Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
FatalSmiles
Nox
Level 146
God Stats
0W - 2L
1,666 SR
Queue Stats
56W - 52L
1,588 Elo+
Party 1
Baba Yaga
Baba Yaga
SuicideSmiley
Baba Yaga
Level 100
God Stats
1W - 1L
1,683 SR
Queue Stats
122W - 119L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
Tandran21
Jing Wei
Level 120
God Stats
1W - 2L
1,454 SR
Queue Stats
74W - 64L
1,527 Elo+
Solo
Chronos
Chronos
TheDukeAxolotl
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 115L
1,609 Elo+
Solo
Team Averages
Level 119
1,561 SR
1,547 Elo+

VS

Team Averages
Level 108
1,593 SR
1,548 Elo+
Chaac
Chaac
BanishedTurd
Chaac
Level 69
God Stats
3W - 0L
1,845 SR
Queue Stats
69W - 88L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
JURRASICPANDA
Kuzenbo
Level 128
God Stats
1W - 5L
1,204 SR
Queue Stats
237W - 226L
1,556 Elo+
Solo
Mulan
Mulan
Le Sambo Qc
Mulan
Level 124
God Stats
3W - 6L
1,613 SR
Queue Stats
381W - 364L
1,534 Elo+
Solo
Chiron
Chiron
Murathea
Chiron
Level 65
God Stats
1W - 0L
1,778 SR
Queue Stats
56W - 52L
1,560 Elo+
Solo
Fenrir
Fenrir
Wolfman2K14
Fenrir
Level 155
God Stats
11W - 9L
1,527 SR
Queue Stats
665W - 654L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 6 / 8
8,172
743
8,130
11,802
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 5
7,647
695
6,340
12,350
7,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
SuicideSmiley
Baba Yaga
14
4 / 6 / 3
8,113
738
10,255
13,747
5,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Tandran21
Jing Wei
12
2 / 6 / 5
7,765
706
9,915
12,690
4,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 4
8,681
789
11,346
13,990
5,545
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 13
10,328
939
16,831
15,191
18,042
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
16
2 / 1 / 17
10,031
912
9,463
14,240
18,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
10 / 3 / 8
10,981
998
11,985
16,125
19,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
Murathea
Chiron
15
3 / 4 / 12
9,228
839
13,425
13,663
6,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
16
5 / 3 / 19
9,715
883
8,748
12,887
12,060
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
14
Kills
27
27
Deaths
14
25
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
8
0.83
W
7
3
13
4.5
L
1
5
5
0.7
W
Kuzenbo
2
1
17
10.5
W
10
3
8
4.67
W
Chiron
Murathea
Chiron
3
4
12
2.25
L
Baba Yaga
SuicideSmiley
Baba Yaga
4
6
3
0.92
L
Jing Wei
Tandran21
Jing Wei
2
6
5
0.75
L
6
4
4
2
W
Fenrir
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,986
Damage
60,452
64,579
Taken
72,106
26,787
Mitigated
73,345
20,774
Healing
31,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,130
2,020
527
1,550
11,802
4,019
0
2,151
9,603
19,764
0
W
16,831
2,506
0
5,444
15,191
18,042
1,235
5,150
10,041
0
37,172
L
6,340
90
1,172
1,335
12,350
7,078
0
2,002
10,173
10,940
0
W
Kuzenbo
9,463
2,914
124
5,180
14,240
18,101
476
7,317
6,923
22,093
0
W
11,985
1,444
1,973
7,352
16,125
19,090
707
9,145
6,814
0
21,214
W
Chiron
Murathea
Chiron
13,425
3,330
2,604
5,661
13,663
6,052
1,655
9,142
4,521
0
37,479
L
Baba Yaga
SuicideSmiley
Baba Yaga
10,255
88
628
4,518
13,747
5,584
0
1,695
11,772
18,615
0
L
Jing Wei
Tandran21
Jing Wei
9,915
6,755
650
3,890
12,690
4,561
0
1,099
11,417
0
17,097
L
11,346
5,439
1,392
5,112
13,990
5,545
0
2,516
11,193
26,249
0
W
Fenrir
8,748
783
1,562
1,949
12,887
12,060
285
5,317
7,290
0
14,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,378
Gold Earned
50,283
108
Minions Killed
136
0
Camps Cleared
0
988,161
Distance Traveled
1,164,753
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,172
743
21
2
0
180,239
1
W
Chaac
10,328
939
42
4
0
235,479
0
L
Nox
7,647
695
12
1
0
211,803
1
W
Kuzenbo
10,031
912
23
2
0
252,795
0
W
Mulan
10,981
998
24
2
0
209,838
0
W
Chiron
9,228
839
39
4
0
217,608
1
L
Baba Yaga
8,113
738
31
3
0
204,594
0
L
Jing Wei
7,765
706
21
2
0
195,344
4
L
Chronos
8,681
789
23
2
0
196,181
0
W
Fenrir
9,715
883
8
1
0
249,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role