Player Matchup

Ares
Ares
Alexar066
Ares
Level 5
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
RAGNARlocbro
Nemesis
Level 11
God Stats
0W - 2L
1,452 SR
Queue Stats
1W - 7L
1,206 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Valnyla
Morgan Le Fay
Level 24
God Stats
6W - 5L
1,637 SR
Queue Stats
17W - 27L
1,203 Elo+
Solo
Ra
Ra
WAR DRAGON 999
Ra
Level 13
God Stats
0W - 2L
1,420 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
o DANTE o1052
Jing Wei
Level 16
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 3L
1,227 Elo+
Party 1
Team Averages
Level 14
1,491 SR
1,327 Elo+

VS

Team Averages
Level 30
1,450 SR
1,306 Elo+
Charybdis
Charybdis
EYE_SO_UZUMAKI
Charybdis
Level 26
God Stats
4W - 4L
1,416 SR
Queue Stats
62W - 71L
1,330 Elo+
Solo
Loki
Loki
GalacticTitan23
Loki
Level 83
God Stats
5W - 8L
1,432 SR
Queue Stats
314W - 334L
1,458 Elo+
Party 2
Nox
Nox
KuraixYui
Nox
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
957 Elo+
Solo
Ra
Ra
Space dog2607
Ra
Level 11
God Stats
1W - 1L
1,259 SR
Queue Stats
11W - 13L
1,398 Elo+
Party 2
Amaterasu
Amaterasu
stormy_bunny8
Amaterasu
Level 27
God Stats
3W - 3L
1,641 SR
Queue Stats
68W - 76L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 9 / 1
7,369
335
9,281
22,496
24,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
RAGNARlocbro
Nemesis
12
4 / 10 / 2
8,853
402
8,015
18,092
5,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Valnyla
Morgan Le Fay
16
5 / 10 / 3
10,905
496
14,369
21,156
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 1
7,127
324
2,638
7,933
1,867
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
o DANTE o1052
Jing Wei
13
1 / 10 / 1
8,366
380
5,411
16,150
7,334
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EYE_SO_UZUMAKI
Charybdis
19
14 / 2 / 5
13,158
598
20,423
19,650
8,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 3 / 7
12,541
570
9,835
16,793
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 0 / 6
10,676
485
5,413
13,292
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 5 / 8
13,789
627
22,157
15,375
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
stormy_bunny8
Amaterasu
20
13 / 1 / 5
14,031
638
13,533
13,993
12,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
11
Kills
47
47
Deaths
11
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ares
1
9
1
0.17
W
Charybdis
EYE_SO_UZUMAKI
Charybdis
14
2
5
8.25
W
8
3
7
3.83
W
2
0
6
5
L
Nemesis
RAGNARlocbro
Nemesis
4
10
2
0.5
W
10
5
8
2.8
L
Morgan Le Fay
Valnyla
Morgan Le Fay
5
10
3
0.65
L
0
8
1
0.06
L
Jing Wei
o DANTE o1052
Jing Wei
1
10
1
0.15
W
Amaterasu
stormy_bunny8
Amaterasu
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,714
Damage
71,361
85,827
Taken
79,103
45,074
Mitigated
43,945
7,966
Healing
27,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,281
1,444
0
1,574
22,496
24,168
0
5,323
17,105
16,067
0
W
Charybdis
EYE_SO_UZUMAKI
Charybdis
20,423
10,825
0
11,053
19,650
8,213
4,348
4,157
14,949
0
102,097
W
9,835
2,028
44
5,227
16,793
5,973
1,151
3,288
13,199
0
99,353
W
5,413
2,469
0
1,009
13,292
11,507
1,018
5,123
7,707
31,166
0
L
Nemesis
RAGNARlocbro
Nemesis
8,015
3,127
0
1,686
18,092
5,134
0
5,243
12,708
0
27,824
W
22,157
3,511
725
5,052
15,375
6,192
3,105
8,411
6,339
110,915
0
L
Morgan Le Fay
Valnyla
Morgan Le Fay
14,369
2,034
0
4,091
21,156
6,571
0
11,560
9,098
43,912
0
L
2,638
801
0
615
7,933
1,867
64
2,152
5,704
24,772
0
L
Jing Wei
o DANTE o1052
Jing Wei
5,411
4,433
0
0
16,150
7,334
603
2,429
13,642
0
35,456
W
Amaterasu
stormy_bunny8
Amaterasu
13,533
4,813
0
4,211
13,993
12,060
2,604
3,278
10,621
0
92,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,620
Gold Earned
64,195
224
Minions Killed
665
0
Camps Cleared
0
1,642,459
Distance Traveled
1,969,688
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,369
335
12
1
0
340,022
5
W
Charybdis
13,158
598
154
7
0
342,426
1
W
Loki
12,541
570
113
5
0
441,077
0
W
Nox
10,676
485
40
2
0
403,905
0
L
Nemesis
8,853
402
41
2
0
394,051
0
W
Ra
13,789
627
200
9
0
381,449
0
L
Morgan Le Fay
10,905
496
60
3
0
350,293
0
L
Ra
7,127
324
43
2
0
235,600
0
L
Jing Wei
8,366
380
68
3
0
322,493
2
W
Amaterasu
14,031
638
158
7
0
400,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role