Player Matchup

Khepri
Khepri
AτOm
Khepri
Level 3
God Stats
1W - 1L
1,672 SR
Queue Stats
4W - 2L
1,677 Elo+
Party 2
Nemesis
Nemesis
CucharaAsesina
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,786 Elo+
Party 1
Cthulhu
Cthulhu
Cuthelion
Cthulhu
Level 3
God Stats
2W - 3L
1,672 SR
Queue Stats
4W - 3L
1,677 Elo+
Party 2
Izanami
Izanami
Kasuol
Izanami
Level 3
God Stats
3W - 2L
1,672 SR
Queue Stats
4W - 3L
1,677 Elo+
Party 2
The Morrigan
The Morrigan
TecladoAsesino
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,838 Elo+
Party 1
Team Averages
Level 6
1,603 SR
1,731 Elo+

VS

Team Averages
Level 20
1,528 SR
1,634 Elo+
Janus
Janus
Atherion1409
Janus
Level 29
God Stats
2W - 6L
1,200 SR
Queue Stats
186W - 119L
1,617 Elo+
Party 3
Athena
Athena
Krattoss14
Athena
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
93W - 68L
1,601 Elo+
Solo
Danzaburou
Danzaburou
MyStepsisIsStuck
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 28L
1,824 Elo+
Party 3
Arachne
Arachne
SmiteAiBeta
Arachne
Level 15
God Stats
2W - 0L
1,730 SR
Queue Stats
47W - 27L
1,671 Elo+
Solo
Da Ji
Da Ji
two1popugaichika
Da Ji
Level 16
God Stats
3W - 1L
1,708 SR
Queue Stats
61W - 78L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AτOm
Khepri
12
0 / 15 / 4
8,549
342
3,771
24,608
17,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 5 / 2
10,729
429
8,418
20,329
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Cuthelion
Cthulhu
15
1 / 8 / 1
9,996
400
9,070
19,371
16,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Kasuol
Izanami
15
2 / 11 / 2
9,461
378
9,939
15,134
2,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
TecladoAsesino
The Morrigan
20
5 / 1 / 2
12,777
511
9,805
6,938
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 6
13,931
557
5,515
9,244
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Krattoss14
Athena
18
3 / 1 / 18
13,783
551
7,236
17,119
25,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
MyStepsisIsStuck
Danzaburou
20
24 / 0 / 6
17,671
707
34,577
20,620
9,659
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
SmiteAiBeta
Arachne
20
10 / 3 / 7
15,052
602
23,091
32,971
16,080
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

17
2 / 5 / 5
12,197
488
3,022
15,975
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
11
Kills
40
40
Deaths
11
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Khepri
AτOm
Khepri
0
15
4
0.13
L
3
5
2
0.8
L
Cthulhu
Cuthelion
Cthulhu
1
8
1
0.19
L
Izanami
Kasuol
Izanami
2
11
2
0.27
W
Athena
Krattoss14
Athena
3
1
18
12
W
Danzaburou
MyStepsisIsStuck
Danzaburou
24
0
6
27
W
Arachne
SmiteAiBeta
Arachne
10
3
7
4.5
L
The Morrigan
TecladoAsesino
The Morrigan
5
1
2
6
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,003
Damage
73,441
86,380
Taken
95,929
47,032
Mitigated
61,398
12,906
Healing
50,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,515
580
0
2,622
9,244
3,926
914
1,577
7,667
104,090
0
L
Khepri
AτOm
Khepri
3,771
834
0
1,209
24,608
17,475
0
2,474
21,797
11,132
0
L
8,418
2,741
0
5,537
20,329
7,559
0
1,820
18,431
0
75,612
L
Cthulhu
Cuthelion
Cthulhu
9,070
1,170
0
2,978
19,371
16,836
0
3,802
15,497
57,479
0
L
Izanami
Kasuol
Izanami
9,939
6,831
0
1,528
15,134
2,276
52
2,508
12,562
0
68,397
W
Athena
Krattoss14
Athena
7,236
1,145
0
4,090
17,119
25,061
344
4,608
12,511
34,164
0
W
Danzaburou
MyStepsisIsStuck
Danzaburou
34,577
22,439
0
14,815
20,620
9,659
7,093
4,483
16,137
0
175,448
W
Arachne
SmiteAiBeta
Arachne
23,091
13,742
0
21,339
32,971
16,080
2,797
8,485
24,486
0
139,195
L
The Morrigan
TecladoAsesino
The Morrigan
9,805
1,686
0
1,654
6,938
2,886
0
1,663
5,157
101,900
5,378
W
3,022
739
0
7,302
15,975
6,672
637
3,567
12,408
0
70,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,512
Gold Earned
72,634
622
Minions Killed
767
0
Camps Cleared
0
2,257,431
Distance Traveled
2,506,407
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,931
557
211
8
0
541,524
11
L
Khepri
8,549
342
12
0
0
420,924
5
L
Nemesis
10,729
429
131
5
0
457,042
3
L
Cthulhu
9,996
400
118
5
0
480,475
2
L
Izanami
9,461
378
137
5
0
414,209
5
W
Athena
13,783
551
48
2
0
512,828
3
W
Danzaburou
17,671
707
216
9
0
485,920
2
W
Arachne
15,052
602
169
7
0
537,714
1
L
The Morrigan
12,777
511
224
9
0
484,781
2
W
Da Ji
12,197
488
123
5
0
428,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role