Player Matchup

Hun Batz
Hun Batz
JAMRanch1954
Hun Batz
Level 144
God Stats
0W - 1L
1,681 SR
Queue Stats
59W - 56L
1,597 Elo+
Party 3
Zeus
Zeus
Letokai
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,535 Elo+
Solo
Sobek
Sobek
Reeprx
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 44L
1,614 Elo+
Party 2
Heimdallr
Heimdallr
TheKingLord567
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,684 Elo+
Party 2
Baron Samedi
Baron Samedi
Yard Surfer
Baron Samedi
Level 87
God Stats
0W - 4L
1,642 SR
Queue Stats
112W - 110L
1,519 Elo+
Party 3
Team Averages
Level 108
1,565 SR
1,590 Elo+

VS

Team Averages
Level 129
1,554 SR
1,565 Elo+
Hun Batz
Hun Batz
Birdietheboy
Hun Batz
Level 142
God Stats
5W - 1L
1,618 SR
Queue Stats
321W - 312L
1,510 Elo+
Solo
Agni
Agni
HorseActual
Agni
Level 76
God Stats
2W - 0L
1,739 SR
Queue Stats
15W - 9L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
Kiznu
Hou Yi
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 196L
1,589 Elo+
Party 1
Odin
Odin
Stokes007
Odin
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,562 Elo+
Solo
Olorun
Olorun
kbgmiller
Olorun
Level 160
God Stats
2W - 1L
1,412 SR
Queue Stats
404W - 446L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JAMRanch1954
Hun Batz
17
2 / 6 / 9
10,020
626
12,881
16,266
9,910
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Letokai
Zeus
20
6 / 4 / 16
11,445
715
21,382
12,215
5,072
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Reeprx
Sobek
18
3 / 4 / 16
11,297
706
9,252
17,475
25,866
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TheKingLord567
Heimdallr
20
12 / 7 / 11
12,310
769
25,299
18,255
9,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Yard Surfer
Baron Samedi
18
5 / 5 / 12
10,668
667
9,686
13,297
14,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Birdietheboy
Hun Batz
19
9 / 8 / 12
12,477
780
14,294
21,486
13,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 6 / 13
13,012
813
22,893
17,242
7,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Kiznu
Hou Yi
18
3 / 4 / 18
11,823
739
12,716
16,194
6,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
20
4 / 5 / 16
11,893
743
9,490
24,375
22,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
kbgmiller
Olorun
18
4 / 5 / 16
11,433
715
13,068
17,969
8,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
101
28
Kills
26
26
Deaths
28
64
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Birdietheboy
Hun Batz
9
8
12
1.88
W
6
6
13
2.08
L
Hun Batz
JAMRanch1954
Hun Batz
2
6
9
1.08
W
Hou Yi
Kiznu
Hou Yi
3
4
18
3
L
Zeus
Letokai
Zeus
6
4
16
3.5
L
Sobek
Reeprx
Sobek
3
4
16
2.75
W
Odin
4
5
16
2.4
L
Heimdallr
TheKingLord567
Heimdallr
12
7
11
2.5
L
Baron Samedi
Yard Surfer
Baron Samedi
5
5
12
2.2
W
Olorun
kbgmiller
Olorun
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,500
Damage
72,461
77,508
Taken
97,266
64,719
Mitigated
57,855
25,037
Healing
40,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Birdietheboy
Hun Batz
14,294
3,265
1,107
1,656
21,486
13,171
294
7,944
13,542
0
25,708
W
22,893
1,146
1,732
4,732
17,242
7,562
240
7,334
9,908
50,483
0
L
Hun Batz
JAMRanch1954
Hun Batz
12,881
1,753
388
1,336
16,266
9,910
0
7,845
8,421
0
28,195
W
Hou Yi
Kiznu
Hou Yi
12,716
3,785
2,287
3,639
16,194
6,616
1,067
6,638
9,556
0
29,898
L
Zeus
Letokai
Zeus
21,382
1,942
404
2,207
12,215
5,072
618
5,758
6,457
38,757
0
L
Sobek
Reeprx
Sobek
9,252
424
1,816
5,880
17,475
25,866
316
9,097
8,378
13,635
0
W
Odin
9,490
1,029
1,082
6,542
24,375
22,318
324
9,824
14,551
145
16,104
L
Heimdallr
TheKingLord567
Heimdallr
25,299
10,179
1,591
3,836
18,255
9,015
968
7,774
10,481
0
46,721
L
Baron Samedi
Yard Surfer
Baron Samedi
9,686
231
3,883
3,696
13,297
14,856
375
5,487
7,810
20,112
0
W
Olorun
kbgmiller
Olorun
13,068
5,606
9,546
7,871
17,969
8,188
3,101
8,580
9,386
30,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,740
Gold Earned
60,638
152
Minions Killed
163
0
Camps Cleared
0
1,312,290
Distance Traveled
1,515,772
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,477
780
18
1
0
293,803
1
W
Agni
13,012
813
64
4
0
281,310
2
L
Hun Batz
10,020
626
27
2
0
283,147
4
W
Hou Yi
11,823
739
33
2
0
279,528
2
L
Zeus
11,445
715
51
3
0
256,154
0
L
Sobek
11,297
706
11
1
0
259,278
0
W
Odin
11,893
743
16
1
0
366,698
0
L
Heimdallr
12,310
769
43
3
0
247,540
0
L
Baron Samedi
10,668
667
20
1
0
266,171
2
W
Olorun
11,433
715
32
2
0
294,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role