Player Matchup

Agni
Agni
BakaBreaker04
Agni
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,567 Elo+
Solo
Bacchus
Bacchus
J_U_M_Y_3
Bacchus
Level 68
God Stats
7W - 6L
1,716 SR
Queue Stats
168W - 172L
1,432 Elo+
Party 1
Apollo
Apollo
KyGosurpc
Apollo
Level 7
God Stats
13W - 11L
1,500 SR
Queue Stats
44W - 47L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
Vatu4016
Amaterasu
Level 16
God Stats
5W - 2L
1,585 SR
Queue Stats
10W - 13L
1,411 Elo+
Solo
Loki
Loki
fictiont
Loki
Level 29
God Stats
6W - 3L
1,605 SR
Queue Stats
58W - 54L
1,488 Elo+
Solo
Team Averages
Level 27
1,581 SR
1,471 Elo+

VS

Team Averages
Level 6
1,474 SR
1,412 Elo+
Olorun
Olorun
Dracorion0
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Solo
Loki
Loki
FallenKingofRise
Loki
Level 5
God Stats
0W - 5L
1,058 SR
Queue Stats
6W - 11L
947 Elo+
Solo
Chaac
Chaac
Hisojin
Chaac
Level 14
God Stats
2W - 2L
1,814 SR
Queue Stats
14W - 9L
1,547 Elo+
Solo
Yemoja
Yemoja
KADA80050
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Solo
Neith
Neith
zinkin251
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 4
8,350
696
9,934
5,611
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
J_U_M_Y_3
Bacchus
10
4 / 2 / 6
7,061
588
4,012
8,537
9,862
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
KyGosurpc
Apollo
13
5 / 0 / 4
8,059
672
4,177
5,855
1,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Vatu4016
Amaterasu
11
1 / 4 / 2
6,141
512
2,443
9,055
5,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
13
1 / 1 / 0
7,034
586
2,698
5,886
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dracorion0
Olorun
8
0 / 7 / 1
5,315
443
1,664
7,154
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 1
5,731
478
2,567
6,958
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Hisojin
Chaac
10
5 / 3 / 0
6,624
552
8,312
11,933
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
KADA80050
Yemoja
2
0 / 1 / 1
4,068
339
165
896
147
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
zinkin251
Neith
8
1 / 6 / 0
5,104
425
4,331
5,806
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
20
Kills
7
7
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
Olorun
Dracorion0
Olorun
0
7
1
0.07
L
1
3
1
0.5
L
Chaac
Hisojin
Chaac
5
3
0
1.67
W
Bacchus
J_U_M_Y_3
Bacchus
4
2
6
3.5
L
Yemoja
KADA80050
Yemoja
0
1
1
0.5
W
Apollo
KyGosurpc
Apollo
5
0
4
7
W
Amaterasu
Vatu4016
Amaterasu
1
4
2
0.5
W
Loki
1
1
0
1
L
Neith
zinkin251
Neith
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,264
Damage
17,039
34,944
Taken
32,747
21,066
Mitigated
13,228
12,597
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,934
934
0
1,469
5,611
1,821
568
746
4,745
47,462
0
L
Olorun
Dracorion0
Olorun
1,664
827
64
740
7,154
2,093
0
5,541
1,322
14,302
1,567
L
2,567
632
0
1,840
6,958
1,992
0
2,127
4,754
0
26,150
L
Chaac
Hisojin
Chaac
8,312
910
0
4,921
11,933
7,144
376
3,918
7,955
689
28,892
W
Bacchus
J_U_M_Y_3
Bacchus
4,012
742
437
2,808
8,537
9,862
159
905
7,484
17,452
0
L
Yemoja
KADA80050
Yemoja
165
96
11
0
896
147
0
380
516
537
0
W
Apollo
KyGosurpc
Apollo
4,177
2,096
0
1,861
5,855
1,903
1,254
218
5,600
0
51,964
W
Amaterasu
Vatu4016
Amaterasu
2,443
245
0
2,372
9,055
5,734
190
225
8,364
6,371
16,918
W
Loki
2,698
895
0
3,650
5,886
1,746
0
0
5,764
0
49,347
L
Neith
zinkin251
Neith
4,331
2,215
0
359
5,806
1,852
0
2,182
3,588
0
14,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,645
Gold Earned
26,842
395
Minions Killed
164
0
Camps Cleared
0
1,233,375
Distance Traveled
932,379
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,350
696
99
8
0
240,156
2
L
Olorun
5,315
443
34
3
0
203,268
0
L
Loki
5,731
478
52
4
0
250,252
2
L
Chaac
6,624
552
50
4
0
228,119
4
W
Bacchus
7,061
588
29
2
0
237,557
2
L
Yemoja
4,068
339
0
0
0
27,273
0
W
Apollo
8,059
672
111
9
0
248,910
2
W
Amaterasu
6,141
512
53
4
0
243,564
0
W
Loki
7,034
586
103
9
0
263,188
2
L
Neith
5,104
425
28
2
0
223,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role