Player Matchup

Neith
Neith
BobbyLoach
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
Changelicapickls
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,128 Elo+
Party 1
King Arthur
King Arthur
Mankey14
King Arthur
Level 8
God Stats
7W - 12L
1,129 SR
Queue Stats
8W - 16L
1,021 Elo+
Solo
Thanatos
Thanatos
ParagonFairy
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,281 Elo+
Party 1
Kumbhakarna
Kumbhakarna
theoakybeast
Kumbhakarna
Level 88
God Stats
0W - 1L
1,791 SR
Queue Stats
5W - 8L
1,542 Elo+
Party 2
Team Averages
Level 23
1,484 SR
1,294 Elo+

VS

Team Averages
Level 18
1,528 SR
1,328 Elo+
Chaac
Chaac
AmericanPolack
Chaac
Level 22
God Stats
7W - 4L
1,596 SR
Queue Stats
41W - 69L
1,275 Elo+
Party 3
Athena
Athena
ArgoCrusader
Athena
Level 17
God Stats
8W - 7L
1,611 SR
Queue Stats
19W - 38L
1,186 Elo+
Party 3
Zhong Kui
Zhong Kui
GruntKing2nd
Zhong Kui
Level 28
God Stats
6W - 7L
1,310 SR
Queue Stats
205W - 228L
1,343 Elo+
Party 3
Medusa
Medusa
frordo
Medusa
Level 24
God Stats
26W - 21L
1,626 SR
Queue Stats
77W - 90L
1,339 Elo+
Party 3
Set
Set
hyjgvhjy
Set
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 5 / 2
4,973
414
4,162
4,834
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 7 / 0
5,396
450
1,716
6,139
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Mankey14
King Arthur
9
1 / 3 / 0
5,204
434
2,842
9,487
3,968
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
ParagonFairy
Thanatos
9
0 / 8 / 0
5,145
429
3,221
10,748
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
theoakybeast
Kumbhakarna
8
2 / 4 / 0
5,583
465
2,132
8,243
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,290
524
5,256
10,165
4,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Athena
9
2 / 1 / 4
5,599
467
1,832
6,372
2,797
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
GruntKing2nd
Zhong Kui
13
4 / 0 / 2
7,430
619
5,154
6,085
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
frordo
Medusa
10
5 / 1 / 4
6,289
524
6,155
5,576
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
15 / 0 / 1
8,862
739
10,021
6,804
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
27
27
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Athena
2
1
4
4
L
Neith
0
5
2
0.2
L
0
7
0
0
W
Zhong Kui
GruntKing2nd
Zhong Kui
4
0
2
5
L
King Arthur
Mankey14
King Arthur
1
3
0
0.33
L
Thanatos
ParagonFairy
Thanatos
0
8
0
0
W
Medusa
frordo
Medusa
5
1
4
7
W
15
0
1
15.5
L
Kumbhakarna
theoakybeast
Kumbhakarna
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,073
Damage
28,418
39,451
Taken
35,002
13,810
Mitigated
15,103
8,099
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,256
791
0
5,045
10,165
4,159
32
960
9,075
0
31,138
W
Athena
1,832
646
0
1,900
6,372
2,797
0
1,418
4,954
12,835
0
L
Neith
4,162
2,306
0
86
4,834
1,309
235
453
4,381
0
19,116
L
1,716
667
15
585
6,139
1,509
635
1,433
4,484
24,264
0
W
Zhong Kui
GruntKing2nd
Zhong Kui
5,154
621
0
1,934
6,085
3,991
1,214
488
5,583
38,582
0
L
King Arthur
Mankey14
King Arthur
2,842
334
0
1,820
9,487
3,968
0
0
9,487
0
20,181
L
Thanatos
ParagonFairy
Thanatos
3,221
1,374
0
4,273
10,748
2,826
0
3,227
7,249
0
22,408
W
Medusa
frordo
Medusa
6,155
2,802
0
2,298
5,576
1,602
0
676
4,900
0
31,913
W
10,021
4,351
0
1,889
6,804
2,554
0
226
6,578
0
60,315
L
Kumbhakarna
theoakybeast
Kumbhakarna
2,132
351
145
1,175
8,243
4,198
77
1,379
6,864
10,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
34,470
184
Minions Killed
325
0
Camps Cleared
0
1,075,967
Distance Traveled
1,174,973
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,290
524
56
5
0
244,115
1
W
Athena
5,599
467
21
2
0
224,719
0
L
Neith
4,973
414
36
3
0
181,189
0
L
Ra
5,396
450
47
4
0
220,211
0
W
Zhong Kui
7,430
619
93
8
0
224,589
0
L
King Arthur
5,204
434
42
4
0
229,386
0
L
Thanatos
5,145
429
50
4
0
220,042
0
W
Medusa
6,289
524
46
4
0
218,595
0
W
Set
8,862
739
109
9
0
262,955
8
L
Kumbhakarna
5,583
465
9
1
0
225,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role