Player Matchup

Gilgamesh
Gilgamesh
CheekClpper
Gilgamesh
Level 27
God Stats
6W - 2L
1,726 SR
Queue Stats
65W - 69L
1,477 Elo+
Party 2
Neith
Neith
Dibbern1304
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
FallDock
Baron Samedi
Level 87
God Stats
3W - 1L
1,554 SR
Queue Stats
112W - 111L
1,388 Elo+
Party 2
Nemesis
Nemesis
Moderndeath360
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Anhur
Anhur
OmgBac0nn
Anhur
Level 26
God Stats
4W - 1L
1,418 SR
Queue Stats
110W - 119L
1,396 Elo+
Party 2
Team Averages
Level 29
1,540 SR
1,420 Elo+

VS

Team Averages
Level 14
1,473 SR
1,344 Elo+
Scylla
Scylla
ByDiegoreta12
Scylla
Level 14
God Stats
13W - 9L
1,615 SR
Queue Stats
181W - 182L
1,453 Elo+
Party 1
Cerberus
Cerberus
Francotoro18
Cerberus
Level 27
God Stats
5W - 13L
1,345 SR
Queue Stats
127W - 140L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
KENAILOWSEN78
Cu Chulainn
Level 17
God Stats
5W - 8L
1,405 SR
Queue Stats
165W - 182L
1,457 Elo+
Party 1
Nemesis
Nemesis
Sh4dowFriez4
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,367 Elo+
Solo
Ra
Ra
furo-frugal
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,027 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CheekClpper
Gilgamesh
11
5 / 0 / 3
6,524
593
5,162
5,472
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 4
5,465
497
1,029
3,762
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
FallDock
Baron Samedi
12
4 / 0 / 0
6,723
611
3,626
6,518
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 1
6,700
609
4,107
4,491
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
OmgBac0nn
Anhur
9
4 / 3 / 1
5,820
529
3,536
6,683
1,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,203
473
1,233
4,494
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Francotoro18
Cerberus
9
2 / 4 / 2
5,601
509
4,031
9,545
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
KENAILOWSEN78
Cu Chulainn
6
0 / 3 / 0
4,528
412
2,405
5,692
2,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Sh4dowFriez4
Nemesis
9
2 / 2 / 2
5,564
506
4,186
7,710
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
1 / 7 / 0
4,256
387
444
4,767
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
17
Kills
5
5
Deaths
18
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Gilgamesh
CheekClpper
Gilgamesh
5
0
3
6.5
W
0
2
4
1
W
Baron Samedi
FallDock
Baron Samedi
4
0
0
4
L
Cerberus
Francotoro18
Cerberus
2
4
2
0.75
L
Cu Chulainn
KENAILOWSEN78
Cu Chulainn
0
3
0
0
W
4
0
1
4.5
W
Anhur
OmgBac0nn
Anhur
4
3
1
1.5
L
Nemesis
Sh4dowFriez4
Nemesis
2
2
2
1.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,460
Damage
12,299
26,926
Taken
32,208
9,317
Mitigated
9,889
10,011
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,233
147
0
500
4,494
1,181
400
1,123
3,371
22,536
0
W
Gilgamesh
CheekClpper
Gilgamesh
5,162
2,119
0
2,292
5,472
2,217
0
1,092
4,352
0
30,637
W
1,029
455
0
954
3,762
1,251
862
1,547
2,163
0
19,286
W
Baron Samedi
FallDock
Baron Samedi
3,626
218
193
3,050
6,518
2,689
440
815
5,557
37,720
0
L
Cerberus
Francotoro18
Cerberus
4,031
785
111
1,091
9,545
3,196
466
0
9,545
23,429
0
L
Cu Chulainn
KENAILOWSEN78
Cu Chulainn
2,405
575
0
376
5,692
2,492
0
0
5,692
174
10,279
W
4,107
1,692
0
1,794
4,491
1,383
0
174
4,317
0
27,134
W
Anhur
OmgBac0nn
Anhur
3,536
2,270
0
1,728
6,683
1,777
809
1,994
4,655
0
20,523
L
Nemesis
Sh4dowFriez4
Nemesis
4,186
2,476
0
3,842
7,710
2,204
30
1,911
5,799
0
25,249
L
444
81
15
113
4,767
816
108
592
4,175
6,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
25,152
287
Minions Killed
199
0
Camps Cleared
0
1,094,088
Distance Traveled
892,889
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,203
473
55
5
0
192,553
2
W
Gilgamesh
6,524
593
56
5
0
243,968
0
W
Neith
5,465
497
51
5
0
214,677
0
W
Baron Samedi
6,723
611
67
6
0
208,632
2
L
Cerberus
5,601
509
52
5
0
189,456
0
L
Cu Chulainn
4,528
412
27
2
0
138,903
0
W
Nemesis
6,700
609
70
6
0
240,829
3
W
Anhur
5,820
529
43
4
0
185,982
0
L
Nemesis
5,564
506
53
5
0
207,972
2
L
Ra
4,256
387
12
1
0
164,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role