Player Matchup

Morgan Le Fay
Morgan Le Fay
ChocMoutha
Morgan Le Fay
Level 14
God Stats
0W - 2L
1,679 SR
Queue Stats
5W - 8L
1,456 Elo+
Party 3
Achilles
Achilles
Diamond009
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,385 Elo+
Party 3
Nemesis
Nemesis
FlamingMonkeyCC
Nemesis
Level 18
God Stats
1W - 3L
1,443 SR
Queue Stats
29W - 33L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
NostalgiaMan
Gilgamesh
Level 17
God Stats
0W - 1L
1,499 SR
Queue Stats
6W - 8L
1,415 Elo+
Party 4
Hades
Hades
SirJammy19
Hades
Level 26
God Stats
1W - 2L
1,762 SR
Queue Stats
23W - 19L
1,547 Elo+
Party 4
Team Averages
Level 18
1,576 SR
1,464 Elo+

VS

Team Averages
Level 23
1,418 SR
1,471 Elo+
Ares
Ares
JabaDos
Ares
Level 27
God Stats
33W - 28L
1,564 SR
Queue Stats
51W - 50L
1,485 Elo+
Party 2
Medusa
Medusa
MrWollter
Medusa
Level 18
God Stats
2W - 3L
1,285 SR
Queue Stats
26W - 23L
1,485 Elo+
Party 2
Anubis
Anubis
VVeellsy
Anubis
Level 26
God Stats
23W - 26L
1,434 SR
Queue Stats
66W - 92L
1,429 Elo+
Party 1
Raijin
Raijin
darkjocker1
Raijin
Level 27
God Stats
1W - 2L
1,308 SR
Queue Stats
39W - 50L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
lodzik50dupa200
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChocMoutha
Morgan Le Fay
9
0 / 5 / 1
5,681
406
3,528
7,668
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Diamond009
Achilles
8
0 / 3 / 1
5,693
407
4,305
11,661
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 3
7,269
519
4,580
10,970
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
NostalgiaMan
Gilgamesh
11
2 / 8 / 1
6,978
498
6,000
13,020
4,952
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
11
2 / 4 / 0
6,406
458
6,805
12,248
4,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JabaDos
Ares
12
4 / 0 / 4
7,410
529
5,428
9,197
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
MrWollter
Medusa
12
4 / 2 / 3
7,125
509
7,324
4,848
1,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
VVeellsy
Anubis
14
3 / 2 / 6
7,883
563
6,742
8,302
3,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
15
4 / 0 / 2
8,751
625
11,043
9,170
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 1 / 3
8,785
628
11,306
11,178
10,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
24
24
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChocMoutha
Morgan Le Fay
0
5
1
0.1
L
Achilles
Diamond009
Achilles
0
3
1
0.17
L
1
4
3
0.63
W
Ares
JabaDos
Ares
4
0
4
6
W
Medusa
MrWollter
Medusa
4
2
3
2.75
L
Gilgamesh
NostalgiaMan
Gilgamesh
2
8
1
0.31
L
Hades
2
4
0
0.5
W
Anubis
VVeellsy
Anubis
3
2
6
3
W
Raijin
4
0
2
5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,218
Damage
41,843
55,567
Taken
42,695
23,415
Mitigated
25,776
12,408
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChocMoutha
Morgan Le Fay
3,528
1,061
0
696
7,668
2,581
0
2,665
4,985
30,393
0
L
Achilles
Diamond009
Achilles
4,305
857
0
2,457
11,661
8,276
0
3,445
8,138
0
18,942
L
4,580
2,259
0
3,204
10,970
3,287
0
4,782
5,952
0
43,805
W
Ares
JabaDos
Ares
5,428
221
0
3,192
9,197
6,960
341
3,184
6,013
17,528
0
W
Medusa
MrWollter
Medusa
7,324
2,817
0
1,023
4,848
1,580
220
1,168
3,680
0
35,762
L
Gilgamesh
NostalgiaMan
Gilgamesh
6,000
1,529
0
1,544
13,020
4,952
0
3,125
9,895
1,737
23,042
L
Hades
6,805
504
207
4,300
12,248
4,319
0
9,044
2,701
30,667
0
W
Anubis
VVeellsy
Anubis
6,742
333
0
4,314
8,302
3,224
739
1,435
6,867
47,526
0
W
Raijin
11,043
1,105
0
3,353
9,170
3,484
572
3,088
6,082
60,338
0
W
11,306
1,524
85
4,144
11,178
10,528
906
1,732
9,446
4,887
40,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
39,954
266
Minions Killed
388
0
Camps Cleared
0
1,314,280
Distance Traveled
1,333,817
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,681
406
49
4
0
229,321
1
L
Achilles
5,693
407
26
2
0
275,751
4
L
Nemesis
7,269
519
88
6
0
274,279
3
W
Ares
7,410
529
32
2
0
287,125
3
W
Medusa
7,125
509
66
5
0
271,466
2
L
Gilgamesh
6,978
498
41
3
0
268,462
3
L
Hades
6,406
458
62
4
0
266,467
3
W
Anubis
7,883
563
85
6
0
221,949
5
W
Raijin
8,751
625
124
9
0
250,963
3
W
Guan Yu
8,785
628
81
6
0
302,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role