Player Matchup

Aphrodite
Aphrodite
AgatedSips
Aphrodite
Level 151
God Stats
4W - 5L
1,347 SR
Queue Stats
101W - 108L
1,479 Elo+
Solo
Freya
Freya
Chandlebars
Freya
Level 80
God Stats
23W - 16L
1,551 SR
Queue Stats
273W - 262L
1,507 Elo+
Solo
Neith
Neith
DCAlanna
Neith
Level 108
God Stats
6W - 16L
1,267 SR
Queue Stats
292W - 311L
1,421 Elo+
Solo
Bakasura
Bakasura
TsardOnyx
Bakasura
Level 67
God Stats
6W - 4L
1,416 SR
Queue Stats
474W - 509L
1,479 Elo+
Solo
Ares
Ares
kodahudd
Ares
Level 65
God Stats
55W - 43L
1,629 SR
Queue Stats
241W - 237L
1,561 Elo+
Solo
Team Averages
Level 94
1,442 SR
1,489 Elo+

VS

Team Averages
Level 78
1,426 SR
1,461 Elo+
Da Ji
Da Ji
Echofied
Da Ji
Level 42
God Stats
2W - 4L
1,270 SR
Queue Stats
9W - 13L
1,392 Elo+
Solo
Cliodhna
Cliodhna
Fernandonajera96
Cliodhna
Level 113
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 163L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
Kikitus993
Gilgamesh
Level 109
God Stats
5W - 6L
1,470 SR
Queue Stats
319W - 292L
1,516 Elo+
Party 1
Olorun
Olorun
Missyfeydra
Olorun
Level 84
God Stats
7W - 17L
1,353 SR
Queue Stats
453W - 477L
1,476 Elo+
Solo
Sol
Sol
kaikyneves
Sol
Level 40
God Stats
18W - 14L
1,535 SR
Queue Stats
309W - 298L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AgatedSips
Aphrodite
19
10 / 5 / 16
13,075
1,189
20,814
19,240
11,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 2 / 19
12,121
1,102
16,247
10,533
4,640
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
DCAlanna
Neith
19
6 / 2 / 18
12,272
1,116
16,652
8,804
4,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
TsardOnyx
Bakasura
19
7 / 7 / 17
12,223
1,111
12,519
14,818
7,365
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
20
5 / 0 / 24
13,582
1,235
12,932
17,284
23,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

222

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Echofied
Da Ji
17
6 / 8 / 3
11,646
1,059
13,981
16,023
6,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 8 / 5
12,054
1,096
10,074
16,143
5,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Kikitus993
Gilgamesh
18
1 / 6 / 11
10,993
999
11,304
24,579
18,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
17
2 / 8 / 8
10,919
993
14,102
16,966
6,616
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 5 / 8
10,233
930
15,302
12,557
4,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
51
35
Kills
16
16
Deaths
35
94
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AgatedSips
Aphrodite
10
5
16
3.6
W
7
2
19
8.25
W
Neith
DCAlanna
Neith
6
2
18
7.5
L
Da Ji
Echofied
Da Ji
6
8
3
0.94
L
7
8
5
1.19
L
Gilgamesh
Kikitus993
Gilgamesh
1
6
11
1.08
L
Olorun
2
8
8
0.75
W
Bakasura
TsardOnyx
Bakasura
7
7
17
2.21
L
0
5
8
0.8
W
Ares
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,164
Damage
64,763
70,679
Taken
86,268
50,927
Mitigated
42,450
29,013
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AgatedSips
Aphrodite
20,814
2,370
5,540
9,322
19,240
11,262
0
10,193
9,047
43,350
0
W
16,247
7,158
0
3,232
10,533
4,640
0
2,762
7,771
37,821
0
W
Neith
DCAlanna
Neith
16,652
5,386
0
874
8,804
4,418
0
1,705
7,099
0
33,229
L
Da Ji
Echofied
Da Ji
13,981
2,501
0
266
16,023
6,861
0
7,091
8,555
0
26,160
L
10,074
933
0
55
16,143
5,646
0
10,633
5,089
0
24,293
L
Gilgamesh
Kikitus993
Gilgamesh
11,304
2,468
0
147
24,579
18,987
0
13,171
10,036
0
23,842
L
Olorun
14,102
7,115
1,008
2,579
16,966
6,616
0
10,912
5,810
41,297
0
W
Bakasura
TsardOnyx
Bakasura
12,519
7,833
0
1,629
14,818
7,365
0
5,177
9,641
0
28,232
L
15,302
5,319
0
612
12,557
4,340
0
7,674
4,692
42,558
0
W
Ares
12,932
277
3,584
4,832
17,284
23,242
0
9,567
7,717
19,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,273
Gold Earned
55,845
197
Minions Killed
192
10
Camps Cleared
6
1,024,821
Distance Traveled
1,008,201
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,075
1,189
61
6
1
187,285
0
W
Freya
12,121
1,102
47
4
2
213,912
0
W
Neith
12,272
1,116
32
3
4
165,568
2
L
Da Ji
11,646
1,059
14
1
1
187,664
1
L
Cliodhna
12,054
1,096
37
3
2
230,132
0
L
Gilgamesh
10,993
999
29
3
2
229,776
0
L
Olorun
10,919
993
55
5
1
182,099
1
W
Bakasura
12,223
1,111
44
4
2
222,163
0
L
Sol
10,233
930
57
5
0
178,530
0
W
Ares
13,582
1,235
13
1
1
235,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role