Player Matchup

Bellona
Bellona
Bang2071
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,449 Elo+
Party 2
Geb
Geb
Daikirai707
Geb
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,366 Elo+
Party 2
Chang'e
Chang'e
Gamergods9781
Chang'e
Level 5
God Stats
2W - 3L
1,210 SR
Queue Stats
6W - 9L
1,350 Elo+
Solo
Nemesis
Nemesis
RarefiedRacer23
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Xbalanque
Xbalanque
TGCwidowmaker
Xbalanque
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,419 Elo+
Party 2
Team Averages
Level 27
1,442 SR
1,372 Elo+

VS

Team Averages
Level 13
1,565 SR
1,316 Elo+
Tiamat
Tiamat
BahamutX23
Tiamat
Level 24
God Stats
1W - 1L
1,495 SR
Queue Stats
2W - 2L
1,328 Elo+
Solo
Fenrir
Fenrir
JACKBOY7384
Fenrir
Level 15
God Stats
2W - 0L
1,829 SR
Queue Stats
8W - 12L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
PapaTicktHerzOG
Sun Wukong
Level 13
God Stats
8W - 7L
1,500 SR
Queue Stats
23W - 28L
1,353 Elo+
Party 1
Ares
Ares
by_fonsekinha
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,292 Elo+
Solo
Mulan
Mulan
sandmannH
Mulan
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
19W - 28L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bang2071
Bellona
19
12 / 6 / 8
13,577
468
24,974
23,045
16,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 7 / 17
11,743
405
6,847
24,503
25,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
5
0 / 0 / 1
6,481
223
0
0
0
12
1 / 17 / 5
9,402
324
5,303
21,446
7,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
TGCwidowmaker
Xbalanque
20
21 / 5 / 10
15,367
530
53,054
30,532
13,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BahamutX23
Tiamat
20
17 / 7 / 10
14,764
509
34,744
26,310
14,540
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
18
5 / 6 / 8
13,099
452
9,227
22,954
12,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
PapaTicktHerzOG
Sun Wukong
20
3 / 7 / 6
13,347
460
9,122
25,855
19,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 6 / 19
14,324
494
18,785
27,785
25,604
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
sandmannH
Mulan
16
3 / 9 / 8
11,164
385
7,168
24,085
30,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
86
34
Kills
35
35
Deaths
35
41
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BahamutX23
Tiamat
17
7
10
3.14
L
Bellona
Bang2071
Bellona
12
6
8
2.67
L
0
7
17
1.21
L
Chang'e
0
0
1
0.5
W
Fenrir
5
6
8
1.5
W
Sun Wukong
PapaTicktHerzOG
Sun Wukong
3
7
6
0.86
L
1
17
5
0.21
L
Xbalanque
TGCwidowmaker
Xbalanque
21
5
10
5.2
W
7
6
19
2.75
W
Mulan
sandmannH
Mulan
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,178
Damage
79,046
99,526
Taken
126,989
63,103
Mitigated
103,250
20,234
Healing
23,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BahamutX23
Tiamat
34,744
1,641
879
9,992
26,310
14,540
2,364
1,222
25,088
102,497
0
L
Bellona
Bang2071
Bellona
24,974
7,551
0
2,024
23,045
16,868
2,019
9,675
13,370
0
65,329
L
6,847
499
0
3,741
24,503
25,316
553
15,287
9,216
15,140
0
L
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
9,227
1,449
0
3,420
22,954
12,764
1,824
897
22,057
0
46,079
W
Sun Wukong
PapaTicktHerzOG
Sun Wukong
9,122
1,628
0
6,551
25,855
19,373
1,718
1,094
24,761
0
106,776
L
5,303
2,202
0
1,862
21,446
7,721
765
13,163
8,283
0
17,034
L
Xbalanque
TGCwidowmaker
Xbalanque
53,054
29,559
0
12,607
30,532
13,198
8,275
15,685
14,847
0
141,136
W
18,785
2,260
318
1,236
27,785
25,604
933
2,497
25,288
62,846
0
W
Mulan
sandmannH
Mulan
7,168
496
0
952
24,085
30,969
0
1,531
22,554
1,842
29,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,570
Gold Earned
66,698
309
Minions Killed
436
0
Camps Cleared
0
1,901,370
Distance Traveled
2,447,486
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,764
509
116
4
0
510,267
0
L
Bellona
13,577
468
95
3
0
498,067
4
L
Geb
11,743
405
12
0
0
539,266
1
L
Chang'e
6,481
223
0
0
0
0
0
W
Fenrir
13,099
452
72
2
0
537,871
0
W
Sun Wukong
13,347
460
128
4
0
501,320
0
L
Nemesis
9,402
324
23
1
0
393,116
3
L
Xbalanque
15,367
530
179
6
0
470,921
0
W
Ares
14,324
494
81
3
0
499,904
1
W
Mulan
11,164
385
39
1
0
398,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role