Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nike_Mono
Kumbhakarna
Level 107
God Stats
9W - 12L
1,419 SR
Queue Stats
449W - 467L
1,504 Elo+
Solo
Hachiman
Hachiman
Weedisamust
Hachiman
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
583W - 664L
1,542 Elo+
Solo
Tyr
Tyr
blaackmagicc
Tyr
Level 111
God Stats
15W - 9L
1,438 SR
Queue Stats
91W - 81L
1,542 Elo+
Solo
Zeus
Zeus
pyroman136
Zeus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 194L
1,540 Elo+
Solo
Team Averages
Level 130
1,471 SR
1,526 Elo+

VS

Team Averages
Level 107
1,576 SR
1,487 Elo+
Chiron
Chiron
BlueHawk1018
Chiron
Level 125
God Stats
6W - 9L
1,503 SR
Queue Stats
664W - 686L
1,422 Elo+
Party 1
Artio
Artio
Sceptyr
Artio
Level 129
God Stats
9W - 12L
1,570 SR
Queue Stats
534W - 451L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
Slayster77
Gilgamesh
Level 69
God Stats
9W - 2L
1,776 SR
Queue Stats
170W - 132L
1,541 Elo+
Party 2
Eset
Eset
braindeaad
Eset
Level 81
God Stats
4W - 7L
1,488 SR
Queue Stats
351W - 326L
1,424 Elo+
Party 1
Geb
Geb
mazipan90
Geb
Level 129
God Stats
7W - 6L
1,544 SR
Queue Stats
343W - 351L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
4 / 2 / 5
10,509
618
8,499
14,517
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Nike_Mono
Kumbhakarna
13
1 / 1 / 7
8,556
503
3,567
11,311
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Weedisamust
Hachiman
17
3 / 0 / 5
10,093
594
9,273
11,078
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 2 / 2
9,008
530
8,697
13,653
9,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
11 / 4 / 4
10,820
636
16,663
7,650
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 4 / 1
8,502
500
5,360
11,498
2,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Sceptyr
Artio
14
2 / 1 / 2
8,824
519
8,853
16,702
13,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Slayster77
Gilgamesh
15
3 / 5 / 3
8,943
526
7,586
14,098
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 1
7,014
413
5,192
11,727
5,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 1
7,741
455
5,576
9,700
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
9
9
Deaths
19
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
5
3.25
L
Chiron
1
4
1
0.38
W
Kumbhakarna
Nike_Mono
Kumbhakarna
1
1
7
4.5
L
Artio
Sceptyr
Artio
2
1
2
3
L
Gilgamesh
Slayster77
Gilgamesh
3
5
3
0.9
W
Hachiman
Weedisamust
Hachiman
3
0
5
5.5
W
0
2
2
0.5
L
1
4
1
0.38
L
2
5
1
0.5
W
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,699
Damage
32,567
58,209
Taken
63,725
31,408
Mitigated
31,319
19,667
Healing
22,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,499
6,310
0
4,264
14,517
5,922
56
2,311
12,206
0
72,648
L
Chiron
5,360
1,873
352
4,194
11,498
2,853
682
1,884
9,245
0
56,282
W
Kumbhakarna
Nike_Mono
Kumbhakarna
3,567
340
0
3,796
11,311
9,854
354
4,042
7,269
21,578
0
L
Artio
Sceptyr
Artio
8,853
1,504
244
9,863
16,702
13,702
86
3,981
12,183
56,391
0
L
Gilgamesh
Slayster77
Gilgamesh
7,586
1,663
0
4,130
14,098
5,428
0
4,872
8,443
0
59,002
W
Hachiman
Weedisamust
Hachiman
9,273
5,118
0
6,217
11,078
3,960
324
2,676
8,402
0
88,315
W
8,697
1,626
0
4,319
13,653
9,171
66
7,066
6,587
6,278
55,561
L
5,192
173
365
2,652
11,727
5,650
188
3,896
7,206
29,359
0
L
5,576
934
0
668
9,700
3,686
392
6,115
3,321
39,079
0
W
16,663
4,382
0
1,071
7,650
2,501
606
3,699
3,951
72,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,986
Gold Earned
41,024
538
Minions Killed
459
0
Camps Cleared
0
1,700,397
Distance Traveled
1,610,777
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,509
618
145
9
0
401,371
4
L
Chiron
8,502
500
121
7
0
285,052
0
W
Kumbhakarna
8,556
503
28
2
0
324,736
4
L
Artio
8,824
519
114
7
0
348,755
1
L
Gilgamesh
8,943
526
113
7
0
362,792
2
W
Hachiman
10,093
594
143
8
0
306,220
5
W
Tyr
9,008
530
111
7
0
356,898
8
L
Eset
7,014
413
50
3
0
307,174
0
L
Geb
7,741
455
61
4
0
307,004
5
W
Zeus
10,820
636
111
7
0
311,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role