Player Matchup

Nemesis
Nemesis
BlissfulChaff62
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,725 Elo+
Party 2
Kukulkan
Kukulkan
Finley88
Kukulkan
Level 4
God Stats
4W - 1L
1,309 SR
Queue Stats
7W - 4L
1,409 Elo+
Solo
Amaterasu
Amaterasu
JIBBDENJIBB
Amaterasu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,412 Elo+
Solo
Cerberus
Cerberus
Rimkush33
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,244 Elo+
Solo
Hachiman
Hachiman
fizzlefudge4427
Hachiman
Level 68
God Stats
4W - 4L
1,388 SR
Queue Stats
26W - 30L
1,444 Elo+
Party 2
Team Averages
Level 23
1,439 SR
1,447 Elo+

VS

Team Averages
Level 23
1,571 SR
1,421 Elo+
Fenrir
Fenrir
Ba11isticBa11
Fenrir
Level 11
God Stats
2W - 1L
1,771 SR
Queue Stats
12W - 18L
1,555 Elo+
Party 1
Loki
Loki
Bolli1337
Loki
Level 27
God Stats
5W - 7L
1,616 SR
Queue Stats
43W - 46L
1,357 Elo+
Solo
Cerberus
Cerberus
IIIIR4X
Cerberus
Level 27
God Stats
9W - 10L
1,518 SR
Queue Stats
69W - 82L
1,409 Elo+
Solo
Hades
Hades
LDenyer95
Hades
Level 46
God Stats
30W - 13L
1,683 SR
Queue Stats
234W - 209L
1,501 Elo+
Party 1
Ymir
Ymir
frinkieer
Ymir
Level 3
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 3L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 5
8,729
624
13,669
8,555
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Finley88
Kukulkan
11
1 / 3 / 4
6,958
497
7,339
5,581
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
JIBBDENJIBB
Amaterasu
14
5 / 2 / 4
8,958
640
6,080
8,462
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Rimkush33
Cerberus
10
0 / 0 / 5
6,456
461
2,118
8,497
5,043
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
12
4 / 1 / 5
7,636
545
4,352
4,784
1,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,763
412
1,190
10,332
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
11
2 / 3 / 2
6,941
496
6,085
8,692
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
IIIIR4X
Cerberus
8
1 / 4 / 3
6,032
431
1,856
11,325
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
LDenyer95
Hades
12
5 / 5 / 0
7,569
541
8,298
12,541
5,763
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
5
1 / 5 / 0
5,158
368
1,118
8,019
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
19
Kills
9
9
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
9
3
5
3.83
L
Loki
2
3
2
1
W
Kukulkan
Finley88
Kukulkan
1
3
4
1
L
Cerberus
IIIIR4X
Cerberus
1
4
3
0.63
W
Amaterasu
JIBBDENJIBB
Amaterasu
5
2
4
3.5
L
Hades
LDenyer95
Hades
5
5
0
1
W
Cerberus
Rimkush33
Cerberus
0
0
5
2.5
W
Hachiman
4
1
5
6.5
L
Ymir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,558
Damage
18,547
35,879
Taken
50,909
17,103
Mitigated
19,422
8,376
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,190
715
0
4,684
10,332
2,803
0
946
9,386
0
28,622
W
13,669
7,063
0
3,003
8,555
2,686
272
2,382
6,173
0
37,473
L
Loki
6,085
1,945
0
2,005
8,692
1,983
118
1,436
7,256
0
28,631
W
Kukulkan
Finley88
Kukulkan
7,339
456
0
0
5,581
1,856
1,205
2,719
2,862
36,855
0
L
Cerberus
IIIIR4X
Cerberus
1,856
322
0
1,690
11,325
5,827
0
1,940
9,385
11,152
0
W
Amaterasu
JIBBDENJIBB
Amaterasu
6,080
2,791
0
3,092
8,462
5,960
4,333
1,666
6,796
0
49,123
L
Hades
LDenyer95
Hades
8,298
1,018
288
4,449
12,541
5,763
0
4,274
8,267
48,311
0
W
Cerberus
Rimkush33
Cerberus
2,118
540
0
901
8,497
5,043
871
2,644
5,853
17,658
0
W
Hachiman
4,352
2,394
0
1,380
4,784
1,558
562
1,861
2,923
0
25,976
L
Ymir
1,118
839
0
442
8,019
3,046
0
861
7,158
9,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,737
Gold Earned
31,463
300
Minions Killed
251
0
Camps Cleared
0
1,319,473
Distance Traveled
1,278,848
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,763
412
57
4
0
274,259
1
W
Nemesis
8,729
624
59
4
0
278,684
0
L
Loki
6,941
496
52
4
0
275,463
0
W
Kukulkan
6,958
497
64
5
0
259,828
2
L
Cerberus
6,032
431
35
3
0
286,946
7
W
Amaterasu
8,958
640
93
7
0
236,735
0
L
Hades
7,569
541
87
6
0
253,738
2
W
Cerberus
6,456
461
37
3
0
254,914
0
W
Hachiman
7,636
545
47
3
0
289,312
4
L
Ymir
5,158
368
20
1
0
188,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role