Player Matchup

Chang'e
Chang'e
QueenRoseGold-
Chang'e
Level 94
God Stats
17W - 15L
1,495 SR
Queue Stats
344W - 321L
1,491 Elo+
Party 2
Izanami
Izanami
cobra_7895
Izanami
Level 117
God Stats
8W - 4L
1,670 SR
Queue Stats
160W - 146L
1,571 Elo+
Party 2
Achilles
Achilles
you_mad_LMAO
Achilles
Level 115
God Stats
36W - 25L
1,357 SR
Queue Stats
344W - 345L
1,453 Elo+
Party 2
Team Averages
Level 109
1,507 SR
1,505 Elo+

VS

Team Averages
Level 71
1,590 SR
1,346 Elo+
Ymir
Ymir
IslandOhana
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,079 Elo+
Solo
Vamana
Vamana
fishking55
Vamana
Level 103
God Stats
2W - 3L
1,622 SR
Queue Stats
270W - 298L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xxgabe20xx
Morgan Le Fay
Level 88
God Stats
4W - 1L
1,648 SR
Queue Stats
227W - 232L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 10
13,342
606
15,654
27,492
9,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
cobra_7895
Izanami
17
6 / 9 / 11
14,336
652
27,268
19,754
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
you_mad_LMAO
Achilles
19
10 / 5 / 6
15,194
691
26,290
27,648
29,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 11
13,685
622
7,125
29,548
42,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
fishking55
Vamana
18
11 / 7 / 4
15,148
689
25,193
37,353
34,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
xxgabe20xx
Morgan Le Fay
19
9 / 8 / 9
15,944
725
27,862
19,066
9,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
18
Kills
20
20
Deaths
19
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
4
11
1.38
L
2
6
10
1.17
L
Izanami
cobra_7895
Izanami
6
9
11
1.28
W
Vamana
fishking55
Vamana
11
7
4
1.86
W
Morgan Le Fay
xxgabe20xx
Morgan Le Fay
9
8
9
1.69
L
Achilles
you_mad_LMAO
Achilles
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,212
Damage
60,180
74,894
Taken
85,967
46,231
Mitigated
86,608
21,704
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,125
2,224
0
1,461
29,548
42,897
414
5,998
22,428
18,597
0
L
15,654
1,149
5,704
10,601
27,492
9,039
78
11,829
15,663
52,305
0
L
Izanami
cobra_7895
Izanami
27,268
16,531
1,086
1,082
19,754
7,713
2,841
9,422
10,332
0
65,334
W
Vamana
fishking55
Vamana
25,193
11,853
0
8,126
37,353
34,404
2,273
10,889
25,452
0
54,106
W
Morgan Le Fay
xxgabe20xx
Morgan Le Fay
27,862
2,088
0
2,001
19,066
9,307
652
4,200
14,256
96,846
0
L
Achilles
you_mad_LMAO
Achilles
26,290
5,752
0
3,231
27,648
29,479
307
14,299
13,349
14,498
44,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,872
Gold Earned
44,777
225
Minions Killed
193
8
Camps Cleared
5
1,077,287
Distance Traveled
1,125,611
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,685
622
26
1
0
413,414
5
L
Chang'e
13,342
606
72
3
5
394,933
1
L
Izanami
14,336
652
95
4
1
269,791
1
W
Vamana
15,148
689
23
1
1
406,676
1
W
Morgan Le Fay
15,944
725
144
7
4
305,521
5
L
Achilles
15,194
691
58
3
2
412,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role