Player Matchup

Medusa
Medusa
DeathsDoors8675
Medusa
Level 16
God Stats
2W - 5L
1,260 SR
Queue Stats
21W - 58L
1,029 Elo+
Solo
Khepri
Khepri
McWigglychaps
Khepri
Level 128
God Stats
0W - 1L
1,559 SR
Queue Stats
5W - 9L
1,369 Elo+
Party 1
Susano
Susano
XxMightyAahzxX
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,327 Elo+
Party 1
Team Averages
Level 58
1,440 SR
1,242 Elo+

VS

Team Averages
Level 74
1,629 SR
1,405 Elo+
Chaac
Chaac
Iceman116
Chaac
Level 56
God Stats
8W - 4L
1,636 SR
Queue Stats
16W - 28L
1,367 Elo+
Party 2
Zeus
Zeus
M0untianLi0nYT
Zeus
Level 14
God Stats
2W - 1L
1,720 SR
Queue Stats
9W - 20L
1,296 Elo+
Party 2
Anhur
Anhur
zlBryanHDlz
Anhur
Level 153
God Stats
1W - 3L
1,531 SR
Queue Stats
59W - 51L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
8,358
597
6,368
13,784
5,100
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 2 / 6
8,774
627
5,430
15,884
20,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
6 / 4 / 2
9,434
674
9,872
20,563
8,460
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Iceman116
Chaac
14
2 / 2 / 9
9,589
685
8,101
13,282
16,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 6
9,219
659
13,314
7,852
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 1 / 3
11,017
787
23,262
11,639
4,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
8
Kills
12
12
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Chaac
Iceman116
Chaac
2
2
9
3.25
W
1
5
6
0.8
L
1
2
6
2
L
6
4
2
1.75
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,670
Damage
44,677
50,231
Taken
32,773
33,576
Mitigated
24,172
5,214
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,368
3,886
0
1,578
13,784
5,100
0
4,284
9,500
0
23,899
W
Chaac
Iceman116
Chaac
8,101
1,183
0
2,671
13,282
16,839
0
1,412
11,870
0
23,345
W
13,314
1,789
0
420
7,852
2,554
842
2,227
5,625
29,134
0
L
5,430
595
335
1,646
15,884
20,016
0
4,872
11,012
21,308
0
L
9,872
1,310
0
1,655
20,563
8,460
0
4,158
16,405
0
26,090
W
23,262
13,508
0
4,960
11,639
4,779
1,576
2,265
9,374
0
63,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
29,825
120
Minions Killed
142
4
Camps Cleared
6
764,126
Distance Traveled
757,103
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,358
597
49
4
1
233,637
1
W
Chaac
9,589
685
25
2
0
258,612
1
W
Zeus
9,219
659
49
4
2
239,661
0
L
Khepri
8,774
627
21
2
3
264,978
2
L
Susano
9,434
674
50
4
0
265,511
0
W
Anhur
11,017
787
68
5
4
258,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role