Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
GroluluTTV
Da Ji
Level 64
God Stats
0W - 1L
1,477 SR
Queue Stats
63W - 38L
1,674 Elo+
Party 2
Agni
Agni
Kappalordz
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,623 Elo+
Party 3
Merlin
Merlin
MrBie
Merlin
Level 29
God Stats
0W - 1L
1,262 SR
Queue Stats
27W - 23L
1,566 Elo+
Party 2
Hera
Hera
Walazer
Hera
Level 145
God Stats
0W - 1L
1,826 SR
Queue Stats
24W - 15L
1,551 Elo+
Party 2
Team Averages
Level 74
1,513 SR
1,583 Elo+

VS

Team Averages
Level 63
1,467 SR
1,500 Elo+
Vulcan
Vulcan
CptArmenia1918
Vulcan
Level 71
God Stats
2W - 3L
1,274 SR
Queue Stats
49W - 59L
1,494 Elo+
Party 4
Ganesha
Ganesha
FoffeLeet
Ganesha
Level 26
God Stats
1W - 1L
1,267 SR
Queue Stats
30W - 24L
1,453 Elo+
Party 4
Ymir
Ymir
Jossi
Ymir
Level 77
God Stats
3W - 1L
1,573 SR
Queue Stats
163W - 149L
1,506 Elo+
Party 4
Xbalanque
Xbalanque
broooooooooooooo
Xbalanque
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 98L
1,511 Elo+
Party 1
Medusa
Medusa
jonastyyy
Medusa
Level 125
God Stats
4W - 3L
1,719 SR
Queue Stats
505W - 467L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 5 / 6
9,483
677
8,401
9,741
3,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
18
6 / 4 / 3
10,324
737
12,276
13,944
10,686
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 5
8,620
616
6,655
9,534
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
MrBie
Merlin
17
3 / 7 / 5
9,448
675
7,141
11,036
3,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Walazer
Hera
15
1 / 5 / 9
9,009
644
8,675
9,542
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 16
10,985
785
10,247
9,300
5,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
FoffeLeet
Ganesha
16
0 / 4 / 21
10,219
730
3,705
12,669
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
Jossi
Ymir
18
6 / 2 / 17
11,436
817
7,590
17,187
18,915
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
18
7 / 3 / 11
10,994
785
11,404
9,411
5,034
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
jonastyyy
Medusa
17
11 / 4 / 12
11,505
822
16,289
11,441
5,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
104
14
Kills
27
27
Deaths
16
28
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
6
1
W
3
3
16
3.67
W
Ganesha
FoffeLeet
Ganesha
0
4
21
2.63
L
Da Ji
6
4
3
1.88
W
Ymir
Jossi
Ymir
6
2
17
7.25
L
2
6
5
0.75
L
Merlin
MrBie
Merlin
3
7
5
0.79
L
Hera
Walazer
Hera
1
5
9
1.1
W
Xbalanque
7
3
11
4.17
W
Medusa
jonastyyy
Medusa
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,148
Damage
49,235
53,797
Taken
60,008
23,837
Mitigated
47,900
11,568
Healing
18,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,401
2,619
341
2,460
9,741
3,302
0
3,554
6,187
0
20,502
W
10,247
1,931
576
2,568
9,300
5,466
615
2,440
6,860
30,831
0
W
Ganesha
FoffeLeet
Ganesha
3,705
193
547
1,522
12,669
12,531
215
4,203
8,466
13,836
0
L
Da Ji
12,276
1,955
749
1,640
13,944
10,686
0
4,007
9,937
0
20,006
W
Ymir
Jossi
Ymir
7,590
822
2,177
5,253
17,187
18,915
608
7,159
10,028
15,393
0
L
6,655
215
112
841
9,534
2,986
0
3,750
5,784
19,573
0
L
Merlin
MrBie
Merlin
7,141
965
660
751
11,036
3,715
0
6,030
5,006
23,607
0
L
Hera
Walazer
Hera
8,675
1,807
1,592
2,422
9,542
3,148
0
4,201
5,341
19,265
0
W
Xbalanque
11,404
7,354
598
1,770
9,411
5,034
36
4,000
5,411
0
28,937
W
Medusa
jonastyyy
Medusa
16,289
4,197
1,822
2,144
11,441
5,954
4,157
4,669
6,772
0
38,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,884
Gold Earned
55,139
126
Minions Killed
178
0
Camps Cleared
0
1,120,846
Distance Traveled
1,217,873
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,483
677
34
2
0
246,292
0
W
Vulcan
10,985
785
46
3
0
285,704
0
W
Ganesha
10,219
730
4
0
0
219,773
1
L
Da Ji
10,324
737
22
2
0
246,587
2
W
Ymir
11,436
817
21
2
0
242,306
0
L
Agni
8,620
616
18
1
0
231,917
0
L
Merlin
9,448
675
30
2
0
214,736
2
L
Hera
9,009
644
22
2
0
181,314
0
W
Xbalanque
10,994
785
59
4
0
252,044
0
W
Medusa
11,505
822
48
3
0
218,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role