Player Matchup

Neith
Neith
Scofield_Flavio
Neith
Level 23
God Stats
51W - 40L
1,641 SR
Queue Stats
68W - 58L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
Sidoine-drs62
Baron Samedi
Level 28
God Stats
48W - 31L
1,607 SR
Queue Stats
156W - 125L
1,479 Elo+
Party 1
Mulan
Mulan
TarTine-alexi
Mulan
Level 145
God Stats
5W - 1L
1,694 SR
Queue Stats
400W - 311L
1,517 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zagrouuu
Kumbhakarna
Level 15
God Stats
3W - 4L
1,628 SR
Queue Stats
17W - 25L
1,381 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hugo77d
Cu Chulainn
Level 26
God Stats
11W - 8L
1,568 SR
Queue Stats
79W - 63L
1,501 Elo+
Party 1
Team Averages
Level 47
1,628 SR
1,477 Elo+

VS

Team Averages
Level 18
1,557 SR
1,454 Elo+
Jing Wei
Jing Wei
Acid_X
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 2
Thor
Thor
LeaTheKillYou
Thor
Level 27
God Stats
4W - 4L
1,577 SR
Queue Stats
274W - 356L
1,383 Elo+
Solo
Charybdis
Charybdis
Lichtgard
Charybdis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,383 Elo+
Solo
Cthulhu
Cthulhu
james457890
Cthulhu
Level 4
God Stats
1W - 2L
1,551 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 2
Ra
Ra
ptitwrap
Ra
Level 29
God Stats
3W - 1L
1,656 SR
Queue Stats
12W - 20L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 2 / 0
6,538
594
5,012
5,429
1,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Sidoine-drs62
Baron Samedi
11
5 / 2 / 3
6,886
626
6,803
6,802
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 1 / 3
6,970
634
9,377
8,216
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Zagrouuu
Kumbhakarna
10
0 / 1 / 7
5,626
511
743
6,830
3,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
hugo77d
Cu Chulainn
12
8 / 0 / 1
7,044
640
5,793
4,593
3,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Acid_X
Jing Wei
7
0 / 5 / 1
4,830
439
2,194
4,996
1,134
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 3 / 0
5,333
485
2,631
9,771
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Lichtgard
Charybdis
6
1 / 9 / 1
4,427
402
3,709
7,799
1,647
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
james457890
Cthulhu
6
1 / 5 / 0
4,748
432
1,738
7,007
3,859
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 6 / 0
5,442
495
4,542
7,285
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
28
Kills
5
6
Deaths
28
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Acid_X
Jing Wei
0
5
1
0.1
L
1
3
0
0.33
L
Charybdis
Lichtgard
Charybdis
1
9
1
0.17
W
8
2
0
4
W
Baron Samedi
Sidoine-drs62
Baron Samedi
5
2
3
3.25
W
7
1
3
8.5
W
Kumbhakarna
Zagrouuu
Kumbhakarna
0
1
7
3.5
W
Cu Chulainn
hugo77d
Cu Chulainn
8
0
1
8.5
L
Cthulhu
james457890
Cthulhu
1
5
0
0.2
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,728
Damage
14,814
31,870
Taken
36,858
13,586
Mitigated
11,204
12,887
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Acid_X
Jing Wei
2,194
1,947
0
0
4,996
1,134
541
847
3,856
0
17,724
L
2,631
1,075
0
2,184
9,771
2,607
0
1,903
7,700
0
25,641
L
Charybdis
Lichtgard
Charybdis
3,709
2,242
0
385
7,799
1,647
0
1,230
6,532
0
7,736
W
5,012
2,042
0
2,173
5,429
1,683
1,226
620
4,765
0
32,061
W
Baron Samedi
Sidoine-drs62
Baron Samedi
6,803
635
37
2,778
6,802
2,247
388
2,511
3,922
33,482
0
W
9,377
2,030
0
4,618
8,216
3,236
0
1,347
6,617
0
38,925
W
Kumbhakarna
Zagrouuu
Kumbhakarna
743
52
215
2,194
6,830
3,228
718
97
6,733
10,622
0
W
Cu Chulainn
hugo77d
Cu Chulainn
5,793
795
0
872
4,593
3,192
157
910
3,553
468
35,398
L
Cthulhu
james457890
Cthulhu
1,738
298
0
433
7,007
3,859
204
566
6,085
9,208
0
L
4,542
754
0
622
7,285
1,957
0
2,524
4,535
21,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,064
Gold Earned
24,780
269
Minions Killed
150
0
Camps Cleared
0
1,037,468
Distance Traveled
918,185
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,830
439
33
3
0
159,282
0
L
Thor
5,333
485
58
5
0
219,347
0
L
Charybdis
4,427
402
6
1
0
168,870
0
W
Neith
6,538
594
60
5
0
149,678
1
W
Baron Samedi
6,886
626
57
5
0
208,416
0
W
Mulan
6,970
634
65
6
0
243,373
1
W
Kumbhakarna
5,626
511
21
2
0
204,282
0
W
Cu Chulainn
7,044
640
66
6
0
231,719
1
L
Cthulhu
4,748
432
19
2
0
166,812
0
L
Ra
5,442
495
34
3
0
203,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role