Player Matchup

Danzaburou
Danzaburou
Chungus9669
Danzaburou
Level 28
God Stats
62W - 47L
1,530 SR
Queue Stats
118W - 93L
1,448 Elo+
Solo
Athena
Athena
Shekilla22
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Valnyla
Morgan Le Fay
Level 24
God Stats
6W - 5L
1,491 SR
Queue Stats
17W - 27L
1,190 Elo+
Solo
Bacchus
Bacchus
firoelleve
Bacchus
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Bellona
Bellona
kevingonzxlez666
Bellona
Level 12
God Stats
10W - 9L
1,541 SR
Queue Stats
50W - 51L
1,251 Elo+
Solo
Team Averages
Level 14
1,512 SR
1,378 Elo+

VS

Team Averages
Level 18
1,420 SR
1,240 Elo+
Achilles
Achilles
Anatak III
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,298 Elo+
Party 2
Arachne
Arachne
CrzDBlue
Arachne
Level 27
God Stats
23W - 23L
1,503 SR
Queue Stats
56W - 80L
1,331 Elo+
Party 1
Skadi
Skadi
EmperorRiku
Skadi
Level 29
God Stats
9W - 13L
1,493 SR
Queue Stats
85W - 112L
1,311 Elo+
Solo
Tiamat
Tiamat
RockyMarmot9527
Tiamat
Level 8
God Stats
4W - 14L
1,391 SR
Queue Stats
21W - 50L
1,126 Elo+
Party 1
Ares
Ares
StacheDaddy
Ares
Level 14
God Stats
1W - 3L
1,214 SR
Queue Stats
2W - 6L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chungus9669
Danzaburou
20
15 / 3 / 6
14,705
588
24,179
17,876
7,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Shekilla22
Athena
4
0 / 3 / 0
7,612
304
77
3,191
1,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Valnyla
Morgan Le Fay
17
9 / 5 / 12
12,209
488
18,516
16,591
7,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
firoelleve
Bacchus
20
14 / 1 / 14
14,612
584
22,955
17,989
12,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 1 / 2
12,442
498
1,134
10,254
9,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anatak III
Achilles
18
3 / 3 / 3
11,961
478
12,139
16,531
20,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
CrzDBlue
Arachne
10
1 / 2 / 1
8,463
339
1,120
7,823
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 17 / 1
8,592
344
5,200
22,253
6,890
16
3 / 11 / 3
10,630
425
8,884
20,380
12,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 8 / 5
11,762
470
9,610
24,711
28,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
39
Kills
12
13
Deaths
41
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
Anatak III
Achilles
3
3
3
1.5
W
Danzaburou
Chungus9669
Danzaburou
15
3
6
6
L
Arachne
CrzDBlue
Arachne
1
2
1
0.75
L
2
17
1
0.15
L
3
11
3
0.41
W
Athena
Shekilla22
Athena
0
3
0
0
L
3
8
5
0.69
W
Morgan Le Fay
Valnyla
Morgan Le Fay
9
5
12
3
W
Bacchus
firoelleve
Bacchus
14
1
14
21
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,861
Damage
36,953
65,901
Taken
91,698
38,393
Mitigated
70,105
19,881
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Anatak III
Achilles
12,139
1,778
0
1,730
16,531
20,437
377
7,243
9,126
9,270
54,089
W
Danzaburou
Chungus9669
Danzaburou
24,179
15,936
0
5,919
17,876
7,982
9,023
7,065
10,290
0
97,628
L
Arachne
CrzDBlue
Arachne
1,120
584
0
2,750
7,823
2,266
0
3,110
4,541
0
16,767
L
5,200
2,567
85
642
22,253
6,890
1,161
13,164
8,981
0
26,635
L
8,884
502
7
2,492
20,380
12,389
0
9,465
10,557
55,786
0
W
Athena
Shekilla22
Athena
77
77
0
0
3,191
1,063
0
95
3,070
3,493
0
L
9,610
884
144
1,162
24,711
28,123
0
7,953
16,410
38,974
0
W
Morgan Le Fay
Valnyla
Morgan Le Fay
18,516
3,435
323
5,162
16,591
7,308
2,166
7,123
8,595
50,339
0
W
Bacchus
firoelleve
Bacchus
22,955
4,104
0
5,890
17,989
12,627
501
3,776
13,208
109,890
0
W
1,134
120
0
2,587
10,254
9,413
3,982
1,523
7,992
13,911
54,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,580
Gold Earned
51,408
552
Minions Killed
342
0
Camps Cleared
0
2,011,817
Distance Traveled
1,908,298
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,961
478
105
4
0
446,498
3
W
Danzaburou
14,705
588
150
6
0
467,629
4
L
Arachne
8,463
339
47
2
0
294,350
0
L
Skadi
8,592
344
46
2
0
296,566
4
L
Tiamat
10,630
425
104
4
0
422,789
2
W
Athena
7,612
304
6
0
0
94,419
1
L
Ares
11,762
470
40
2
0
448,095
1
W
Morgan Le Fay
12,209
488
89
4
0
448,576
0
W
Bacchus
14,612
584
155
6
0
542,104
10
W
Bellona
12,442
498
152
6
0
459,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role