Player Matchup

Ares
Ares
AntDollas
Ares
Level 16
God Stats
9W - 1L
1,692 SR
Queue Stats
53W - 36L
1,490 Elo+
Party 2
Chiron
Chiron
Todd Two Times
Chiron
Level 72
God Stats
5W - 2L
1,898 SR
Queue Stats
18W - 10L
1,595 Elo+
Party 2
Susano
Susano
bigbuggs907
Susano
Level 24
God Stats
2W - 2L
1,072 SR
Queue Stats
17W - 27L
1,274 Elo+
Solo
Team Averages
Level 37
1,554 SR
1,453 Elo+

VS

Team Averages
Level 96
1,516 SR
1,301 Elo+
Nox
Nox
Glam-in-a-tee
Nox
Level 134
God Stats
7W - 16L
1,368 SR
Queue Stats
174W - 257L
1,333 Elo+
Party 1
Geb
Geb
NOLATER53
Geb
Level 5
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 1
Achilles
Achilles
Shut_up_shaft
Achilles
Level 149
God Stats
18W - 24L
1,466 SR
Queue Stats
212W - 291L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 0 / 15
9,738
749
6,640
11,394
12,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
15 / 1 / 4
11,048
850
19,629
12,079
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
12
1 / 4 / 11
8,482
652
8,248
10,989
4,855
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,982
614
8,179
13,199
4,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 3
7,183
553
3,109
12,085
6,569
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Shut_up_shaft
Achilles
11
2 / 6 / 2
8,362
643
12,859
14,936
12,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
4
5
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
3
0
15
10.5
L
2
6
3
0.58
L
0
7
3
0.21
L
Achilles
Shut_up_shaft
Achilles
2
6
2
0.5
W
15
1
4
17
W
Susano
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,517
Damage
24,147
34,462
Taken
40,220
23,663
Mitigated
23,819
11,071
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,640
669
375
1,945
11,394
12,814
539
3,981
6,868
21,210
0
L
8,179
1,831
424
2,347
13,199
4,397
0
1,237
11,962
17,177
0
L
3,109
746
0
0
12,085
6,569
0
1,643
10,442
7,033
0
L
Achilles
Shut_up_shaft
Achilles
12,859
1,284
0
1,305
14,936
12,853
0
4,100
10,836
4,374
25,302
W
19,629
9,868
1,060
6,989
12,079
5,994
1,806
6,059
5,689
0
59,481
W
Susano
8,248
1,986
0
702
10,989
4,855
624
3,883
6,785
0
19,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,268
Gold Earned
23,527
125
Minions Killed
73
7
Camps Cleared
2
700,437
Distance Traveled
645,846
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,738
749
32
2
1
245,810
0
L
Nox
7,982
614
25
2
1
187,210
4
L
Geb
7,183
553
14
1
0
225,982
0
L
Achilles
8,362
643
34
3
1
232,654
0
W
Chiron
11,048
850
72
6
6
227,181
2
W
Susano
8,482
652
21
2
0
227,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role