Player Matchup

Cupid
Cupid
DeiMudaSeiGsicht
Cupid
Level 133
God Stats
26W - 20L
1,662 SR
Queue Stats
190W - 183L
1,473 Elo+
Party 1
Bellona
Bellona
Dimiroth
Bellona
Level 65
God Stats
4W - 8L
1,426 SR
Queue Stats
91W - 80L
1,507 Elo+
Solo
Olorun
Olorun
IFrost400
Olorun
Level 69
God Stats
4W - 5L
1,443 SR
Queue Stats
213W - 193L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
getSchwiftyyyy
Sylvanus
Level 121
God Stats
5W - 3L
1,585 SR
Queue Stats
83W - 85L
1,507 Elo+
Party 1
Susano
Susano
mast313
Susano
Level 76
God Stats
4W - 2L
1,727 SR
Queue Stats
225W - 210L
1,502 Elo+
Party 2
Team Averages
Level 93
1,569 SR
1,497 Elo+

VS

Team Averages
Level 104
1,524 SR
1,542 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
BenDableZaher
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 3
Zhong Kui
Zhong Kui
JulCaesar06
Zhong Kui
Level 127
God Stats
16W - 16L
1,587 SR
Queue Stats
387W - 356L
1,531 Elo+
Solo
Cerberus
Cerberus
SmackThatDunkey
Cerberus
Level 63
God Stats
1W - 1L
1,423 SR
Queue Stats
68W - 56L
1,604 Elo+
Party 3
Camazotz
Camazotz
hughesb0t
Camazotz
Level 158
God Stats
7W - 6L
1,609 SR
Queue Stats
578W - 531L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 5
7,759
554
13,107
11,212
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Dimiroth
Bellona
9
1 / 1 / 1
6,311
451
4,274
6,569
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
IFrost400
Olorun
14
11 / 1 / 6
9,350
668
16,379
10,318
7,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
13
4 / 0 / 10
8,327
595
6,028
8,516
6,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
mast313
Susano
15
7 / 0 / 6
8,624
616
6,549
7,272
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 5 / 2
6,704
479
5,179
8,600
2,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 9 / 2
5,774
412
4,059
10,450
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
JulCaesar06
Zhong Kui
13
3 / 4 / 0
7,425
530
7,260
11,624
5,982
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
10
1 / 7 / 2
6,508
465
3,752
18,602
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
hughesb0t
Camazotz
14
0 / 5 / 4
7,239
517
5,086
13,521
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
30
Kills
6
6
Deaths
30
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
2
0.6
L
0
9
2
0.11
W
7
4
5
2.38
W
Bellona
Dimiroth
Bellona
1
1
1
1.5
W
Olorun
IFrost400
Olorun
11
1
6
14
L
Zhong Kui
JulCaesar06
Zhong Kui
3
4
0
0.75
L
Cerberus
1
7
2
0.29
W
Sylvanus
4
0
10
9
L
Camazotz
hughesb0t
Camazotz
0
5
4
0.4
W
Susano
mast313
Susano
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,337
Damage
25,336
43,887
Taken
62,797
26,860
Mitigated
26,201
20,574
Healing
18,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,179
2,548
0
627
8,600
2,262
0
2,603
5,997
0
29,375
L
4,059
709
0
1,004
10,450
4,028
96
6,000
4,450
22,468
0
W
13,107
8,765
0
3,707
11,212
4,188
1,525
2,940
8,208
0
45,526
W
Bellona
Dimiroth
Bellona
4,274
1,330
56
1,858
6,569
5,731
0
3,457
3,112
0
24,822
W
Olorun
IFrost400
Olorun
16,379
10,929
280
3,813
10,318
7,438
1,174
3,502
6,548
55,012
0
L
Zhong Kui
JulCaesar06
Zhong Kui
7,260
1,359
0
4,855
11,624
5,982
0
2,158
9,466
39,830
0
L
Cerberus
3,752
316
138
4,340
18,602
10,396
0
8,159
10,443
12,966
0
W
Sylvanus
6,028
1,961
3,023
4,100
8,516
6,887
314
3,112
5,248
28,309
0
L
Camazotz
hughesb0t
Camazotz
5,086
1,210
0
7,220
13,521
3,533
0
3,487
10,034
0
53,835
W
Susano
mast313
Susano
6,549
1,920
0
3,737
7,272
2,616
454
1,532
5,700
0
48,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,371
Gold Earned
33,650
352
Minions Killed
310
0
Camps Cleared
0
1,230,974
Distance Traveled
1,208,958
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,704
479
55
4
0
231,386
1
L
Tiamat
5,774
412
50
4
0
230,698
2
W
Cupid
7,759
554
83
6
0
227,642
1
W
Bellona
6,311
451
55
4
0
169,076
2
W
Olorun
9,350
668
95
7
0
245,455
0
L
Zhong Kui
7,425
530
84
6
0
220,888
4
L
Cerberus
6,508
465
29
2
0
246,798
1
W
Sylvanus
8,327
595
39
3
0
261,304
4
L
Camazotz
7,239
517
92
7
0
279,188
4
W
Susano
8,624
616
80
6
0
327,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role