Player Matchup

Fenrir
Fenrir
DaniCF
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,615 Elo+
Party 1
Ra
Ra
DrDingle
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,704 Elo+
Party 2
Amaterasu
Amaterasu
Emixsu11
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,596 Elo+
Party 2
Ares
Ares
Legitdogs3708
Ares
Level 5
God Stats
1W - 1L
1,744 SR
Queue Stats
8W - 3L
1,709 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PlazmaPeter
Ah Muzen Cab
Level 23
God Stats
0W - 2L
1,435 SR
Queue Stats
9W - 7L
1,596 Elo+
Party 2
Team Averages
Level 17
1,536 SR
1,644 Elo+

VS

Team Averages
Level 20
1,536 SR
1,584 Elo+
Fenrir
Fenrir
Ferus92
Fenrir
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 12L
1,488 Elo+
Solo
Cthulhu
Cthulhu
GarryGammon
Cthulhu
Level 28
God Stats
2W - 0L
1,622 SR
Queue Stats
55W - 36L
1,599 Elo+
Party 3
Khepri
Khepri
Pharophs
Khepri
Level 29
God Stats
1W - 1L
1,302 SR
Queue Stats
116W - 134L
1,503 Elo+
Solo
Scylla
Scylla
TenPoundNote
Scylla
Level 28
God Stats
9W - 6L
1,647 SR
Queue Stats
45W - 24L
1,663 Elo+
Party 3
Cernunnos
Cernunnos
abcdefg22222
Cernunnos
Level 8
God Stats
3W - 2L
1,608 SR
Queue Stats
21W - 11L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaniCF
Fenrir
8
2 / 3 / 0
5,894
589
824
6,320
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 1
4,791
479
1,761
8,177
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Emixsu11
Amaterasu
7
1 / 6 / 0
4,591
459
3,345
10,100
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
4,938
494
2,666
8,600
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
PlazmaPeter
Ah Muzen Cab
5
0 / 7 / 0
3,864
386
1,310
5,104
681
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ferus92
Fenrir
10
6 / 2 / 0
6,439
644
2,181
5,929
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
GarryGammon
Cthulhu
11
4 / 0 / 5
6,623
662
7,254
7,782
5,644
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Pharophs
Khepri
10
1 / 1 / 8
6,049
605
2,037
5,534
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
11
5 / 1 / 3
6,927
693
7,791
4,504
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
abcdefg22222
Cernunnos
12
9 / 0 / 0
7,020
702
8,523
5,105
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
4
Kills
25
25
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DaniCF
Fenrir
2
3
0
0.67
L
0
7
1
0.07
L
Amaterasu
Emixsu11
Amaterasu
1
6
0
0.17
W
Fenrir
Ferus92
Fenrir
6
2
0
3
W
Cthulhu
GarryGammon
Cthulhu
4
0
5
6.5
L
1
2
0
0.5
W
Khepri
Pharophs
Khepri
1
1
8
5
L
Ah Muzen Cab
PlazmaPeter
Ah Muzen Cab
0
7
0
0
W
Scylla
5
1
3
6.5
W
Cernunnos
abcdefg22222
Cernunnos
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,906
Damage
27,786
38,301
Taken
28,854
14,015
Mitigated
14,450
8,658
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DaniCF
Fenrir
824
259
0
2,166
6,320
1,780
0
2,054
4,216
0
14,976
L
1,761
406
103
1,620
8,177
2,610
0
5,405
2,412
20,044
0
L
Amaterasu
Emixsu11
Amaterasu
3,345
1,223
0
2,451
10,100
4,853
0
6,899
3,165
0
13,470
W
Fenrir
Ferus92
Fenrir
2,181
173
0
1,386
5,929
2,024
291
93
5,828
0
23,634
W
Cthulhu
GarryGammon
Cthulhu
7,254
677
0
2,804
7,782
5,644
137
210
7,539
28,142
0
L
2,666
122
0
2,049
8,600
4,091
0
1,715
6,845
17,192
0
W
Khepri
Pharophs
Khepri
2,037
262
488
1,938
5,534
3,653
0
1,621
3,884
10,842
0
L
Ah Muzen Cab
PlazmaPeter
Ah Muzen Cab
1,310
728
0
269
5,104
681
0
523
4,581
0
7,153
W
Scylla
7,791
731
0
938
4,504
1,371
274
1,476
2,932
37,176
0
W
Cernunnos
abcdefg22222
Cernunnos
8,523
3,998
0
2,410
5,105
1,758
198
922
4,183
0
53,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,078
Gold Earned
33,058
145
Minions Killed
302
0
Camps Cleared
0
848,461
Distance Traveled
1,008,128
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,894
589
41
4
0
147,356
1
L
Ra
4,791
479
48
5
0
182,604
1
L
Amaterasu
4,591
459
22
2
0
174,879
2
W
Fenrir
6,439
644
56
6
0
178,004
0
W
Cthulhu
6,623
662
56
6
0
221,713
2
L
Ares
4,938
494
25
3
0
196,511
1
W
Khepri
6,049
605
21
2
0
214,540
6
L
Ah Muzen Cab
3,864
386
9
1
0
147,111
0
W
Scylla
6,927
693
68
7
0
206,327
3
W
Cernunnos
7,020
702
101
10
0
187,544
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role