
1,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
1
0.5
L
Morgan Le Fay
Bydeivid15
Morgan Le Fay
0
3
0
0
L
0
1
0
0
W
1
0
4
3
L
Hachiman
Niksan91
Hachiman
0
1
0
0
W
Chronos
NoHomework
Chronos
0
2
0
0
W
Achilles
SmiteAiBeta
Achilles
1
0
0
1
L
2
0
0
2
W
Hercules
jugon2
Hercules
3
0
2
4
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,432
Damage
15,682
28,558
Taken
28,654
9,572
Mitigated
10,420
13,356
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,060
777
0
2,571
6,052
1,467
0
218
5,816
0
26,571
L
Morgan Le Fay
Bydeivid15
Morgan Le Fay
4,156
681
0
890
5,500
1,442
0
1,418
3,839
25,143
0
L
1,534
0
1,501
2,133
5,489
2,168
0
956
4,485
12,663
0
W
2,901
0
0
1,025
4,413
1,400
0
1,227
3,186
33,871
0
L
Hachiman
Niksan91
Hachiman
2,591
790
0
1,588
4,565
973
0
0
4,565
0
32,665
W
Chronos
NoHomework
Chronos
2,396
1,331
0
2,735
6,317
1,775
0
0
6,317
35,839
0
W
Achilles
SmiteAiBeta
Achilles
3,402
805
195
2,265
6,325
3,280
0
1,743
4,582
0
13,315
L
3,091
132
0
4,673
6,952
3,522
0
2,396
4,556
0
38,377
W
Hercules
jugon2
Hercules
4,671
2,063
0
3,986
7,278
2,601
0
2,431
4,847
0
37,400
W
2,312
1,532
80
2,051
4,321
1,364
57
289
4,032
0
44,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,113
Gold Earned
29,671
306
Minions Killed
366
0
Camps Cleared
0
1,110,840
Distance Traveled
1,054,406
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,139
467
62
6
0
223,089
4
L
Morgan Le Fay
4,998
454
43
4
0
218,127
4
L
Hel
4,720
429
25
2
0
225,516
3
W
Nox
5,989
544
81
7
0
218,878
3
L
Hachiman
5,406
491
75
7
0
199,130
1
W
Chronos
5,827
530
88
8
0
194,279
3
W
Achilles
5,396
491
25
2
0
226,257
3
L
Tyr
6,850
623
101
9
0
244,978
2
W
Hercules
6,315
574
77
7
0
227,285
0
W
Chiron
6,144
559
95
9
0
187,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role