Player Matchup

Nox
Nox
 
Nox
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IndyJonesJ
Cthulhu
Level 99
God Stats
5W - 2L
1,488 SR
Queue Stats
90W - 71L
1,441 Elo+
Solo
Pele
Pele
MafistoCHEF
Pele
Level 77
God Stats
1W - 0L
1,343 SR
Queue Stats
9W - 7L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Marksyyy
Kukulkan
Level 17
God Stats
4W - 8L
1,418 SR
Queue Stats
4W - 9L
1,262 Elo+
Party 1
Rama
Rama
ThePeskyBee
Rama
Level 146
God Stats
9W - 4L
1,589 SR
Queue Stats
49W - 61L
1,540 Elo+
Party 1
Team Averages
Level 98
1,468 SR
1,450 Elo+

VS

Team Averages
Level 99
1,507 SR
1,449 Elo+
Cupid
Cupid
 
Cupid
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BigSexyBanana
Ra
Level 139
God Stats
2W - 2L
1,728 SR
Queue Stats
22W - 23L
1,391 Elo+
Solo
Horus
Horus
Puton23
Horus
Level 40
God Stats
1W - 3L
1,726 SR
Queue Stats
11W - 19L
1,410 Elo+
Solo
Janus
Janus
URBY1
Janus
Level 104
God Stats
0W - 1L
1,343 SR
Queue Stats
8W - 8L
1,463 Elo+
Party 2
Bacchus
Bacchus
llSLICEnDICEll
Bacchus
Level 107
God Stats
0W - 1L
1,241 SR
Queue Stats
4W - 4L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
4 / 1 / 4
8,430
766
7,514
3,945
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
IndyJonesJ
Cthulhu
13
1 / 0 / 5
7,860
715
5,422
10,792
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 2 / 6
8,686
790
9,453
8,556
3,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Marksyyy
Kukulkan
14
0 / 1 / 3
7,354
669
4,302
4,473
1,653
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 2 / 6
9,929
903
11,359
9,349
3,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 4 / 1
7,563
688
2,885
7,371
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 0 / 1
8,743
795
8,290
4,712
1,881
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Puton23
Horus
12
0 / 3 / 3
6,372
579
5,506
14,458
10,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
URBY1
Janus
13
0 / 5 / 2
6,918
629
6,306
8,672
2,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 3
7,089
644
3,248
10,599
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
4
6
L
Cupid
 
Cupid
2
4
1
0.63
L
4
0
1
4.5
W
Cthulhu
IndyJonesJ
Cthulhu
1
0
5
3.5
W
3
2
6
3
W
Kukulkan
Marksyyy
Kukulkan
0
1
3
1.5
L
Horus
Puton23
Horus
0
3
3
0.5
W
7
2
6
5
L
Janus
URBY1
Janus
0
5
2
0.2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
26,235
37,115
Taken
45,812
18,560
Mitigated
27,462
9,605
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,514
415
0
685
3,945
1,550
31
2,141
1,804
18,994
0
L
Cupid
 
Cupid
2,885
1,061
226
1,124
7,371
3,005
0
4,291
3,080
0
20,939
L
8,290
606
905
2,902
4,712
1,881
0
1,857
2,855
38,444
0
W
Cthulhu
IndyJonesJ
Cthulhu
5,422
230
719
3,284
10,792
8,453
124
5,567
5,225
16,118
0
W
9,453
1,503
0
2,109
8,556
3,192
427
4,235
4,321
0
33,224
W
Kukulkan
Marksyyy
Kukulkan
4,302
270
0
0
4,473
1,653
0
2,415
2,058
26,729
0
L
Horus
Puton23
Horus
5,506
2,674
398
2,183
14,458
10,975
24
4,873
9,585
0
12,521
W
11,359
9,640
0
2,808
9,349
3,712
2,097
3,796
5,553
0
41,662
L
Janus
URBY1
Janus
6,306
583
0
1,351
8,672
2,544
0
3,272
5,400
29,293
0
L
3,248
136
0
2,166
10,599
9,057
0
3,226
7,373
9,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
36,685
257
Minions Killed
242
8
Camps Cleared
6
1,093,110
Distance Traveled
1,023,517
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,430
766
38
3
0
219,047
3
L
Cupid
7,563
688
58
5
2
176,304
2
L
Ra
8,743
795
82
7
4
243,930
1
W
Cthulhu
7,860
715
19
2
0
220,533
1
W
Pele
8,686
790
54
5
2
237,983
3
W
Kukulkan
7,354
669
69
6
0
219,160
2
L
Horus
6,372
579
15
1
0
213,289
4
W
Rama
9,929
903
77
7
6
196,387
0
L
Janus
6,918
629
74
7
0
180,621
0
L
Bacchus
7,089
644
13
1
0
209,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role