Player Matchup

Fenrir
Fenrir
L3GEND9369
Fenrir
Level 60
God Stats
2W - 4L
1,158 SR
Queue Stats
217W - 245L
1,337 Elo+
Solo
Anubis
Anubis
Mapyo
Anubis
Level 65
God Stats
16W - 16L
1,361 SR
Queue Stats
89W - 78L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
Propheteli12
Zhong Kui
Level 59
God Stats
3W - 4L
1,078 SR
Queue Stats
206W - 246L
1,207 Elo+
Solo
Skadi
Skadi
Tegaa-
Skadi
Level 84
God Stats
73W - 65L
1,480 SR
Queue Stats
237W - 251L
1,420 Elo+
Solo
Ne Zha
Ne Zha
damix-reverse
Ne Zha
Level 37
God Stats
2W - 2L
1,348 SR
Queue Stats
58W - 88L
1,232 Elo+
Solo
Team Averages
Level 61
1,285 SR
1,311 Elo+

VS

Team Averages
Level 60
1,383 SR
1,259 Elo+
Gilgamesh
Gilgamesh
AceDojia
Gilgamesh
Level 41
God Stats
28W - 26L
1,568 SR
Queue Stats
88W - 85L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
ChaosGamingTTV
Baron Samedi
Level 99
God Stats
13W - 13L
1,551 SR
Queue Stats
341W - 332L
1,388 Elo+
Solo
Zeus
Zeus
Le macattak
Zeus
Level 40
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 3L
1,028 Elo+
Party 1
Achilles
Achilles
MuteConcept
Achilles
Level 58
God Stats
6W - 9L
1,335 SR
Queue Stats
148W - 174L
1,315 Elo+
Solo
Ymir
Ymir
pipeskater3
Ymir
Level 63
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 3L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
L3GEND9369
Fenrir
18
10 / 1 / 11
13,777
574
9,838
18,792
24,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Mapyo
Anubis
20
12 / 5 / 1
15,029
626
21,744
21,421
14,125
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Propheteli12
Zhong Kui
18
4 / 0 / 12
12,318
513
11,429
10,825
7,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Tegaa-
Skadi
20
20 / 1 / 10
14,714
613
25,078
13,426
5,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 10 / 9
12,113
505
5,287
16,275
6,147
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceDojia
Gilgamesh
13
4 / 7 / 1
9,634
401
9,835
20,877
12,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
ChaosGamingTTV
Baron Samedi
11
2 / 6 / 0
8,645
360
5,297
11,454
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 15 / 5
9,181
383
13,116
16,185
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
MuteConcept
Achilles
19
9 / 8 / 1
12,420
518
17,751
23,213
22,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 13 / 0
9,050
377
5,667
23,608
7,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
49
Kills
17
17
Deaths
49
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AceDojia
Gilgamesh
4
7
1
0.64
L
Baron Samedi
ChaosGamingTTV
Baron Samedi
2
6
0
0.33
W
Fenrir
L3GEND9369
Fenrir
10
1
11
15.5
L
0
15
5
0.17
W
Anubis
Mapyo
Anubis
12
5
1
2.5
L
Achilles
MuteConcept
Achilles
9
8
1
1.19
W
Zhong Kui
Propheteli12
Zhong Kui
4
0
12
10
W
Skadi
Tegaa-
Skadi
20
1
10
25
W
3
10
9
0.75
L
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,376
Damage
51,666
80,739
Taken
95,337
57,692
Mitigated
50,177
26,001
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AceDojia
Gilgamesh
9,835
3,331
0
5,479
20,877
12,732
400
12,365
8,439
0
43,032
L
Baron Samedi
ChaosGamingTTV
Baron Samedi
5,297
0
0
2,236
11,454
4,659
0
1,359
9,962
28,141
0
W
Fenrir
L3GEND9369
Fenrir
9,838
2,211
0
2,557
18,792
24,405
2,329
6,414
11,550
201
58,278
L
13,116
1,961
0
894
16,185
2,809
998
4,565
11,507
57,750
0
W
Anubis
Mapyo
Anubis
21,744
1,537
0
11,743
21,421
14,125
6,378
2,602
17,878
107,015
0
L
Achilles
MuteConcept
Achilles
17,751
6,028
0
2,528
23,213
22,784
190
9,101
13,937
0
68,135
W
Zhong Kui
Propheteli12
Zhong Kui
11,429
367
0
7,196
10,825
7,988
2,419
3,683
6,590
63,089
0
W
Skadi
Tegaa-
Skadi
25,078
8,673
0
610
13,426
5,027
4,233
5,990
7,079
0
98,089
W
5,287
3,342
194
3,701
16,275
6,147
213
4,146
11,578
0
57,268
L
5,667
549
0
865
23,608
7,193
177
5,413
18,118
34,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,951
Gold Earned
48,930
616
Minions Killed
391
0
Camps Cleared
0
2,074,399
Distance Traveled
1,589,623
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,634
401
63
3
0
332,658
3
L
Baron Samedi
8,645
360
51
2
0
222,222
2
W
Fenrir
13,777
574
87
4
0
474,754
2
L
Zeus
9,181
383
96
4
0
316,942
3
W
Anubis
15,029
626
200
8
0
353,199
9
L
Achilles
12,420
518
104
4
0
392,238
3
W
Zhong Kui
12,318
513
107
4
0
464,316
2
W
Skadi
14,714
613
124
5
0
406,054
0
W
Ne Zha
12,113
505
98
4
0
376,076
0
L
Ymir
9,050
377
77
3
0
325,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role