Player Matchup

Sol
Sol
Alicia1111
Sol
Level 28
God Stats
2W - 3L
1,616 SR
Queue Stats
83W - 91L
1,554 Elo+
Solo
Sobek
Sobek
Anc1ent Jubb
Sobek
Level 22
God Stats
0W - 3L
1,216 SR
Queue Stats
14W - 20L
1,473 Elo+
Party 1
Odin
Odin
Killrbdog
Odin
Level 8
God Stats
1W - 1L
1,718 SR
Queue Stats
5W - 4L
1,711 Elo+
Party 1
Thor
Thor
Kulkija
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
atropa2129
Set
Level 16
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 1L
1,614 Elo+
Party 1
Team Averages
Level 17
1,553 SR
1,570 Elo+

VS

Team Averages
Level 26
1,581 SR
1,460 Elo+
Geb
Geb
BoyMayor
Geb
Level 29
God Stats
2W - 0L
1,702 SR
Queue Stats
64W - 74L
1,440 Elo+
Solo
Merlin
Merlin
DaHobbityHawk
Merlin
Level 26
God Stats
13W - 3L
1,702 SR
Queue Stats
76W - 48L
1,494 Elo+
Solo
Bastet
Bastet
Frigby
Bastet
Level 29
God Stats
4W - 1L
1,663 SR
Queue Stats
116W - 62L
1,630 Elo+
Solo
Sun Wukong
Sun Wukong
JackTheReaper96
Sun Wukong
Level 25
God Stats
17W - 24L
1,383 SR
Queue Stats
59W - 80L
1,356 Elo+
Party 2
Cernunnos
Cernunnos
Kiwi1526
Cernunnos
Level 22
God Stats
28W - 27L
1,455 SR
Queue Stats
44W - 59L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,156
1,020
12,938
13,434
3,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 11 / 3
8,037
1,005
8,111
22,417
20,124
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
14
1 / 11 / 1
7,744
968
4,169
16,334
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
Kulkija
Thor
14
1 / 14 / 1
8,121
1,015
3,587
16,496
3,242
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 10 / 1
8,188
1,024
6,055
16,307
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
7,873
984
1,220
3,188
1,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 1 / 26
10,775
1,347
15,113
8,292
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Frigby
Bastet
19
24 / 0 / 22
12,589
1,574
32,305
10,471
3,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
JackTheReaper96
Sun Wukong
17
9 / 1 / 23
10,960
1,370
11,858
10,134
8,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
Kiwi1526
Cernunnos
17
10 / 1 / 28
10,955
1,369
17,907
8,623
3,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
164
4
Kills
53
53
Deaths
4
10
Assists
111
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
1
11
3
0.23
W
1
1
12
7
W
9
1
26
22
W
Bastet
Frigby
Bastet
24
0
22
35
W
Sun Wukong
JackTheReaper96
Sun Wukong
9
1
23
20.5
L
Odin
1
11
1
0.14
W
Cernunnos
Kiwi1526
Cernunnos
10
1
28
24
L
Thor
Kulkija
Thor
1
14
1
0.11
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,860
Damage
78,403
84,988
Taken
40,708
35,464
Mitigated
20,160
3,645
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,938
4,125
332
1,600
13,434
3,183
0
2,475
10,959
38,208
0
L
8,111
443
0
1,293
22,417
20,124
0
5,169
17,248
19,865
0
W
1,220
220
0
0
3,188
1,657
0
756
1,422
2,538
0
W
15,113
3,903
276
1,502
8,292
3,295
0
3,086
5,121
28,313
0
W
Bastet
Frigby
Bastet
32,305
10,884
0
2,772
10,471
3,955
0
5,667
4,682
0
42,614
W
Sun Wukong
JackTheReaper96
Sun Wukong
11,858
3,801
1,264
1,505
10,134
8,236
0
6,821
3,051
0
23,283
L
Odin
4,169
1,636
0
248
16,334
5,135
0
2,954
13,380
0
10,806
W
Cernunnos
Kiwi1526
Cernunnos
17,907
11,588
0
2,581
8,623
3,017
0
4,719
3,904
0
41,360
L
Thor
Kulkija
Thor
3,587
1,006
0
0
16,496
3,242
0
3,488
13,008
0
10,838
L
6,055
1,643
0
172
16,307
3,780
0
2,247
14,060
0
17,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
53,152
124
Minions Killed
152
4
Camps Cleared
6
674,138
Distance Traveled
717,751
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,156
1,020
58
7
2
139,002
0
L
Sobek
8,037
1,005
13
2
1
146,720
0
W
Geb
7,873
984
1
0
1
70,752
0
W
Merlin
10,775
1,347
26
3
0
131,951
0
W
Bastet
12,589
1,574
28
4
1
194,080
0
W
Sun Wukong
10,960
1,370
30
4
1
170,558
0
L
Odin
7,744
968
17
2
0
133,948
0
W
Cernunnos
10,955
1,369
67
8
3
150,410
3
L
Thor
8,121
1,015
11
1
0
93,965
0
L
Set
8,188
1,024
25
3
1
160,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role