Player Matchup

Neith
Neith
Machiavellus
Neith
Level 7
God Stats
11W - 12L
1,605 SR
Queue Stats
36W - 55L
1,482 Elo+
Solo
Merlin
Merlin
MaoZedong7844
Merlin
Level 20
God Stats
2W - 1L
1,835 SR
Queue Stats
70W - 53L
1,616 Elo+
Solo
Fenrir
Fenrir
NoahBoa147
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,529 Elo+
Solo
Bastet
Bastet
shefftownkorker
Bastet
Level 28
God Stats
0W - 4L
1,186 SR
Queue Stats
88W - 85L
1,553 Elo+
Solo
Rama
Rama
zaqgotem777
Rama
Level 28
God Stats
3W - 6L
1,446 SR
Queue Stats
83W - 93L
1,560 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,548 Elo+

VS

Team Averages
Level 17
1,606 SR
1,575 Elo+
Charybdis
Charybdis
Jennifrmdablock7
Charybdis
Level 28
God Stats
17W - 12L
1,595 SR
Queue Stats
115W - 101L
1,514 Elo+
Solo
Ah Puch
Ah Puch
PinkyMcnasty
Ah Puch
Level 25
God Stats
2W - 1L
1,619 SR
Queue Stats
16W - 29L
1,572 Elo+
Solo
Bellona
Bellona
RazingHavok
Bellona
Level 14
God Stats
16W - 7L
1,705 SR
Queue Stats
39W - 27L
1,637 Elo+
Solo
Osiris
Osiris
UwU_BingBong
Osiris
Level 16
God Stats
6W - 6L
1,427 SR
Queue Stats
34W - 27L
1,561 Elo+
Solo
Persephone
Persephone
odio-sonico
Persephone
Level 4
God Stats
3W - 2L
1,683 SR
Queue Stats
3W - 5L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,959
451
2,314
6,537
2,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
4 / 3 / 1
5,613
510
3,755
5,937
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
NoahBoa147
Fenrir
6
2 / 4 / 1
4,506
410
1,284
5,777
2,557
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
3 / 5 / 3
6,024
548
4,520
8,557
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 1
5,988
544
4,604
8,622
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
3 / 1 / 0
7,393
672
5,105
7,236
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
PinkyMcnasty
Ah Puch
10
2 / 1 / 4
6,266
570
6,282
5,837
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
RazingHavok
Bellona
14
8 / 0 / 0
8,010
728
6,669
6,560
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
11
8 / 3 / 1
7,517
683
7,329
8,331
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
odio-sonico
Persephone
6
0 / 7 / 1
4,774
434
567
5,073
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
11
Kills
21
21
Deaths
12
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
3
1
0
3
L
0
6
0
0
L
4
3
1
1.5
L
Fenrir
NoahBoa147
Fenrir
2
4
1
0.63
W
Ah Puch
PinkyMcnasty
Ah Puch
2
1
4
4
W
Bellona
RazingHavok
Bellona
8
0
0
8
W
Osiris
8
3
1
2.83
W
Persephone
odio-sonico
Persephone
0
7
1
0.07
L
3
5
3
0.9
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,477
Damage
25,952
35,430
Taken
33,037
10,531
Mitigated
15,348
7,079
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
5,105
2,694
0
4,317
7,236
1,766
2,349
0
7,236
0
52,717
L
2,314
460
0
803
6,537
2,007
0
441
6,096
0
18,665
L
3,755
313
0
1,069
5,937
1,401
0
2,009
3,928
27,165
0
L
Fenrir
NoahBoa147
Fenrir
1,284
411
0
26
5,777
2,557
30
3,455
2,282
74
4,214
W
Ah Puch
PinkyMcnasty
Ah Puch
6,282
191
157
2,688
5,837
1,662
502
1,044
4,793
32,648
0
W
Bellona
RazingHavok
Bellona
6,669
1,307
0
2,847
6,560
6,098
318
0
6,560
7,699
39,377
W
Osiris
7,329
3,893
0
2,179
8,331
4,783
0
1,821
6,510
0
34,519
W
Persephone
odio-sonico
Persephone
567
182
0
130
5,073
1,039
120
913
4,154
10,611
0
L
4,520
875
0
2,364
8,557
2,313
0
1,407
7,150
0
24,925
L
4,604
3,922
0
2,817
8,622
2,253
0
190
8,396
0
36,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,090
Gold Earned
33,960
233
Minions Killed
370
0
Camps Cleared
0
993,893
Distance Traveled
1,049,378
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,393
672
113
10
0
195,402
4
L
Neith
4,959
451
48
4
0
201,719
2
L
Merlin
5,613
510
59
5
0
165,109
1
L
Fenrir
4,506
410
12
1
0
196,562
2
W
Ah Puch
6,266
570
59
5
0
204,513
4
W
Bellona
8,010
728
107
10
0
249,786
1
W
Osiris
7,517
683
65
6
0
230,896
6
W
Persephone
4,774
434
26
2
0
168,781
1
L
Bastet
6,024
548
43
4
0
246,804
5
L
Rama
5,988
544
71
6
0
183,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role