Player Matchup

Geb
Geb
CoreyLee92
Geb
Level 28
God Stats
2W - 7L
1,277 SR
Queue Stats
84W - 98L
1,322 Elo+
Party 2
Izanami
Izanami
Heretic_Ningen
Izanami
Level 27
God Stats
9W - 4L
1,674 SR
Queue Stats
51W - 67L
1,287 Elo+
Solo
Merlin
Merlin
Metio
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,347 Elo+
Solo
Set
Set
VitalSoundProd
Set
Level 28
God Stats
4W - 1L
1,527 SR
Queue Stats
33W - 36L
1,314 Elo+
Solo
Odin
Odin
makavincii
Odin
Level 30
God Stats
4W - 11L
1,281 SR
Queue Stats
120W - 140L
1,316 Elo+
Party 2
Team Averages
Level 28
1,452 SR
1,317 Elo+

VS

Team Averages
Level 25
1,467 SR
1,363 Elo+
Danzaburou
Danzaburou
FAKE_JUJO
Danzaburou
Level 22
God Stats
1W - 2L
1,192 SR
Queue Stats
11W - 8L
1,366 Elo+
Party 3
Chernobog
Chernobog
ZzzMrDarksideZzz
Chernobog
Level 45
God Stats
5W - 6L
1,311 SR
Queue Stats
159W - 227L
1,324 Elo+
Party 1
King Arthur
King Arthur
fusion-ben10
King Arthur
Level 10
God Stats
3W - 1L
1,645 SR
Queue Stats
8W - 7L
1,384 Elo+
Party 1
Zeus
Zeus
matheus_fdq
Zeus
Level 26
God Stats
16W - 12L
1,659 SR
Queue Stats
32W - 29L
1,463 Elo+
Party 1
Athena
Athena
sa_nti382
Athena
Level 23
God Stats
10W - 5L
1,527 SR
Queue Stats
20W - 24L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,680
352
8,466
12,682
9,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 7 / 0
8,268
435
7,077
11,365
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Metio
Merlin
15
2 / 6 / 2
9,207
485
7,358
10,542
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
7 / 8 / 2
8,880
467
8,848
14,576
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 12 / 0
7,426
391
8,430
16,980
6,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FAKE_JUJO
Danzaburou
17
10 / 5 / 1
11,338
597
10,912
13,164
4,198
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
20
19 / 0 / 6
12,660
666
16,989
11,639
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
fusion-ben10
King Arthur
15
2 / 1 / 7
9,356
492
1,442
10,643
5,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
5 / 2 / 6
10,295
542
8,286
9,754
2,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
sa_nti382
Athena
15
1 / 3 / 14
10,152
534
8,267
18,490
18,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
11
Kills
37
38
Deaths
11
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Danzaburou
FAKE_JUJO
Danzaburou
10
5
1
2.1
L
1
7
0
0.14
L
Merlin
Metio
Merlin
2
6
2
0.5
L
7
8
2
1
W
Chernobog
19
0
6
22
W
King Arthur
fusion-ben10
King Arthur
2
1
7
5.5
L
1
12
0
0.08
W
5
2
6
4
W
Athena
sa_nti382
Athena
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
45,896
66,145
Taken
63,690
29,091
Mitigated
35,817
7,859
Healing
19,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,466
1,617
0
0
12,682
9,027
0
2,781
9,901
30,020
0
W
Danzaburou
FAKE_JUJO
Danzaburou
10,912
5,186
0
3,613
13,164
4,198
2,146
4,706
8,215
0
60,656
L
7,077
4,663
0
1,962
11,365
4,406
1,004
4,999
6,366
0
44,099
L
Merlin
Metio
Merlin
7,358
614
0
1,182
10,542
3,801
152
1,736
8,806
61,958
0
L
8,848
3,812
0
3,032
14,576
5,257
0
3,591
10,985
0
52,520
W
Chernobog
16,989
9,451
0
5,623
11,639
4,953
602
3,053
8,265
0
85,418
W
King Arthur
fusion-ben10
King Arthur
1,442
344
0
4,155
10,643
5,159
1,282
423
9,874
0
41,316
L
8,430
3,201
0
1,683
16,980
6,600
0
3,446
13,534
0
42,075
W
8,286
797
0
4,290
9,754
2,618
2,274
1,522
7,878
65,499
0
W
Athena
sa_nti382
Athena
8,267
2,189
0
1,338
18,490
18,889
562
5,491
12,811
28,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,461
Gold Earned
53,801
404
Minions Killed
494
0
Camps Cleared
0
1,566,176
Distance Traveled
1,864,554
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,680
352
30
2
0
326,855
5
W
Danzaburou
11,338
597
110
6
0
323,642
0
L
Izanami
8,268
435
99
5
0
278,692
1
L
Merlin
9,207
485
122
6
0
315,662
4
L
Set
8,880
467
86
5
0
346,735
4
W
Chernobog
12,660
666
140
7
0
431,945
0
W
King Arthur
9,356
492
93
5
0
364,303
3
L
Odin
7,426
391
67
4
0
298,232
0
W
Zeus
10,295
542
113
6
0
340,847
2
W
Athena
10,152
534
38
2
0
403,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role