Player Matchup

Tyr
Tyr
JuanJoScarecrows
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Bacchus
Bacchus
hambop
Bacchus
Level 28
God Stats
0W - 1L
1,787 SR
Queue Stats
104W - 100L
1,568 Elo+
Party 2
Odin
Odin
jettclash96
Odin
Level 112
God Stats
0W - 2L
1,650 SR
Queue Stats
195W - 160L
1,559 Elo+
Party 2
Artio
Artio
jordanFOCUS
Artio
Level 67
God Stats
3W - 8L
1,323 SR
Queue Stats
130W - 114L
1,531 Elo+
Party 2
Thoth
Thoth
jvmisxn
Thoth
Level 136
God Stats
5W - 4L
1,730 SR
Queue Stats
267W - 249L
1,544 Elo+
Party 2
Team Averages
Level 72
1,598 SR
1,580 Elo+

VS

Team Averages
Level 72
1,545 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
BrocsBad
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,683 Elo+
Party 1
Zeus
Zeus
Dr Vader X2
Zeus
Level 157
God Stats
5W - 3L
1,723 SR
Queue Stats
426W - 415L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Elemental_13
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,516 Elo+
Party 3
Nu Wa
Nu Wa
FlamingIndigo
Nu Wa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,441 Elo+
Party 3
Khepri
Khepri
LocoTemporal
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 57L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 5
6,901
627
1,631
13,785
5,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
hambop
Bacchus
12
0 / 6 / 2
7,118
647
4,866
13,508
16,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 6 / 6
9,916
901
8,010
19,419
16,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 6 / 3
7,949
723
2,050
19,666
15,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
jvmisxn
Thoth
17
4 / 5 / 6
9,615
874
14,010
12,727
4,745
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrocsBad
Ah Muzen Cab
18
15 / 2 / 14
10,855
987
23,144
9,978
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 1 / 22
11,209
1,019
20,247
7,651
3,326
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Elemental_13
Ah Puch
15
6 / 3 / 19
9,445
859
15,812
8,432
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 23
8,496
772
5,501
4,995
1,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
15
1 / 3 / 24
9,221
838
4,034
12,199
15,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
136
11
Kills
34
34
Deaths
11
22
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BrocsBad
Ah Muzen Cab
15
2
14
11
W
11
1
22
22
W
Ah Puch
Elemental_13
Ah Puch
6
3
19
5.17
W
1
2
23
6.25
L
0
11
5
0.23
W
Khepri
1
3
24
4.33
L
Bacchus
hambop
Bacchus
0
6
2
0.17
L
4
6
6
1.17
L
3
6
3
0.75
L
Thoth
jvmisxn
Thoth
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
68,738
79,105
Taken
43,255
59,153
Mitigated
26,903
18,880
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BrocsBad
Ah Muzen Cab
23,144
8,100
1,285
3,464
9,978
3,625
2,769
6,665
3,313
0
46,271
W
20,247
3,475
0
1,968
7,651
3,326
1,318
4,366
3,285
35,705
0
W
Ah Puch
Elemental_13
Ah Puch
15,812
1,497
398
2,252
8,432
2,912
490
3,827
4,605
23,466
0
W
5,501
2,539
901
959
4,995
1,832
741
2,149
2,846
12,510
0
L
1,631
459
438
749
13,785
5,742
320
8,083
5,702
0
4,264
W
Khepri
4,034
311
1,207
3,170
12,199
15,208
154
3,919
8,280
7,855
0
L
Bacchus
hambop
Bacchus
4,866
185
147
795
13,508
16,569
168
8,191
5,317
10,267
0
L
8,010
1,349
1,594
4,642
19,419
16,742
515
9,196
10,223
0
17,752
L
2,050
291
1,056
4,010
19,666
15,355
322
11,558
8,108
8,078
0
L
Thoth
jvmisxn
Thoth
14,010
365
1,199
4,250
12,727
4,745
661
8,566
4,161
34,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,499
Gold Earned
49,226
101
Minions Killed
117
0
Camps Cleared
0
845,775
Distance Traveled
1,003,210
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,855
987
36
3
0
198,617
0
W
Zeus
11,209
1,019
42
4
0
192,573
0
W
Ah Puch
9,445
859
18
2
0
195,845
0
W
Nu Wa
8,496
772
16
1
0
198,346
0
L
Tyr
6,901
627
5
0
0
143,608
0
W
Khepri
9,221
838
5
0
0
217,829
2
L
Bacchus
7,118
647
12
1
0
166,545
0
L
Odin
9,916
901
25
2
0
177,688
0
L
Artio
7,949
723
10
1
0
165,279
3
L
Thoth
9,615
874
49
4
0
192,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role