Player Matchup

Ra
Ra
Abraham-ESP7
Ra
Level 106
God Stats
26W - 11L
1,647 SR
Queue Stats
296W - 205L
1,657 Elo+
Solo
Ares
Ares
BEDbMA4EJIJIO
Ares
Level 28
God Stats
10W - 11L
1,620 SR
Queue Stats
33W - 35L
1,455 Elo+
Party 2
Set
Set
King_Curimson
Set
Level 127
God Stats
4W - 8L
1,612 SR
Queue Stats
153W - 184L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
Vintik228150
Danzaburou
Level 78
God Stats
0W - 1L
1,379 SR
Queue Stats
67W - 99L
1,342 Elo+
Party 2
The Morrigan
The Morrigan
vikscheg
The Morrigan
Level 118
God Stats
5W - 8L
1,197 SR
Queue Stats
183W - 207L
1,480 Elo+
Party 2
Team Averages
Level 91
1,491 SR
1,480 Elo+

VS

Team Averages
Level 84
1,468 SR
1,477 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AdriOdair
Chiron
Level 107
God Stats
2W - 5L
1,429 SR
Queue Stats
132W - 99L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
Airon4
Gilgamesh
Level 106
God Stats
3W - 4L
1,594 SR
Queue Stats
78W - 66L
1,547 Elo+
Party 1
Agni
Agni
Dante2062
Agni
Level 29
God Stats
3W - 0L
1,796 SR
Queue Stats
79W - 71L
1,535 Elo+
Party 1
Zeus
Zeus
kitryxy
Zeus
Level 16
God Stats
1W - 6L
1,019 SR
Queue Stats
2W - 6L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
9,471
677
10,021
10,546
3,391
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 9 / 6
8,459
604
3,674
24,891
23,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 6 / 1
10,230
731
12,945
15,510
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Vintik228150
Danzaburou
16
0 / 4 / 2
8,679
620
7,808
12,766
4,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
vikscheg
The Morrigan
17
2 / 7 / 2
9,796
700
8,862
9,898
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
7 / 0 / 17
11,930
852
14,131
16,017
16,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
AdriOdair
Chiron
20
13 / 0 / 13
13,803
986
20,942
10,049
4,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Airon4
Gilgamesh
18
3 / 0 / 19
10,890
778
9,848
12,986
10,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
15
2 / 6 / 10
9,733
695
6,429
9,989
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zeus
kitryxy
Zeus
17
7 / 4 / 12
11,376
813
17,253
11,077
3,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
10
Kills
32
32
Deaths
10
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
0
17
15.5
L
2
6
6
0.83
W
Chiron
AdriOdair
Chiron
13
0
13
19.5
W
Gilgamesh
Airon4
Gilgamesh
3
0
19
12.5
L
0
9
6
0.33
W
Agni
2
6
10
1.17
L
6
6
1
1.08
L
Danzaburou
Vintik228150
Danzaburou
0
4
2
0.25
W
Zeus
kitryxy
Zeus
7
4
12
3.25
L
The Morrigan
vikscheg
The Morrigan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,310
Damage
68,603
73,611
Taken
60,118
40,221
Mitigated
37,504
10,864
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,131
1,076
1,204
2,175
16,017
16,210
72
6,733
9,235
42,099
0
L
10,021
539
992
1,836
10,546
3,391
0
6,683
3,400
38,783
0
W
Chiron
AdriOdair
Chiron
20,942
8,964
1,704
2,477
10,049
4,142
3,550
3,357
6,692
0
70,536
W
Gilgamesh
Airon4
Gilgamesh
9,848
1,493
0
318
12,986
10,498
358
4,988
7,998
6,168
34,557
L
3,674
0
1,213
1,513
24,891
23,287
9
13,201
11,053
5,638
0
W
Agni
6,429
171
0
6
9,989
3,136
1
3,797
6,192
20,285
0
L
12,945
3,682
0
2,893
15,510
5,488
1
6,682
8,524
0
31,291
L
Danzaburou
Vintik228150
Danzaburou
7,808
1,988
0
1,677
12,766
4,937
0
6,999
5,366
0
35,705
W
Zeus
kitryxy
Zeus
17,253
2,817
362
2,444
11,077
3,518
288
3,998
7,079
41,232
0
L
The Morrigan
vikscheg
The Morrigan
8,862
521
282
458
9,898
3,118
0
3,904
5,327
40,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,635
Gold Earned
57,732
303
Minions Killed
343
6
Camps Cleared
10
1,253,664
Distance Traveled
1,440,938
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,930
852
54
4
4
313,218
0
L
Ra
9,471
677
87
6
1
258,073
0
W
Chiron
13,803
986
126
9
1
285,799
1
W
Gilgamesh
10,890
778
63
5
3
322,129
2
L
Ares
8,459
604
6
0
0
235,762
0
W
Agni
9,733
695
46
3
1
267,678
0
L
Set
10,230
731
42
3
2
255,470
0
L
Danzaburou
8,679
620
76
5
0
257,094
0
W
Zeus
11,376
813
54
4
1
252,114
1
L
The Morrigan
9,796
700
92
7
3
247,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role