Player Matchup

Scylla
Scylla
HTKoru
Scylla
Level 69
God Stats
2W - 6L
1,227 SR
Queue Stats
159W - 184L
1,448 Elo+
Solo
Artio
Artio
ItzBiriGod
Artio
Level 68
God Stats
0W - 2L
1,398 SR
Queue Stats
101W - 111L
1,491 Elo+
Solo
Chiron
Chiron
RatoValdomito
Chiron
Level 108
God Stats
1W - 3L
1,436 SR
Queue Stats
184W - 168L
1,470 Elo+
Solo
Susano
Susano
Rody1920
Susano
Level 126
God Stats
5W - 4L
1,513 SR
Queue Stats
659W - 645L
1,560 Elo+
Solo
Guan Yu
Guan Yu
aquinix8
Guan Yu
Level 106
God Stats
16W - 7L
1,671 SR
Queue Stats
609W - 610L
1,495 Elo+
Solo
Team Averages
Level 95
1,449 SR
1,493 Elo+

VS

Team Averages
Level 114
1,484 SR
1,485 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bronnu
Terra
Level 59
God Stats
185W - 328L
1,384 SR
Queue Stats
188W - 347L
1,331 Elo+
Solo
Izanami
Izanami
Colossol0
Izanami
Level 101
God Stats
2W - 1L
1,548 SR
Queue Stats
62W - 50L
1,534 Elo+
Solo
Serqet
Serqet
iagossayt3
Serqet
Level 105
God Stats
4W - 5L
1,528 SR
Queue Stats
473W - 532L
1,532 Elo+
Solo
Bacchus
Bacchus
xxAquariaxx
Bacchus
Level 149
God Stats
22W - 23L
1,459 SR
Queue Stats
272W - 237L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HTKoru
Scylla
11
0 / 1 / 0
6,016
547
3,795
4,725
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
9
1 / 2 / 1
5,790
526
3,256
7,743
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 1
6,014
547
5,404
6,624
1,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Rody1920
Susano
8
0 / 3 / 0
5,195
472
1,343
6,629
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
aquinix8
Guan Yu
10
0 / 2 / 0
5,960
542
3,099
7,086
5,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 1
6,904
628
4,248
7,117
4,512
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Bronnu
Terra
10
0 / 0 / 3
5,701
518
1,672
6,900
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Colossol0
Izanami
10
2 / 2 / 1
5,797
527
5,085
6,060
1,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
iagossayt3
Serqet
10
2 / 0 / 4
6,019
547
4,125
5,963
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
xxAquariaxx
Bacchus
12
3 / 0 / 1
6,844
622
5,330
5,132
2,822
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
10
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
W
Terra
Bronnu
Terra
0
0
3
1.5
W
Izanami
Colossol0
Izanami
2
2
1
1.25
L
Scylla
HTKoru
Scylla
0
1
0
0
L
Artio
1
2
1
0.75
L
1
2
1
0.75
L
Susano
Rody1920
Susano
0
3
0
0
L
Guan Yu
aquinix8
Guan Yu
0
2
0
0
W
Serqet
iagossayt3
Serqet
2
0
4
4
W
Bacchus
xxAquariaxx
Bacchus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
20,460
32,807
Taken
31,172
15,857
Mitigated
13,775
13,225
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,248
841
0
3,509
7,117
4,512
0
3,631
3,296
40,329
0
W
Terra
Bronnu
Terra
1,672
153
290
2,235
6,900
3,234
0
1,915
4,947
17,655
0
W
Izanami
Colossol0
Izanami
5,085
2,947
0
1,175
6,060
1,487
0
1,002
5,058
0
38,629
L
Scylla
HTKoru
Scylla
3,795
917
0
465
4,725
1,304
0
2,112
2,613
36,037
0
L
Artio
3,256
302
962
3,008
7,743
5,093
0
2,205
5,408
12,296
0
L
5,404
2,377
418
2,689
6,624
1,749
0
1,178
5,446
0
45,682
L
Susano
Rody1920
Susano
1,343
348
0
3,004
6,629
1,875
0
1,501
5,104
0
25,316
L
Guan Yu
aquinix8
Guan Yu
3,099
584
51
2,628
7,086
5,836
0
4,481
2,528
0
35,211
W
Serqet
iagossayt3
Serqet
4,125
820
0
2,121
5,963
1,720
0
275
5,688
0
32,525
W
Bacchus
xxAquariaxx
Bacchus
5,330
1,021
0
2,303
5,132
2,822
0
0
5,132
39,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
31,265
338
Minions Killed
363
0
Camps Cleared
0
1,039,335
Distance Traveled
1,180,779
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,904
628
94
9
0
219,630
2
W
Terra
5,701
518
30
3
0
224,781
3
W
Izanami
5,797
527
83
8
0
218,136
5
L
Scylla
6,016
547
91
8
0
217,576
5
L
Artio
5,790
526
20
2
0
210,394
1
L
Chiron
6,014
547
94
9
0
188,734
3
L
Susano
5,195
472
58
5
0
193,816
3
L
Guan Yu
5,960
542
75
7
0
228,815
6
W
Serqet
6,019
547
71
6
0
286,291
1
W
Bacchus
6,844
622
85
8
0
231,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role