Player Matchup

The Morrigan
The Morrigan
AegonTheGreat
The Morrigan
Level 143
God Stats
4W - 3L
1,665 SR
Queue Stats
109W - 103L
1,577 Elo+
Solo
Medusa
Medusa
Danielcapo380
Medusa
Level 136
God Stats
6W - 8L
1,656 SR
Queue Stats
312W - 287L
1,570 Elo+
Solo
Bastet
Bastet
Luis95
Bastet
Level 152
God Stats
10W - 8L
1,677 SR
Queue Stats
436W - 411L
1,620 Elo+
Solo
Jormungandr
Jormungandr
Parcasious
Jormungandr
Level 115
God Stats
5W - 3L
1,661 SR
Queue Stats
88W - 77L
1,605 Elo+
Solo
Achilles
Achilles
cjr61
Achilles
Level 129
God Stats
44W - 64L
1,500 SR
Queue Stats
312W - 309L
1,563 Elo+
Solo
Team Averages
Level 135
1,632 SR
1,587 Elo+

VS

Team Averages
Level 100
1,551 SR
1,569 Elo+
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Blizzaith
King Arthur
Level 75
God Stats
1W - 1L
1,682 SR
Queue Stats
42W - 33L
1,589 Elo+
Solo
Anhur
Anhur
Chuyjesussantos
Anhur
Level 69
God Stats
30W - 30L
1,573 SR
Queue Stats
209W - 185L
1,621 Elo+
Solo
Ne Zha
Ne Zha
Teoch
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AegonTheGreat
The Morrigan
14
1 / 1 / 11
7,516
752
5,753
4,486
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 3 / 6
8,883
888
7,945
7,275
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Luis95
Bastet
16
8 / 0 / 7
9,620
962
11,562
7,763
2,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
Parcasious
Jormungandr
13
1 / 0 / 12
8,041
804
6,025
9,607
9,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
cjr61
Achilles
12
1 / 1 / 7
7,127
713
7,086
6,894
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 1 / 3
7,020
702
6,393
4,513
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
12
1 / 5 / 3
6,985
699
9,041
12,638
11,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Blizzaith
King Arthur
13
1 / 6 / 1
7,122
712
2,897
11,074
6,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 1
6,961
696
3,115
9,541
2,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Teoch
Ne Zha
13
1 / 1 / 1
6,536
654
6,509
7,537
2,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
17
Kills
5
5
Deaths
17
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
3
2.5
L
Bacchus
 
Bacchus
1
5
3
0.5
W
The Morrigan
AegonTheGreat
The Morrigan
1
1
11
6.5
L
King Arthur
Blizzaith
King Arthur
1
6
1
0.25
L
1
4
1
0.38
W
6
3
6
3
W
Bastet
Luis95
Bastet
8
0
7
11.5
W
Jormungandr
Parcasious
Jormungandr
1
0
12
7
L
Ne Zha
Teoch
Ne Zha
1
1
1
1.5
W
Achilles
cjr61
Achilles
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,371
Damage
27,955
36,025
Taken
45,303
22,194
Mitigated
23,782
10,122
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,393
290
0
0
4,513
1,309
1
1,504
2,928
23,953
0
L
Bacchus
 
Bacchus
9,041
521
0
3,205
12,638
11,000
0
4,735
7,721
20,190
0
W
The Morrigan
AegonTheGreat
The Morrigan
5,753
463
0
690
4,486
1,598
807
2,443
2,003
23,562
514
L
King Arthur
Blizzaith
King Arthur
2,897
89
207
445
11,074
6,619
0
2,724
8,281
240
14,392
L
3,115
1,547
0
1,309
9,541
2,530
0
1,472
7,793
0
21,694
W
7,945
2,931
0
493
7,275
2,640
1,918
4,069
3,021
0
29,890
W
Bastet
Luis95
Bastet
11,562
2,233
0
3,511
7,763
2,773
0
2,650
5,042
0
30,919
W
Jormungandr
Parcasious
Jormungandr
6,025
1,216
293
1,813
9,607
9,055
202
3,240
6,147
17,777
0
L
Ne Zha
Teoch
Ne Zha
6,509
960
0
983
7,537
2,324
0
1,437
5,897
0
24,557
W
Achilles
cjr61
Achilles
7,086
1,061
857
2,465
6,894
6,128
0
2,840
3,907
0
15,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,187
Gold Earned
34,624
219
Minions Killed
211
10
Camps Cleared
7
1,039,505
Distance Traveled
957,826
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,020
702
57
6
2
201,971
5
L
Bacchus
6,985
699
22
2
3
176,709
4
W
The Morrigan
7,516
752
49
5
1
208,983
0
L
King Arthur
7,122
712
26
3
0
185,874
2
L
Anhur
6,961
696
64
6
1
181,282
4
W
Medusa
8,883
888
56
6
3
189,545
3
W
Bastet
9,620
962
54
5
4
240,045
2
W
Jormungandr
8,041
804
30
3
2
216,824
2
L
Ne Zha
6,536
654
42
4
1
211,990
5
W
Achilles
7,127
713
30
3
0
184,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role