Player Matchup

Chaac
Chaac
ItssJusst_Rob13
Chaac
Level 23
God Stats
12W - 16L
1,437 SR
Queue Stats
57W - 94L
1,198 Elo+
Solo
Thor
Thor
Monocyte_87
Thor
Level 18
God Stats
5W - 3L
1,290 SR
Queue Stats
33W - 96L
1,132 Elo+
Solo
Olorun
Olorun
Sircapsalot5150
Olorun
Level 60
God Stats
18W - 25L
1,753 SR
Queue Stats
18W - 29L
1,049 Elo+
Solo
Team Averages
Level 34
1,493 SR
1,126 Elo+

VS

Team Averages
Level 105
1,518 SR
1,262 Elo+
Zhong Kui
Zhong Kui
RKtorero
Zhong Kui
Level 64
God Stats
16W - 27L
1,372 SR
Queue Stats
51W - 95L
1,237 Elo+
Solo
Ao Kuang
Ao Kuang
Token513
Ao Kuang
Level 157
God Stats
4W - 2L
1,406 SR
Queue Stats
21W - 22L
1,242 Elo+
Solo
Kumbhakarna
Kumbhakarna
demzzy
Kumbhakarna
Level 95
God Stats
7W - 12L
1,777 SR
Queue Stats
16W - 42L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 7
9,527
635
13,169
18,661
17,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 9 / 6
9,413
628
14,204
18,599
9,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 6 / 5
10,467
698
17,210
14,586
5,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RKtorero
Zhong Kui
16
11 / 5 / 10
12,251
817
27,469
24,235
14,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Token513
Ao Kuang
16
11 / 2 / 8
11,998
800
10,855
17,270
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
demzzy
Kumbhakarna
13
0 / 4 / 15
10,101
673
5,937
21,853
24,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
11
Kills
22
22
Deaths
11
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
L
3
9
6
0.67
W
Zhong Kui
RKtorero
Zhong Kui
11
5
10
3.2
L
5
6
5
1.25
W
Ao Kuang
Token513
Ao Kuang
11
2
8
7.5
W
Kumbhakarna
demzzy
Kumbhakarna
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,583
Damage
44,261
51,846
Taken
63,358
32,197
Mitigated
44,444
15,209
Healing
22,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,169
3,189
399
5,475
18,661
17,250
99
14,006
4,655
0
32,538
L
14,204
5,219
0
2,875
18,599
9,251
173
17,004
1,595
0
23,276
W
Zhong Kui
RKtorero
Zhong Kui
27,469
3,089
362
12,149
24,235
14,208
1,656
7,698
16,140
58,534
0
L
17,210
11,687
852
5,608
14,586
5,696
950
13,523
1,063
35,510
0
W
Ao Kuang
Token513
Ao Kuang
10,855
2,075
771
7,322
17,270
6,229
781
6,130
10,882
47,760
0
W
Kumbhakarna
demzzy
Kumbhakarna
5,937
1,018
0
1,926
21,853
24,007
0
4,623
16,439
12,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
34,350
114
Minions Killed
144
5
Camps Cleared
6
663,970
Distance Traveled
762,724
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,527
635
45
3
0
259,186
1
L
Thor
9,413
628
22
1
2
208,329
1
W
Zhong Kui
12,251
817
73
5
3
238,346
0
L
Olorun
10,467
698
47
3
3
196,455
0
W
Ao Kuang
11,998
800
54
4
3
259,468
2
W
Kumbhakarna
10,101
673
17
1
0
264,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role