Player Matchup

Scylla
Scylla
ARTHUR2006
Scylla
Level 29
God Stats
0W - 9L
950 SR
Queue Stats
53W - 64L
1,380 Elo+
Solo
Cthulhu
Cthulhu
K1ngTOMO
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,323 Elo+
Party 2
Izanami
Izanami
Kekiiro
Izanami
Level 54
God Stats
0W - 1L
1,263 SR
Queue Stats
7W - 9L
1,349 Elo+
Party 2
Team Averages
Level 30
1,238 SR
1,351 Elo+

VS

Team Averages
Level 16
1,688 SR
1,394 Elo+
Fenrir
Fenrir
Asoldano
Fenrir
Level 10
God Stats
7W - 6L
1,365 SR
Queue Stats
24W - 40L
1,155 Elo+
Solo
Odin
Odin
CandyMan2002
Odin
Level 8
God Stats
2W - 0L
1,934 SR
Queue Stats
8W - 7L
1,479 Elo+
Party 1
Eset
Eset
MACEMAN9
Eset
Level 31
God Stats
3W - 2L
1,765 SR
Queue Stats
60W - 42L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ARTHUR2006
Scylla
13
1 / 3 / 1
9,856
548
6,978
11,818
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
K1ngTOMO
Cthulhu
13
1 / 5 / 1
10,304
572
8,301
15,111
12,928
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Kekiiro
Izanami
12
0 / 8 / 2
9,247
514
6,193
14,658
5,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asoldano
Fenrir
15
5 / 0 / 9
11,195
622
6,421
7,158
3,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 0 / 12
10,656
592
5,545
9,155
9,049
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
17
8 / 2 / 7
11,928
663
23,688
13,132
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
16
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
ARTHUR2006
Scylla
1
3
1
0.5
W
Fenrir
Asoldano
Fenrir
5
0
9
9.5
W
3
0
12
9
L
Cthulhu
K1ngTOMO
Cthulhu
1
5
1
0.3
L
Izanami
Kekiiro
Izanami
0
8
2
0.13
W
Eset
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,472
Damage
35,654
41,587
Taken
29,445
23,424
Mitigated
17,910
4,524
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ARTHUR2006
Scylla
6,978
736
41
1,106
11,818
4,707
23
6,825
4,993
30,760
0
W
Fenrir
Asoldano
Fenrir
6,421
1,599
0
552
7,158
3,763
66
3,541
3,617
0
20,005
W
5,545
341
0
570
9,155
9,049
312
5,344
3,811
1,134
15,602
L
Cthulhu
K1ngTOMO
Cthulhu
8,301
539
66
1,973
15,111
12,928
0
6,997
8,114
18,116
0
L
Izanami
Kekiiro
Izanami
6,193
4,729
408
930
14,658
5,789
219
10,361
4,297
0
36,783
W
Eset
23,688
1,519
1,461
5,712
13,132
5,098
435
7,127
6,005
83,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
33,779
168
Minions Killed
199
2
Camps Cleared
11
838,102
Distance Traveled
977,801
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,856
548
61
3
0
324,613
1
W
Fenrir
11,195
622
30
2
3
345,283
0
W
Odin
10,656
592
27
2
1
330,314
0
L
Cthulhu
10,304
572
27
2
0
261,496
3
L
Izanami
9,247
514
80
4
2
251,993
4
W
Eset
11,928
663
142
8
7
302,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role