Player Matchup

Horus
Horus
AlexiZ32
Horus
Level 115
God Stats
0W - 3L
1,473 SR
Queue Stats
223W - 203L
1,600 Elo+
Party 2
Ganesha
Ganesha
NotoriousGod127
Ganesha
Level 124
God Stats
2W - 2L
1,556 SR
Queue Stats
102W - 103L
1,548 Elo+
Party 2
Da Ji
Da Ji
Ophinams
Da Ji
Level 128
God Stats
6W - 11L
1,420 SR
Queue Stats
234W - 218L
1,532 Elo+
Solo
Neith
Neith
ThanOsmosis
Neith
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
323W - 334L
1,492 Elo+
Party 2
Vulcan
Vulcan
Vacateduncle288
Vulcan
Level 80
God Stats
54W - 48L
1,527 SR
Queue Stats
99W - 99L
1,533 Elo+
Solo
Team Averages
Level 115
1,495 SR
1,541 Elo+

VS

Team Averages
Level 124
1,496 SR
1,544 Elo+
Chiron
Chiron
AyoShee
Chiron
Level 105
God Stats
5W - 1L
1,445 SR
Queue Stats
220W - 223L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
Divize_GalaXy
Sylvanus
Level 153
God Stats
27W - 25L
1,530 SR
Queue Stats
240W - 229L
1,562 Elo+
Party 1
Bastet
Bastet
IICreeplI
Bastet
Level 128
God Stats
7W - 1L
1,313 SR
Queue Stats
573W - 560L
1,612 Elo+
Party 1
Agni
Agni
OsmanG13
Agni
Level 124
God Stats
5W - 1L
1,561 SR
Queue Stats
126W - 119L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
SirWaveyy
Ao Kuang
Level 112
God Stats
36W - 28L
1,632 SR
Queue Stats
245W - 215L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlexiZ32
Horus
8
0 / 2 / 0
5,359
383
2,467
11,594
7,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 7 / 1
6,660
476
5,407
12,942
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
Ophinams
Da Ji
14
1 / 5 / 1
7,924
566
5,632
10,504
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 0
5,880
420
3,821
9,285
2,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 0
5,751
411
3,765
5,083
1,737
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AyoShee
Chiron
15
8 / 1 / 4
9,511
679
8,946
7,836
2,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Divize_GalaXy
Sylvanus
11
2 / 0 / 9
7,069
505
4,403
7,878
5,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
IICreeplI
Bastet
15
9 / 0 / 2
9,020
644
12,258
10,224
8,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
14
3 / 0 / 9
8,251
589
9,218
5,700
1,580
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
SirWaveyy
Ao Kuang
14
4 / 1 / 6
8,328
595
5,107
10,521
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
26
26
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Horus
AlexiZ32
Horus
0
2
0
0
W
Chiron
AyoShee
Chiron
8
1
4
10
W
Sylvanus
Divize_GalaXy
Sylvanus
2
0
9
6.5
W
Bastet
IICreeplI
Bastet
9
0
2
10
L
0
7
1
0.07
L
Da Ji
Ophinams
Da Ji
1
5
1
0.3
W
Agni
3
0
9
7.5
W
Ao Kuang
SirWaveyy
Ao Kuang
4
1
6
7
L
0
8
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,092
Damage
39,932
49,408
Taken
42,159
22,703
Mitigated
21,391
7,388
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AlexiZ32
Horus
2,467
922
211
1,624
11,594
7,993
0
5,499
6,002
0
8,452
W
Chiron
AyoShee
Chiron
8,946
3,605
744
3,840
7,836
2,417
4,787
800
7,036
0
56,875
W
Sylvanus
Divize_GalaXy
Sylvanus
4,403
1,608
725
2,308
7,878
5,819
1,165
1,985
5,893
21,667
8,801
W
Bastet
IICreeplI
Bastet
12,258
3,795
0
3,772
10,224
8,631
57
2,474
7,750
0
44,065
L
5,407
520
38
2,749
12,942
5,746
0
3,116
9,213
38,263
0
L
Da Ji
Ophinams
Da Ji
5,632
1,058
0
1,496
10,504
4,948
0
2,578
7,666
0
51,853
W
Agni
9,218
1,468
0
460
5,700
1,580
1,057
1,138
4,562
53,942
0
W
Ao Kuang
SirWaveyy
Ao Kuang
5,107
1,291
0
4,196
10,521
2,944
0
2,842
7,679
50,770
0
L
3,821
1,783
0
1,039
9,285
2,279
0
2,782
6,503
0
30,929
L
3,765
1,567
0
231
5,083
1,737
0
4,169
905
17,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,574
Gold Earned
42,179
285
Minions Killed
437
0
Camps Cleared
0
1,183,306
Distance Traveled
1,440,645
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,359
383
17
1
0
275,838
1
W
Chiron
9,511
679
114
8
0
267,816
3
W
Sylvanus
7,069
505
39
3
0
228,968
1
W
Bastet
9,020
644
79
6
0
318,397
1
L
Ganesha
6,660
476
56
4
0
266,203
2
L
Da Ji
7,924
566
105
8
0
270,593
1
W
Agni
8,251
589
106
8
0
300,030
4
W
Ao Kuang
8,328
595
99
7
0
325,434
1
L
Neith
5,880
420
66
5
0
182,398
0
L
Vulcan
5,751
411
41
3
0
188,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role