Player Matchup

Ra
Ra
Ceaseless Gyre
Ra
Level 88
God Stats
33W - 23L
1,523 SR
Queue Stats
277W - 306L
1,354 Elo+
Solo
Athena
Athena
Ravenshadow88
Athena
Level 88
God Stats
7W - 15L
1,374 SR
Queue Stats
349W - 521L
1,307 Elo+
Party 1
Pele
Pele
WailingDARK
Pele
Level 63
God Stats
7W - 3L
1,536 SR
Queue Stats
135W - 174L
1,318 Elo+
Party 3
Chernobog
Chernobog
taklyn
Chernobog
Level 104
God Stats
1W - 7L
1,207 SR
Queue Stats
336W - 511L
1,323 Elo+
Party 1
Loki
Loki
xbeastclownx16
Loki
Level 104
God Stats
14W - 11L
1,500 SR
Queue Stats
174W - 173L
1,424 Elo+
Party 3
Team Averages
Level 89
1,428 SR
1,345 Elo+

VS

Team Averages
Level 99
1,497 SR
1,375 Elo+
Cu Chulainn
Cu Chulainn
DJwizzle13
Cu Chulainn
Level 101
God Stats
20W - 13L
1,536 SR
Queue Stats
165W - 182L
1,394 Elo+
Solo
Rama
Rama
Harl3yQuinn_313
Rama
Level 99
God Stats
10W - 13L
1,430 SR
Queue Stats
323W - 299L
1,336 Elo+
Solo
Nemesis
Nemesis
JAUNCAMANEY
Nemesis
Level 105
God Stats
19W - 15L
1,552 SR
Queue Stats
136W - 138L
1,421 Elo+
Party 2
Ganesha
Ganesha
Loyds_UntiedSh0e
Ganesha
Level 89
God Stats
26W - 20L
1,535 SR
Queue Stats
169W - 201L
1,299 Elo+
Solo
Merlin
Merlin
TigerHooodz
Merlin
Level 99
God Stats
25W - 30L
1,431 SR
Queue Stats
138W - 145L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
6,993
538
7,884
10,217
3,550
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 3 / 4
6,510
501
4,080
13,955
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 5 / 0
7,068
544
4,303
9,513
2,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
taklyn
Chernobog
10
2 / 3 / 0
6,023
463
5,603
6,606
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,576
506
2,442
8,209
2,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DJwizzle13
Cu Chulainn
13
5 / 2 / 2
8,271
636
7,945
9,149
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 3 / 5
6,437
495
5,435
6,262
1,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
JAUNCAMANEY
Nemesis
13
10 / 0 / 2
8,162
628
7,313
4,821
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 9
6,933
533
4,690
8,771
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
11
1 / 3 / 4
6,623
509
5,960
6,927
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
19
20
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Cu Chulainn
DJwizzle13
Cu Chulainn
5
2
2
3
W
3
3
5
1.83
W
Nemesis
JAUNCAMANEY
Nemesis
10
0
2
11
W
0
1
9
4.5
L
1
3
4
1
W
Merlin
1
3
4
1
L
3
5
0
0.6
L
Chernobog
taklyn
Chernobog
2
3
0
0.67
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,312
Damage
31,343
48,500
Taken
35,930
21,000
Mitigated
17,344
13,077
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,884
457
69
3,961
10,217
3,550
49
4,620
5,049
40,727
0
W
Cu Chulainn
DJwizzle13
Cu Chulainn
7,945
1,381
0
2,295
9,149
6,335
332
1,339
7,810
7,227
43,819
W
5,435
4,501
235
1,859
6,262
1,516
1,433
2,783
3,479
0
29,655
W
Nemesis
JAUNCAMANEY
Nemesis
7,313
2,503
0
2,366
4,821
1,767
295
1,453
3,368
0
29,058
W
4,690
395
0
1,665
8,771
5,488
554
2,562
6,209
22,835
0
L
4,080
1,085
403
4,202
13,955
9,834
422
2,917
10,982
16,314
0
W
Merlin
5,960
257
0
772
6,927
2,238
824
3,827
3,100
37,013
0
L
4,303
690
0
1,319
9,513
2,784
0
1,547
7,752
0
38,886
L
Chernobog
taklyn
Chernobog
5,603
2,902
0
708
6,606
2,550
558
1,900
4,632
0
40,197
L
2,442
495
0
2,415
8,209
2,282
0
605
7,031
0
35,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
36,426
343
Minions Killed
315
0
Camps Cleared
0
1,190,456
Distance Traveled
1,219,784
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,993
538
72
6
0
232,628
1
W
Cu Chulainn
8,271
636
109
8
0
237,298
0
W
Rama
6,437
495
77
6
0
229,444
1
W
Nemesis
8,162
628
57
4
0
285,687
1
W
Ganesha
6,933
533
11
1
0
253,569
4
L
Athena
6,510
501
37
3
0
255,561
2
W
Merlin
6,623
509
61
5
0
213,786
1
L
Pele
7,068
544
76
6
0
248,261
6
L
Chernobog
6,023
463
64
5
0
210,889
0
L
Loki
6,576
506
94
7
0
243,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role