Player Matchup

Zhong Kui
Zhong Kui
DiAblo_9537
Zhong Kui
Level 64
God Stats
5W - 13L
1,362 SR
Queue Stats
108W - 144L
1,335 Elo+
Party 1
Athena
Athena
Dimehh95370
Athena
Level 26
God Stats
1W - 1L
1,655 SR
Queue Stats
3W - 26L
1,026 Elo+
Party 1
Ao Kuang
Ao Kuang
NFK_953
Ao Kuang
Level 62
God Stats
12W - 14L
1,369 SR
Queue Stats
90W - 144L
1,237 Elo+
Party 1
Chaac
Chaac
Sakulm94
Chaac
Level 66
God Stats
3W - 1L
1,834 SR
Queue Stats
126W - 150L
1,370 Elo+
Solo
Heimdallr
Heimdallr
X_Zerfree2K_X
Heimdallr
Level 57
God Stats
2W - 4L
1,454 SR
Queue Stats
150W - 206L
1,344 Elo+
Party 1
Team Averages
Level 55
1,535 SR
1,262 Elo+

VS

Team Averages
Level 71
1,502 SR
1,387 Elo+
Cliodhna
Cliodhna
FiZZeSchteven
Cliodhna
Level 103
God Stats
54W - 48L
1,488 SR
Queue Stats
561W - 671L
1,318 Elo+
Solo
Nike
Nike
RickySmith123
Nike
Level 96
God Stats
6W - 3L
1,599 SR
Queue Stats
410W - 435L
1,362 Elo+
Solo
Hades
Hades
SpirZz_Nexus_
Hades
Level 29
God Stats
20W - 22L
1,546 SR
Queue Stats
25W - 37L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
jayson--ch
Baron Samedi
Level 66
God Stats
12W - 11L
1,473 SR
Queue Stats
75W - 104L
1,437 Elo+
Party 2
Neith
Neith
miguapo
Neith
Level 60
God Stats
16W - 28L
1,404 SR
Queue Stats
66W - 101L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DiAblo_9537
Zhong Kui
16
2 / 7 / 2
10,605
424
11,802
18,950
12,063
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
14
2 / 6 / 1
9,433
377
7,768
30,117
32,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
NFK_953
Ao Kuang
16
4 / 7 / 2
10,956
438
7,539
21,828
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
Sakulm94
Chaac
18
1 / 6 / 3
11,143
446
13,687
20,928
17,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
X_Zerfree2K_X
Heimdallr
13
0 / 13 / 2
8,417
337
11,178
22,582
8,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FiZZeSchteven
Cliodhna
20
5 / 0 / 6
13,306
532
11,084
9,385
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 0 / 3
13,450
538
10,877
16,811
21,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
13 / 4 / 10
13,212
528
27,270
22,785
12,037
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
jayson--ch
Baron Samedi
18
6 / 3 / 23
13,249
530
18,616
21,456
21,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
miguapo
Neith
20
9 / 3 / 13
13,544
542
24,649
17,589
7,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
9
Kills
39
39
Deaths
10
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DiAblo_9537
Zhong Kui
2
7
2
0.43
L
Athena
2
6
1
0.42
W
Cliodhna
FiZZeSchteven
Cliodhna
5
0
6
8
L
Ao Kuang
NFK_953
Ao Kuang
4
7
2
0.71
W
6
0
3
7.5
L
Chaac
Sakulm94
Chaac
1
6
3
0.42
W
13
4
10
4.5
L
Heimdallr
X_Zerfree2K_X
Heimdallr
0
13
2
0.08
W
Baron Samedi
jayson--ch
Baron Samedi
6
3
23
5.83
W
Neith
miguapo
Neith
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,974
Damage
92,496
114,405
Taken
88,026
78,563
Mitigated
68,381
21,436
Healing
41,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DiAblo_9537
Zhong Kui
11,802
1,545
0
3,105
18,950
12,063
742
10,317
8,633
56,519
0
L
Athena
7,768
1,273
0
1,869
30,117
32,268
245
14,284
15,833
23,250
0
W
Cliodhna
FiZZeSchteven
Cliodhna
11,084
327
0
6,118
9,385
5,190
3,492
936
8,449
0
95,083
L
Ao Kuang
NFK_953
Ao Kuang
7,539
1,931
144
6,937
21,828
8,587
0
8,360
13,468
52,020
0
W
10,877
1,160
0
3,989
16,811
21,676
2,952
1,302
15,509
16,921
75,221
L
Chaac
Sakulm94
Chaac
13,687
2,793
0
5,782
20,928
17,465
0
5,196
15,732
202
76,653
W
27,270
1,352
1,114
9,794
22,785
12,037
1,323
12,309
10,476
74,466
0
L
Heimdallr
X_Zerfree2K_X
Heimdallr
11,178
3,300
1,138
2,461
22,582
8,180
959
10,336
12,246
0
49,271
W
Baron Samedi
jayson--ch
Baron Samedi
18,616
2,465
3,772
9,650
21,456
21,709
735
7,664
13,792
52,823
0
W
Neith
miguapo
Neith
24,649
9,189
0
6,741
17,589
7,769
3,854
5,056
12,533
0
96,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,554
Gold Earned
66,761
444
Minions Killed
634
0
Camps Cleared
0
2,085,672
Distance Traveled
2,349,188
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,605
424
104
4
0
377,167
3
L
Athena
9,433
377
34
1
0
459,267
0
W
Cliodhna
13,306
532
179
7
0
522,327
7
L
Ao Kuang
10,956
438
93
4
0
467,971
0
W
Nike
13,450
538
169
7
0
433,045
3
L
Chaac
11,143
446
125
5
0
444,748
3
W
Hades
13,212
528
93
4
0
461,383
0
L
Heimdallr
8,417
337
88
4
0
336,519
0
W
Baron Samedi
13,249
530
48
2
0
479,924
2
W
Neith
13,544
542
145
6
0
452,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role