Player Matchup

Thanatos
Thanatos
EvolutionHubla
Thanatos
Level 125
God Stats
9W - 12L
1,560 SR
Queue Stats
187W - 182L
1,592 Elo+
Party 1
Khepri
Khepri
Minrea
Khepri
Level 152
God Stats
22W - 14L
1,766 SR
Queue Stats
304W - 275L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
Oliverbm
Heimdallr
Level 151
God Stats
10W - 10L
1,539 SR
Queue Stats
440W - 408L
1,563 Elo+
Party 1
Izanami
Izanami
RobertFlaa42069
Izanami
Level 105
God Stats
3W - 1L
1,975 SR
Queue Stats
135W - 104L
1,661 Elo+
Party 1
Nox
Nox
TheTallPenguin
Nox
Level 141
God Stats
0W - 1L
1,492 SR
Queue Stats
329W - 317L
1,562 Elo+
Party 1
Team Averages
Level 135
1,666 SR
1,584 Elo+

VS

Team Averages
Level 112
1,567 SR
1,594 Elo+
Olorun
Olorun
EluSivE TuRnZ
Olorun
Level 148
God Stats
13W - 8L
1,655 SR
Queue Stats
161W - 144L
1,610 Elo+
Party 2
Hera
Hera
JustTin
Hera
Level 160
God Stats
5W - 3L
1,710 SR
Queue Stats
460W - 426L
1,589 Elo+
Solo
Athena
Athena
MrCanic
Athena
Level 119
God Stats
6W - 8L
1,500 SR
Queue Stats
123W - 103L
1,588 Elo+
Solo
Odin
Odin
Solowswan
Odin
Level 78
God Stats
1W - 0L
1,325 SR
Queue Stats
79W - 83L
1,566 Elo+
Solo
Chaac
Chaac
Thurmichael
Chaac
Level 54
God Stats
3W - 3L
1,648 SR
Queue Stats
83W - 77L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
6
0 / 7 / 0
4,660
424
1,975
6,854
2,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Minrea
Khepri
7
0 / 3 / 2
5,142
467
2,518
9,408
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Oliverbm
Heimdallr
9
3 / 3 / 0
5,786
526
1,739
7,474
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
6,502
591
7,323
6,766
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
5,323
484
2,795
4,969
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,940
540
4,646
7,622
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
JustTin
Hera
12
3 / 0 / 2
6,839
622
7,143
2,860
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Athena
MrCanic
Athena
8
2 / 1 / 3
5,661
515
2,677
7,811
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
13
8 / 0 / 2
7,747
704
7,189
6,841
4,707
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 3
6,737
612
3,646
6,120
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
L
Thanatos
0
7
0
0
W
Hera
JustTin
Hera
3
0
2
4
L
Khepri
Minrea
Khepri
0
3
2
0.33
W
Athena
MrCanic
Athena
2
1
3
3.5
L
Heimdallr
Oliverbm
Heimdallr
3
3
0
1
L
1
1
2
2
W
Odin
8
0
2
9
L
0
2
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,350
Damage
25,301
35,471
Taken
31,254
14,932
Mitigated
14,640
8,851
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,646
1,977
134
2,766
7,622
2,647
0
924
6,698
37,191
6,903
L
Thanatos
1,975
623
0
2,810
6,854
2,178
0
301
6,553
0
14,566
W
Hera
JustTin
Hera
7,143
2,288
0
500
2,860
769
0
917
1,757
40,711
0
L
Khepri
Minrea
Khepri
2,518
329
0
516
9,408
6,611
0
5,970
3,306
10,223
0
W
Athena
MrCanic
Athena
2,677
1,074
0
1,863
7,811
3,703
19
1,577
6,199
10,460
0
L
Heimdallr
Oliverbm
Heimdallr
1,739
135
0
2,412
7,474
2,507
0
2,403
5,033
0
27,808
L
7,323
4,701
0
2,157
6,766
2,099
0
3,566
3,178
0
51,285
W
Odin
7,189
1,239
0
1,835
6,841
4,707
0
817
5,663
8,733
33,614
L
2,795
203
0
956
4,969
1,537
80
2,123
2,686
22,473
0
W
3,646
928
0
3,568
6,120
2,814
41
866
5,112
0
35,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,413
Gold Earned
32,924
286
Minions Killed
330
0
Camps Cleared
0
1,071,250
Distance Traveled
1,236,293
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,940
540
74
7
0
207,548
2
L
Thanatos
4,660
424
32
3
0
163,598
1
W
Hera
6,839
622
81
7
0
239,119
2
L
Khepri
5,142
467
24
2
0
235,861
1
W
Athena
5,661
515
14
1
0
269,430
2
L
Heimdallr
5,786
526
59
5
0
228,318
2
L
Izanami
6,502
591
119
11
0
215,179
2
W
Odin
7,747
704
89
8
0
244,012
6
L
Nox
5,323
484
52
5
0
228,294
2
W
Chaac
6,737
612
72
7
0
276,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role