Player Matchup

Vulcan
Vulcan
Bawnist
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,439 Elo+
Party 3
Amaterasu
Amaterasu
Halfemptyjamjar
Amaterasu
Level 26
God Stats
2W - 2L
1,620 SR
Queue Stats
14W - 20L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
OrSoHelpMe
Sylvanus
Level 99
God Stats
3W - 7L
1,393 SR
Queue Stats
55W - 53L
1,383 Elo+
Party 3
Anhur
Anhur
Sabsvin
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,486 Elo+
Party 3
Cliodhna
Cliodhna
weenwin
Cliodhna
Level 97
God Stats
0W - 1L
1,863 SR
Queue Stats
19W - 20L
1,490 Elo+
Party 1
Team Averages
Level 57
1,575 SR
1,434 Elo+

VS

Team Averages
Level 92
1,417 SR
1,496 Elo+
Charybdis
Charybdis
Casgey
Charybdis
Level 49
God Stats
14W - 19L
1,501 SR
Queue Stats
160W - 165L
1,450 Elo+
Party 2
Chaac
Chaac
Deadpoulette
Chaac
Level 160
God Stats
1W - 1L
1,257 SR
Queue Stats
267W - 285L
1,504 Elo+
Party 2
Vulcan
Vulcan
KryptoKnight
Vulcan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 82L
1,575 Elo+
Solo
Thanatos
Thanatos
PapiLong
Thanatos
Level 44
God Stats
2W - 2L
1,282 SR
Queue Stats
62W - 53L
1,441 Elo+
Solo
Athena
Athena
RonaQc
Athena
Level 49
God Stats
26W - 26L
1,545 SR
Queue Stats
150W - 135L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bawnist
Vulcan
20
11 / 6 / 8
13,829
532
22,543
13,493
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Halfemptyjamjar
Amaterasu
16
0 / 5 / 8
10,790
415
5,589
21,239
15,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
OrSoHelpMe
Sylvanus
16
2 / 4 / 10
11,445
440
8,037
23,023
29,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Sabsvin
Anhur
16
7 / 7 / 8
11,335
436
13,112
21,859
7,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
weenwin
Cliodhna
20
12 / 5 / 9
14,364
552
30,241
24,175
10,427
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Casgey
Charybdis
19
5 / 7 / 9
12,824
493
12,594
19,019
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 3 / 12
13,956
537
19,036
22,130
27,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Vulcan
20
9 / 6 / 7
13,921
535
24,959
13,757
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
PapiLong
Thanatos
20
6 / 10 / 7
13,900
535
9,958
22,839
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Athena
RonaQc
Athena
16
1 / 6 / 15
11,475
441
10,753
26,129
23,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
77
32
Kills
27
27
Deaths
32
43
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bawnist
Vulcan
11
6
8
2.5
W
Charybdis
Casgey
Charybdis
5
7
9
1.36
W
6
3
12
4
L
Amaterasu
Halfemptyjamjar
Amaterasu
0
5
8
0.8
W
Vulcan
9
6
7
2.08
L
Sylvanus
OrSoHelpMe
Sylvanus
2
4
10
1.75
W
Thanatos
PapiLong
Thanatos
6
10
7
0.95
W
Athena
RonaQc
Athena
1
6
15
1.42
L
Anhur
Sabsvin
Anhur
7
7
8
1.57
L
Cliodhna
weenwin
Cliodhna
12
5
9
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,522
Damage
77,300
103,789
Taken
103,874
69,141
Mitigated
66,023
29,898
Healing
34,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bawnist
Vulcan
22,543
4,445
0
1,377
13,493
6,072
778
4,840
8,373
106,493
0
W
Charybdis
Casgey
Charybdis
12,594
7,592
0
6,015
19,019
5,456
5,355
7,569
11,286
0
74,609
W
19,036
2,158
0
8,347
22,130
27,433
240
6,786
15,185
10,605
59,378
L
Amaterasu
Halfemptyjamjar
Amaterasu
5,589
1,372
0
5,746
21,239
15,588
339
9,683
10,825
7,168
42,443
W
Vulcan
24,959
7,778
0
1,638
13,757
4,183
237
5,048
8,487
90,993
0
L
Sylvanus
OrSoHelpMe
Sylvanus
8,037
2,650
2,647
5,857
23,023
29,852
272
12,195
10,532
33,039
0
W
Thanatos
PapiLong
Thanatos
9,958
2,604
0
14,737
22,839
5,945
0
2,100
20,661
0
88,735
W
Athena
RonaQc
Athena
10,753
2,875
0
4,096
26,129
23,006
221
9,048
16,903
27,881
0
L
Anhur
Sabsvin
Anhur
13,112
7,235
0
5,305
21,859
7,202
1,595
6,011
15,701
0
71,553
L
Cliodhna
weenwin
Cliodhna
30,241
5,314
0
8,966
24,175
10,427
0
7,613
16,048
0
142,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,763
Gold Earned
66,076
596
Minions Killed
481
0
Camps Cleared
0
2,461,351
Distance Traveled
2,366,462
8
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,829
532
172
7
0
483,537
4
W
Charybdis
12,824
493
122
5
0
448,367
5
W
Chaac
13,956
537
103
4
0
440,066
9
L
Amaterasu
10,790
415
81
3
0
546,745
0
W
Vulcan
13,921
535
116
4
0
572,374
7
L
Sylvanus
11,445
440
56
2
0
460,712
1
W
Thanatos
13,900
535
114
4
0
374,110
0
W
Athena
11,475
441
26
1
0
531,545
13
L
Anhur
11,335
436
97
4
0
420,980
2
L
Cliodhna
14,364
552
190
7
0
549,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role