Player Matchup

Cerberus
Cerberus
CxZEROxGRAVITY
Cerberus
Level 28
God Stats
3W - 1L
1,612 SR
Queue Stats
99W - 103L
1,285 Elo+
Solo
Athena
Athena
HxllxwedFxith
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,224 Elo+
Solo
Cu Chulainn
Cu Chulainn
PRX_fugg
Cu Chulainn
Level 29
God Stats
20W - 18L
1,701 SR
Queue Stats
177W - 231L
1,305 Elo+
Party 1
Ra
Ra
Tdr-Alexdaviz
Ra
Level 10
God Stats
4W - 5L
1,314 SR
Queue Stats
51W - 59L
1,397 Elo+
Party 1
Hou Yi
Hou Yi
bikhini
Hou Yi
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 160L
1,391 Elo+
Party 1
Team Averages
Level 29
1,525 SR
1,320 Elo+

VS

Team Averages
Level 19
1,340 SR
1,285 Elo+
Sun Wukong
Sun Wukong
FaKe_Mimi
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 83L
1,207 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I hxpnoticxI
Morgan Le Fay
Level 26
God Stats
6W - 6L
1,326 SR
Queue Stats
42W - 46L
1,237 Elo+
Solo
Ymir
Ymir
KingSav4295
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Mondsolo336
Geb
Level 15
God Stats
0W - 1L
1,246 SR
Queue Stats
9W - 24L
1,146 Elo+
Solo
Izanami
Izanami
kill-_-vekz
Izanami
Level 24
God Stats
1W - 5L
1,129 SR
Queue Stats
5W - 12L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 0 / 1
7,111
547
1,700
8,413
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 0
6,700
515
1,575
6,433
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cu Chulainn
PRX_fugg
Cu Chulainn
13
13 / 0 / 5
8,272
636
11,393
9,558
6,586
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 11
8,275
637
10,322
8,802
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
bikhini
Hou Yi
11
4 / 0 / 1
7,359
566
3,507
4,347
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FaKe_Mimi
Sun Wukong
7
0 / 9 / 0
4,766
367
3,154
10,821
6,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
I hxpnoticxI
Morgan Le Fay
9
2 / 5 / 0
5,987
461
5,191
6,686
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 1 / 0
4,166
320
94
1,376
462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 8 / 0
5,009
385
2,993
11,320
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
kill-_-vekz
Izanami
8
0 / 4 / 0
5,369
413
1,461
5,963
981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
27
Kills
2
2
Deaths
27
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
0
1
3.5
L
Sun Wukong
FaKe_Mimi
Sun Wukong
0
9
0
0
W
2
1
0
2
L
Morgan Le Fay
I hxpnoticxI
Morgan Le Fay
2
5
0
0.4
L
0
1
0
0
L
0
8
0
0
W
Cu Chulainn
PRX_fugg
Cu Chulainn
13
0
5
15.5
W
5
1
11
10.5
W
Hou Yi
bikhini
Hou Yi
4
0
1
4.5
L
Izanami
kill-_-vekz
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,497
Damage
12,893
37,553
Taken
36,166
22,266
Mitigated
17,757
11,652
Healing
1,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
1,700
112
0
1,998
8,413
6,832
1,142
1,733
6,552
19,286
0
L
Sun Wukong
FaKe_Mimi
Sun Wukong
3,154
842
0
897
10,821
6,525
0
3,267
7,394
0
14,933
W
1,575
783
0
1,600
6,433
4,143
823
1,610
4,591
25,076
0
L
Morgan Le Fay
I hxpnoticxI
Morgan Le Fay
5,191
656
0
83
6,686
2,416
476
5,201
1,311
24,615
0
L
94
30
0
120
1,376
462
0
116
1,260
2,347
0
L
2,993
664
0
219
11,320
7,373
0
4,808
6,348
11,127
0
W
Cu Chulainn
PRX_fugg
Cu Chulainn
11,393
3,986
0
850
9,558
6,586
1,053
1,547
7,969
7,017
26,979
W
10,322
1,913
1,825
4,285
8,802
3,270
1,689
2,239
6,401
49,884
0
W
Hou Yi
bikhini
Hou Yi
3,507
1,774
0
1,094
4,347
1,435
2,255
563
3,762
0
33,100
L
Izanami
kill-_-vekz
Izanami
1,461
1,364
0
461
5,963
981
259
1,484
4,441
0
20,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,717
Gold Earned
25,297
296
Minions Killed
121
0
Camps Cleared
0
1,240,348
Distance Traveled
957,129
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,111
547
43
3
0
238,722
3
L
Sun Wukong
4,766
367
16
1
0
229,220
1
W
Athena
6,700
515
48
4
0
263,443
0
L
Morgan Le Fay
5,987
461
40
3
0
229,910
0
L
Ymir
4,166
320
6
0
0
67,683
1
L
Geb
5,009
385
21
2
0
206,648
3
W
Cu Chulainn
8,272
636
50
4
0
241,034
0
W
Ra
8,275
637
95
7
0
241,183
0
W
Hou Yi
7,359
566
60
5
0
255,966
0
L
Izanami
5,369
413
38
3
0
223,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role