Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Lunnox
Rama
Level 117
God Stats
1W - 0L
1,434 SR
Queue Stats
4W - 2L
1,796 Elo+
Party 1
Ares
Ares
Старикашка
Ares
Level 99
God Stats
1W - 0L
1,556 SR
Queue Stats
3W - 2L
1,726 Elo+
Party 1
Team Averages
Level 119
1,497 SR
1,674 Elo+

VS

Team Averages
Level 54
1,544 SR
1,504 Elo+
Neith
Neith
Axymus
Neith
Level 12
God Stats
0W - 1L
1,642 SR
Queue Stats
2W - 2L
1,606 Elo+
Party 2
King Arthur
King Arthur
Jeorjica1
King Arthur
Level 42
God Stats
10W - 19L
1,280 SR
Queue Stats
59W - 64L
1,439 Elo+
Party 2
He Bo
He Bo
MacCruger
He Bo
Level 108
God Stats
7W - 6L
1,710 SR
Queue Stats
120W - 129L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 2 / 11
8,989
749
12,417
5,346
2,462
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Lunnox
Rama
13
6 / 2 / 7
9,170
764
9,390
9,369
3,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 1 / 9
10,124
844
8,130
14,877
15,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Axymus
Neith
11
0 / 5 / 4
7,052
588
5,586
8,691
3,153
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Jeorjica1
King Arthur
11
5 / 5 / 0
8,286
691
8,009
15,112
13,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

He Bo
MacCruger
He Bo
10
0 / 5 / 4
6,935
578
8,862
9,074
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
5
5
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
11
4.25
L
Neith
Axymus
Neith
0
5
4
0.4
L
King Arthur
Jeorjica1
King Arthur
5
5
0
1
W
Rama
Lunnox
Rama
6
2
7
4.75
L
He Bo
MacCruger
He Bo
0
5
4
0.4
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,937
Damage
22,457
29,592
Taken
32,877
21,659
Mitigated
20,419
11,092
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,417
48
0
797
5,346
2,462
477
2,083
3,008
52,249
0
L
Neith
Axymus
Neith
5,586
2,545
0
1,269
8,691
3,153
0
5,743
2,948
0
15,708
L
King Arthur
Jeorjica1
King Arthur
8,009
1,804
320
3,169
15,112
13,633
0
8,050
7,062
0
14,636
W
Rama
Lunnox
Rama
9,390
7,755
1,072
3,943
9,369
3,814
1,184
2,223
6,781
0
32,046
L
He Bo
MacCruger
He Bo
8,862
84
0
694
9,074
3,633
0
6,979
2,095
23,347
0
W
8,130
395
630
4,650
14,877
15,383
0
4,320
9,690
18,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,283
Gold Earned
22,273
156
Minions Killed
78
7
Camps Cleared
2
694,494
Distance Traveled
584,898
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,989
749
110
9
1
240,323
4
L
Neith
7,052
588
25
2
0
190,155
0
L
King Arthur
8,286
691
19
2
1
190,951
3
W
Rama
9,170
764
30
3
2
206,553
5
L
He Bo
6,935
578
34
3
1
203,792
3
W
Ares
10,124
844
16
1
4
247,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role