Player Matchup

Zeus
Zeus
HelpPlzImNew
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,517 Elo+
Party 2
King Arthur
King Arthur
Norfph
King Arthur
Level 89
God Stats
5W - 13L
1,341 SR
Queue Stats
368W - 462L
1,492 Elo+
Party 2
Scylla
Scylla
TheAslepei
Scylla
Level 81
God Stats
6W - 6L
1,447 SR
Queue Stats
260W - 382L
1,444 Elo+
Party 2
Athena
Athena
TheIrish105
Athena
Level 107
God Stats
24W - 18L
1,370 SR
Queue Stats
429W - 526L
1,495 Elo+
Party 2
Nemesis
Nemesis
TicklesWheniRun
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,729 Elo+
Party 2
Team Averages
Level 59
1,432 SR
1,535 Elo+

VS

Team Averages
Level 103
1,526 SR
1,463 Elo+
Chernobog
Chernobog
 
Chernobog
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
HESITATE_Lovin
Sobek
Level 112
God Stats
3W - 1L
1,860 SR
Queue Stats
150W - 132L
1,541 Elo+
Solo
Bastet
Bastet
NinjaoftheRose
Bastet
Level 147
God Stats
16W - 8L
1,671 SR
Queue Stats
403W - 377L
1,533 Elo+
Party 1
Raijin
Raijin
buckedlobster82
Raijin
Level 39
God Stats
2W - 1L
1,501 SR
Queue Stats
33W - 63L
1,264 Elo+
Solo
King Arthur
King Arthur
zacesons
King Arthur
Level 66
God Stats
5W - 13L
1,101 SR
Queue Stats
209W - 230L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
8,677
578
11,781
7,772
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Norfph
King Arthur
14
5 / 1 / 1
8,858
591
11,615
12,911
12,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
TheAslepei
Scylla
14
2 / 0 / 4
7,914
528
2,420
5,611
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
1 / 0 / 9
8,012
534
3,618
11,984
8,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
6 / 3 / 5
8,187
546
10,074
12,688
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 6 / 0
6,327
422
5,816
10,645
3,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
7,170
478
3,938
12,906
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 0
8,076
538
7,072
11,301
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 0
6,593
440
3,486
6,576
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
zacesons
King Arthur
13
1 / 6 / 1
7,672
511
8,215
15,529
10,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
21
Kills
5
5
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
6
0
0
L
1
1
2
2
W
7
1
3
8.5
L
3
4
0
0.75
W
King Arthur
Norfph
King Arthur
5
1
1
5.5
W
Scylla
TheAslepei
Scylla
2
0
4
4
W
Athena
1
0
9
5.5
W
6
3
5
2.83
L
0
4
0
0
L
King Arthur
zacesons
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,508
Damage
28,527
50,966
Taken
56,957
30,181
Mitigated
28,669
20,756
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,816
2,723
0
1,940
10,645
3,475
0
5,969
4,676
0
43,549
L
3,938
629
562
5,156
12,906
9,599
0
7,647
5,259
13,677
0
W
11,781
2,914
0
4,009
7,772
2,302
0
1,509
6,263
66,402
0
L
7,072
1,787
0
4,378
11,301
3,526
176
2,523
8,778
0
49,581
W
King Arthur
Norfph
King Arthur
11,615
1,372
0
3,684
12,911
12,770
0
590
12,321
11,021
38,513
W
Scylla
TheAslepei
Scylla
2,420
268
0
1,435
5,611
1,852
426
1,100
4,347
39,835
0
W
Athena
3,618
1,055
2,246
5,314
11,984
8,466
0
2,129
9,761
15,271
0
W
10,074
5,565
0
4,068
12,688
4,791
33
1,737
10,850
0
44,731
L
3,486
736
0
60
6,576
1,576
404
2,143
4,433
33,251
0
L
King Arthur
zacesons
King Arthur
8,215
1,362
0
6,163
15,529
10,493
138
2,517
13,012
0
44,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,648
Gold Earned
35,838
393
Minions Killed
320
0
Camps Cleared
0
1,462,870
Distance Traveled
1,347,725
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,327
422
65
4
0
268,049
2
L
Sobek
7,170
478
20
1
0
238,086
0
W
Zeus
8,677
578
119
8
0
233,244
7
L
Bastet
8,076
538
94
6
0
313,012
0
W
King Arthur
8,858
591
91
6
0
309,446
3
W
Scylla
7,914
528
75
5
0
298,520
5
W
Athena
8,012
534
27
2
0
309,097
8
W
Nemesis
8,187
546
81
5
0
312,563
2
L
Raijin
6,593
440
57
4
0
263,726
5
L
King Arthur
7,672
511
84
6
0
264,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role