Player Matchup

Zeus
Zeus
ChapAlex
Zeus
Level 102
God Stats
3W - 0L
1,702 SR
Queue Stats
272W - 285L
1,469 Elo+
Party 2
Fafnir
Fafnir
Dentero
Fafnir
Level 120
God Stats
1W - 2L
1,556 SR
Queue Stats
89W - 76L
1,618 Elo+
Party 2
Cupid
Cupid
MrChampik
Cupid
Level 160
God Stats
1W - 1L
1,638 SR
Queue Stats
55W - 53L
1,621 Elo+
Party 2
Team Averages
Level 127
1,632 SR
1,569 Elo+

VS

Team Averages
Level 7
1,668 SR
1,500 Elo+
Ares
Ares
Bubulica112
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
SidFX123
Olorun
Level 6
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
obliax
Danzaburou
Level 13
God Stats
0W - 1L
1,751 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
5 / 1 / 13
8,153
815
10,525
3,590
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Dentero
Fafnir
12
2 / 1 / 20
8,359
836
5,719
10,264
10,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cupid
MrChampik
Cupid
14
16 / 1 / 6
9,777
978
16,419
7,790
3,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,586
759
2,905
15,440
12,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
SidFX123
Olorun
10
1 / 10 / 0
6,645
665
2,983
11,259
4,098
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
obliax
Danzaburou
10
1 / 6 / 0
6,344
634
5,382
9,164
3,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
23
Kills
3
3
Deaths
23
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Zeus
5
1
13
11.5
W
Fafnir
Dentero
Fafnir
2
1
20
12
W
Cupid
MrChampik
Cupid
16
1
6
19
L
Olorun
SidFX123
Olorun
1
10
0
0.1
L
Danzaburou
obliax
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,663
Damage
11,270
21,644
Taken
35,863
15,541
Mitigated
20,040
4,863
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,905
103
0
2,048
15,440
12,294
0
5,718
9,394
7,150
0
W
Zeus
10,525
1,261
0
251
3,590
1,265
427
1,535
2,055
28,287
0
W
Fafnir
Dentero
Fafnir
5,719
1,269
304
1,349
10,264
10,487
236
1,753
8,511
12,652
0
W
Cupid
MrChampik
Cupid
16,419
8,113
75
2,884
7,790
3,789
1,500
3,058
4,732
0
50,931
L
Olorun
SidFX123
Olorun
2,983
786
719
1,119
11,259
4,098
0
5,551
5,452
16,850
0
L
Danzaburou
obliax
Danzaburou
5,382
2,083
77
1,304
9,164
3,648
0
4,265
4,697
0
15,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
20,575
136
Minions Killed
75
8
Camps Cleared
1
586,014
Distance Traveled
487,419
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,586
759
8
1
1
165,569
1
W
Zeus
8,153
815
44
4
2
189,799
1
W
Fafnir
8,359
836
19
2
0
205,164
2
W
Cupid
9,777
978
73
7
6
191,051
1
L
Olorun
6,645
665
38
4
0
160,778
3
L
Danzaburou
6,344
634
29
3
0
161,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role