Player Matchup

Kukulkan
Kukulkan
Death_Shooter_0
Kukulkan
Level 15
God Stats
32W - 22L
1,526 SR
Queue Stats
48W - 58L
1,351 Elo+
Party 1
Artemis
Artemis
Kenzokiller248
Artemis
Level 15
God Stats
40W - 29L
1,541 SR
Queue Stats
45W - 32L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
MARKUSVIENNA
Cthulhu
Level 27
God Stats
39W - 13L
1,753 SR
Queue Stats
153W - 168L
1,512 Elo+
Party 1
Neith
Neith
MeineNameSlavko
Neith
Level 24
God Stats
52W - 20L
1,726 SR
Queue Stats
94W - 85L
1,586 Elo+
Party 1
Tiamat
Tiamat
manuelp1102
Tiamat
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,273 Elo+
Solo
Team Averages
Level 17
1,609 SR
1,442 Elo+

VS

Team Averages
Level 6
1,432 SR
1,416 Elo+
Ares
Ares
FxK-100
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,164 Elo+
Party 2
Fenrir
Fenrir
LexiHartmannx
Fenrir
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 3L
1,699 Elo+
Party 3
Neith
Neith
LucioRimanec
Neith
Level 16
God Stats
34W - 38L
1,480 SR
Queue Stats
77W - 98L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Ryzyra
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
madshotter19
Nemesis
Level 5
God Stats
0W - 4L
1,178 SR
Queue Stats
1W - 7L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 1 / 16
10,567
1,057
9,151
4,517
2,220
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 4 / 19
12,070
1,207
21,314
10,932
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
MARKUSVIENNA
Cthulhu
18
2 / 4 / 23
11,358
1,136
10,139
13,268
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
23 / 4 / 12
14,643
1,464
49,021
17,913
8,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
18
3 / 4 / 25
10,859
1,086
15,532
9,612
7,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FxK-100
Ares
16
2 / 6 / 12
10,373
1,037
11,360
27,988
36,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
9 / 5 / 4
11,911
1,191
8,926
22,951
13,184
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 8 / 8
9,603
960
10,895
19,081
7,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Ryzyra
Kukulkan
16
0 / 16 / 10
9,466
947
5,707
20,272
8,431
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
madshotter19
Nemesis
16
5 / 7 / 6
11,247
1,125
9,463
20,071
9,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
57
42
Kills
17
17
Deaths
42
95
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
1
16
12
L
Ares
FxK-100
Ares
2
6
12
1.33
W
10
4
19
4.88
L
9
5
4
2.2
L
1
8
8
0.63
W
Cthulhu
MARKUSVIENNA
Cthulhu
2
4
23
3.38
W
23
4
12
7.25
L
Kukulkan
Ryzyra
Kukulkan
0
16
10
0.31
L
Nemesis
madshotter19
Nemesis
5
7
6
1.14
W
Tiamat
3
4
25
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,157
Damage
46,351
56,242
Taken
110,363
37,959
Mitigated
75,112
15,513
Healing
2,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,151
1,530
0
250
4,517
2,220
0
1,179
3,338
21,382
0
L
Ares
FxK-100
Ares
11,360
1,595
0
100
27,988
36,120
0
9,221
18,767
14,769
0
W
21,314
18,006
0
3,401
10,932
4,668
0
5,137
5,795
0
34,899
L
8,926
1,836
0
700
22,951
13,184
0
6,097
16,854
0
21,753
L
10,895
5,749
0
1,021
19,081
7,537
0
7,137
11,944
0
26,260
W
Cthulhu
MARKUSVIENNA
Cthulhu
10,139
735
469
626
13,268
15,214
0
2,749
9,084
22,773
0
W
49,021
39,215
0
8,476
17,913
8,411
0
5,126
12,787
0
70,309
L
Kukulkan
Ryzyra
Kukulkan
5,707
1,161
0
150
20,272
8,431
0
6,609
13,663
10,047
0
L
Nemesis
madshotter19
Nemesis
9,463
2,528
0
248
20,071
9,840
0
5,758
14,313
0
26,229
W
Tiamat
15,532
575
167
2,124
9,612
7,446
0
2,876
6,736
24,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,497
Gold Earned
52,600
164
Minions Killed
111
7
Camps Cleared
4
922,318
Distance Traveled
893,070
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,567
1,057
35
4
2
200,955
0
L
Ares
10,373
1,037
7
1
0
178,283
0
W
Artemis
12,070
1,207
38
4
0
151,121
0
L
Fenrir
11,911
1,191
29
3
1
224,049
0
L
Neith
9,603
960
36
4
1
165,288
0
W
Cthulhu
11,358
1,136
29
3
1
193,914
1
W
Neith
14,643
1,464
44
4
3
169,516
1
L
Kukulkan
9,466
947
9
1
2
123,316
1
L
Nemesis
11,247
1,125
30
3
0
202,134
1
W
Tiamat
10,859
1,086
18
2
1
206,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role