Player Matchup

Rama
Rama
 
Rama
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Fr0stedMailman
Cerberus
Level 109
God Stats
1W - 2L
1,624 SR
Queue Stats
6W - 15L
1,231 Elo+
Solo
Ah Puch
Ah Puch
GhostTrac3R
Ah Puch
Level 154
God Stats
37W - 36L
1,573 SR
Queue Stats
948W - 972L
1,496 Elo+
Solo
Discordia
Discordia
Scarheart713
Discordia
Level 79
God Stats
19W - 12L
1,619 SR
Queue Stats
217W - 242L
1,413 Elo+
Party 2
Fenrir
Fenrir
smokingparadises
Fenrir
Level 97
God Stats
59W - 57L
1,508 SR
Queue Stats
634W - 665L
1,386 Elo+
Solo
Team Averages
Level 106
1,565 SR
1,405 Elo+

VS

Team Averages
Level 69
1,453 SR
1,476 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CaDub5213
Achilles
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Medusa
Medusa
Inobishi
Medusa
Level 50
God Stats
6W - 11L
1,236 SR
Queue Stats
378W - 370L
1,417 Elo+
Solo
Merlin
Merlin
KingOfGamez100
Merlin
Level 86
God Stats
29W - 37L
1,295 SR
Queue Stats
132W - 162L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
Nardo_In_ThaCut
Cthulhu
Level 14
God Stats
1W - 1L
1,735 SR
Queue Stats
38W - 59L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 1 / 6
10,843
1,084
16,986
7,172
2,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
16
1 / 3 / 8
10,232
1,023
9,031
17,228
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
GhostTrac3R
Ah Puch
16
0 / 0 / 7
9,526
953
10,951
6,066
2,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Scarheart713
Discordia
17
4 / 0 / 7
10,947
1,095
10,882
9,272
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 6
10,515
1,052
12,397
11,311
6,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

240

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 3 / 5
9,454
945
13,031
12,075
4,318
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
CaDub5213
Achilles
15
1 / 3 / 7
9,597
960
7,165
16,544
19,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Inobishi
Medusa
16
4 / 0 / 2
10,435
1,044
11,542
7,403
2,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 4 / 6
9,543
954
7,498
7,315
2,812
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 5 / 6
9,255
926
8,693
21,355
20,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
15
Kills
8
8
Deaths
15
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
6
8
L
Sol
 
Sol
2
3
5
1.5
L
Achilles
CaDub5213
Achilles
1
3
7
1.5
W
Cerberus
1
3
8
1.67
W
Ah Puch
GhostTrac3R
Ah Puch
0
0
7
3.5
L
Medusa
Inobishi
Medusa
4
0
2
5
L
0
4
6
0.75
L
1
5
6
0.8
W
Discordia
Scarheart713
Discordia
4
0
7
7.5
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,247
Damage
47,929
51,049
Taken
64,692
30,384
Mitigated
48,812
8,310
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,986
10,079
0
893
7,172
2,620
0
4,999
2,032
0
42,696
L
Sol
 
Sol
13,031
3,728
0
2,376
12,075
4,318
0
6,804
5,271
16,813
0
L
Achilles
CaDub5213
Achilles
7,165
783
405
1,714
16,544
19,001
0
6,976
9,568
0
21,286
W
Cerberus
9,031
81
0
4,298
17,228
15,245
0
7,816
8,568
13,624
0
W
Ah Puch
GhostTrac3R
Ah Puch
10,951
132
51
1,027
6,066
2,307
0
4,510
1,369
38,473
0
L
Medusa
Inobishi
Medusa
11,542
5,075
0
536
7,403
2,196
0
4,621
2,782
0
43,965
L
7,498
1,274
257
1,007
7,315
2,812
0
3,319
3,996
30,403
0
L
8,693
654
0
3,018
21,355
20,485
0
9,144
12,211
22,692
0
W
Discordia
Scarheart713
Discordia
10,882
787
0
1,808
9,272
3,439
0
5,627
3,354
37,705
0
W
12,397
1,841
0
233
11,311
6,773
0
5,143
5,785
0
15,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,063
Gold Earned
48,284
217
Minions Killed
216
11
Camps Cleared
6
1,062,438
Distance Traveled
1,025,966
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,843
1,084
71
7
5
206,542
0
L
Sol
9,454
945
13
1
1
183,083
2
L
Achilles
9,597
960
45
5
2
213,262
0
W
Cerberus
10,232
1,023
12
1
0
212,266
0
W
Ah Puch
9,526
953
59
6
1
221,736
1
L
Medusa
10,435
1,044
67
7
0
218,556
0
L
Merlin
9,543
954
64
6
1
199,406
2
L
Cthulhu
9,255
926
27
3
2
211,659
1
W
Discordia
10,947
1,095
67
7
3
196,701
1
W
Fenrir
10,515
1,052
8
1
2
225,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role