Player Matchup

Bakasura
Bakasura
LouieVruntZ
Bakasura
Level 82
God Stats
0W - 2L
1,233 SR
Queue Stats
64W - 76L
1,367 Elo+
Party 1
Thor
Thor
PoloGangCrazy
Thor
Level 102
God Stats
1W - 2L
1,725 SR
Queue Stats
125W - 154L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
SRGTSilver225
Baron Samedi
Level 119
God Stats
1W - 2L
1,750 SR
Queue Stats
6W - 6L
1,564 Elo+
Solo
Bacchus
Bacchus
Swedish Theron
Bacchus
Level 160
God Stats
3W - 3L
1,625 SR
Queue Stats
169W - 183L
1,543 Elo+
Solo
Charybdis
Charybdis
xSakuraJadex
Charybdis
Level 98
God Stats
12W - 11L
1,605 SR
Queue Stats
364W - 395L
1,431 Elo+
Solo
Team Averages
Level 112
1,588 SR
1,458 Elo+

VS

Team Averages
Level 134
1,526 SR
1,482 Elo+
Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Brettswagz
Ra
Level 68
God Stats
15W - 23L
1,407 SR
Queue Stats
252W - 285L
1,405 Elo+
Solo
Artio
Artio
KelvinG_
Artio
Level 129
God Stats
5W - 2L
1,661 SR
Queue Stats
230W - 260L
1,422 Elo+
Solo
Thor
Thor
Kj_Penguino
Thor
Level 158
God Stats
1W - 1L
1,428 SR
Queue Stats
275W - 240L
1,567 Elo+
Party 2
Hercules
Hercules
Resili3nT
Hercules
Level 160
God Stats
8W - 9L
1,635 SR
Queue Stats
176W - 197L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LouieVruntZ
Bakasura
16
1 / 3 / 2
9,708
747
4,570
13,484
5,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
7,011
539
344
2,081
1,315
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
SRGTSilver225
Baron Samedi
17
6 / 2 / 4
10,886
837
19,634
10,933
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 7
9,338
718
11,503
18,060
25,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
xSakuraJadex
Charybdis
16
3 / 4 / 5
10,438
803
18,157
13,759
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
1 / 3 / 9
9,303
716
10,227
12,197
4,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
1 / 1 / 6
9,293
715
7,878
8,972
3,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
KelvinG_
Artio
15
3 / 2 / 8
10,013
770
6,169
17,305
17,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 3 / 6
9,631
741
11,614
11,953
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Resili3nT
Hercules
17
5 / 2 / 3
10,669
821
10,618
20,193
16,575
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
11
Kills
13
13
Deaths
11
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
3
9
1.83
W
1
1
6
4
W
Artio
KelvinG_
Artio
3
2
8
3.5
W
3
3
6
2
L
Bakasura
LouieVruntZ
Bakasura
1
3
2
0.67
L
0
1
1
0.5
W
Hercules
Resili3nT
Hercules
5
2
3
3.25
L
Baron Samedi
SRGTSilver225
Baron Samedi
6
2
4
4
L
1
3
7
1.5
L
Charybdis
xSakuraJadex
Charybdis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,208
Damage
46,506
58,317
Taken
70,620
45,051
Mitigated
47,725
17,849
Healing
20,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,227
6,865
0
1,990
12,197
4,840
1,602
6,383
5,764
0
33,419
W
7,878
914
2,418
1,911
8,972
3,054
677
4,457
4,350
40,412
0
W
Artio
KelvinG_
Artio
6,169
1,553
2,083
4,284
17,305
17,908
144
7,423
9,721
13,430
0
W
11,614
2,522
0
1,628
11,953
5,348
1,462
4,200
7,714
0
29,001
L
Bakasura
LouieVruntZ
Bakasura
4,570
2,586
1,156
3,351
13,484
5,984
840
3,487
9,802
0
29,284
L
344
0
0
370
2,081
1,315
0
378
1,674
0
2,937
W
Hercules
Resili3nT
Hercules
10,618
3,713
0
6,570
20,193
16,575
0
8,791
11,314
0
32,544
L
Baron Samedi
SRGTSilver225
Baron Samedi
19,634
1,554
3,527
4,379
10,933
6,697
78
2,338
8,422
42,540
0
L
11,503
1,573
0
1,889
18,060
25,714
0
5,616
12,143
22,057
0
L
Charybdis
xSakuraJadex
Charybdis
18,157
6,955
0
3,177
13,759
5,341
1,571
3,135
10,341
0
51,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,381
Gold Earned
48,909
263
Minions Killed
270
10
Camps Cleared
5
1,050,907
Distance Traveled
1,314,012
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,303
716
63
5
0
245,822
1
W
Ra
9,293
715
97
7
0
277,417
1
W
Artio
10,013
770
16
1
1
261,682
3
W
Thor
9,631
741
36
3
4
249,517
0
L
Bakasura
9,708
747
77
6
6
276,328
1
L
Thor
7,011
539
5
0
0
44,766
0
W
Hercules
10,669
821
58
4
0
279,574
3
L
Baron Samedi
10,886
837
69
5
1
254,401
3
L
Bacchus
9,338
718
26
2
0
252,965
2
L
Charybdis
10,438
803
86
7
3
222,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role