Player Matchup

Janus
Janus
AllenxWalker
Janus
Level 160
God Stats
1W - 1L
1,568 SR
Queue Stats
14W - 14L
1,479 Elo+
Party 2
Nox
Nox
PeritoChicla
Nox
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,581 Elo+
Solo
Neith
Neith
SeixoPaul0
Neith
Level 9
God Stats
3W - 2L
1,913 SR
Queue Stats
21W - 25L
1,476 Elo+
Solo
Nemesis
Nemesis
TalonNEU
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,599 Elo+
Party 2
Ah Puch
Ah Puch
папандопала32
Ah Puch
Level 16
God Stats
3W - 5L
1,464 SR
Queue Stats
30W - 31L
1,479 Elo+
Solo
Team Averages
Level 40
1,589 SR
1,523 Elo+

VS

Team Averages
Level 21
1,503 SR
1,491 Elo+
Athena
Athena
BansheeHC
Athena
Level 19
God Stats
4W - 7L
1,157 SR
Queue Stats
51W - 52L
1,453 Elo+
Party 1
Ares
Ares
CrossByBones
Ares
Level 25
God Stats
8W - 9L
1,440 SR
Queue Stats
68W - 52L
1,462 Elo+
Solo
Kukulkan
Kukulkan
FearSidhe66
Kukulkan
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 56L
1,439 Elo+
Party 1
Izanami
Izanami
Hatsue21
Izanami
Level 29
God Stats
3W - 2L
1,606 SR
Queue Stats
47W - 41L
1,553 Elo+
Solo
Bastet
Bastet
Wasuuuu
Bastet
Level 16
God Stats
8W - 1L
1,813 SR
Queue Stats
16W - 11L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
12,367
1,031
15,194
9,298
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 14 / 6
11,917
993
14,775
23,046
8,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
19
4 / 5 / 8
12,752
1,063
17,740
22,354
6,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
TalonNEU
Nemesis
17
1 / 11 / 7
10,387
866
3,547
20,609
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 13 / 5
10,218
852
12,191
20,618
5,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BansheeHC
Athena
20
4 / 2 / 31
13,371
1,114
7,482
18,947
24,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 3 / 27
12,415
1,035
11,882
18,943
20,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
FearSidhe66
Kukulkan
20
6 / 1 / 26
12,707
1,059
22,782
8,129
2,846
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Hatsue21
Izanami
20
14 / 6 / 20
13,805
1,150
25,517
13,303
5,295
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Wasuuuu
Bastet
20
15 / 1 / 20
13,767
1,147
22,860
9,235
4,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
170
13
Kills
46
47
Deaths
13
31
Assists
124
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Athena
BansheeHC
Athena
4
2
31
9.75
W
7
3
27
6.83
W
Kukulkan
FearSidhe66
Kukulkan
6
1
26
19
W
Izanami
Hatsue21
Izanami
14
6
20
4
L
4
14
6
0.5
L
Neith
4
5
8
1.6
L
Nemesis
TalonNEU
Nemesis
1
11
7
0.41
W
Bastet
Wasuuuu
Bastet
15
1
20
25
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,447
Damage
90,523
95,925
Taken
68,557
31,648
Mitigated
57,197
2,560
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,194
714
0
0
9,298
2,663
0
3,953
5,345
40,212
0
W
Athena
BansheeHC
Athena
7,482
2,249
0
1,464
18,947
24,529
0
10,777
8,170
15,850
0
W
11,882
943
1,431
1,024
18,943
20,271
0
13,876
5,067
14,657
0
W
Kukulkan
FearSidhe66
Kukulkan
22,782
426
0
356
8,129
2,846
0
6,493
1,636
47,000
0
W
Izanami
Hatsue21
Izanami
25,517
21,248
0
0
13,303
5,295
0
7,557
5,746
0
62,313
L
14,775
484
0
571
23,046
8,224
0
8,675
14,371
37,145
0
L
Neith
17,740
8,907
0
1,182
22,354
6,875
0
11,155
11,199
0
43,825
L
Nemesis
TalonNEU
Nemesis
3,547
693
0
461
20,609
8,248
0
11,166
9,443
0
5,771
W
Bastet
Wasuuuu
Bastet
22,860
7,294
0
2,832
9,235
4,256
0
3,457
5,421
0
38,556
L
12,191
1,329
0
346
20,618
5,638
0
7,197
13,421
40,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,641
Gold Earned
66,065
230
Minions Killed
265
9
Camps Cleared
6
1,082,981
Distance Traveled
1,175,341
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,367
1,031
83
7
2
242,612
0
W
Athena
13,371
1,114
18
2
0
275,699
2
W
Ares
12,415
1,035
7
1
0
222,304
1
W
Kukulkan
12,707
1,059
75
6
1
246,709
1
W
Izanami
13,805
1,150
129
11
3
169,490
1
L
Nox
11,917
993
47
4
3
218,843
0
L
Neith
12,752
1,063
36
3
2
222,654
0
L
Nemesis
10,387
866
9
1
0
221,472
0
W
Bastet
13,767
1,147
36
3
2
261,139
1
L
Ah Puch
10,218
852
55
5
2
177,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role