Player Matchup

Zhong Kui
Zhong Kui
Alshamque
Zhong Kui
Level 94
God Stats
3W - 1L
1,573 SR
Queue Stats
92W - 100L
1,490 Elo+
Party 2
Ganesha
Ganesha
Phy5ical Death
Ganesha
Level 40
God Stats
2W - 2L
1,601 SR
Queue Stats
73W - 88L
1,311 Elo+
Party 2
Gilgamesh
Gilgamesh
dirtyTowels
Gilgamesh
Level 58
God Stats
10W - 13L
1,463 SR
Queue Stats
24W - 35L
1,402 Elo+
Solo
Team Averages
Level 64
1,546 SR
1,401 Elo+

VS

Team Averages
Level 44
1,504 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PHDThumper
Ares
Level 118
God Stats
1W - 3L
1,486 SR
Queue Stats
184W - 202L
1,446 Elo+
Party 1
Bellona
Bellona
thickestavenger
Bellona
Level 4
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alshamque
Zhong Kui
14
13 / 0 / 3
9,064
906
15,022
8,854
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 1 / 13
7,764
776
2,808
7,001
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
dirtyTowels
Gilgamesh
11
5 / 0 / 9
8,470
847
8,060
11,360
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 7 / 0
5,665
567
4,348
7,756
2,653
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 5 / 0
5,992
599
5,459
12,428
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 6 / 0
5,945
595
5,209
11,891
6,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
18
Kills
1
1
Deaths
18
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
0
0
W
Zhong Kui
Alshamque
Zhong Kui
13
0
3
14.5
L
0
5
0
0
W
0
1
13
6.5
W
Gilgamesh
dirtyTowels
Gilgamesh
5
0
9
9.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,890
Damage
15,016
27,215
Taken
32,075
17,093
Mitigated
21,375
10,475
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,348
2,363
0
260
7,756
2,653
0
4,984
2,772
0
12,849
W
Zhong Kui
Alshamque
Zhong Kui
15,022
2,573
0
4,520
8,854
6,155
1,013
2,875
5,979
47,357
0
L
5,459
631
117
1,212
12,428
11,970
0
6,282
6,146
12,682
0
W
2,808
478
231
2,208
7,001
4,855
340
1,701
5,300
11,563
0
W
Gilgamesh
dirtyTowels
Gilgamesh
8,060
2,414
0
3,516
11,360
6,083
666
2,297
9,063
0
17,916
L
5,209
1,124
0
1,566
11,891
6,752
0
6,564
5,327
50
9,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,298
Gold Earned
17,602
110
Minions Killed
42
6
Camps Cleared
1
556,243
Distance Traveled
410,989
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,665
567
20
2
0
105,808
0
W
Zhong Kui
9,064
906
83
8
6
178,744
1
L
Ares
5,992
599
11
1
1
169,990
0
W
Ganesha
7,764
776
1
0
0
184,631
0
W
Gilgamesh
8,470
847
26
3
0
192,868
0
L
Bellona
5,945
595
11
1
0
135,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role